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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

One Life Clicker

A pixel-art idle clicker built around a genuine hook — a hardcore mode that permanently wipes your progress on death — undercut at launch by bug reports and price complaints that have since given way to a calmer, more forgiving Mixed reception.

5 / 10

Reviewed

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Pal Pachinko

Pal Pachinko is a free idle pachinko toy meant to sit in the corner of your screen, and its small, evenly split review sample likes the pixel-art premise but repeatedly, specifically singles out a prestige system that multiple independent reviewers say does effectively nothing.

5 / 10

Reviewed

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PANOPTYCA: Idle RPG Manager

A genuinely distinctive four-panel idle RPG about commanding up to eight heroes at once, with real fans logging four-digit hour counts, undercut by a free-to-play model a large share of reviewers call predatory for specifically monetising the ability to idle at all, plus unexplained account bans and an unusual pattern of frequent server connections a smaller cluster finds alarming.

5 / 10

Reviewed

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Regnum Idle Review

A Viking Idle Army That Grows Whether You're Watching or Not Regnum Idle is a solo-developed idle auto-battler built around a simple premise: recruit a Viking army, deploy them

5 / 10

Reviewed

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Scratchers

A cheap incremental game built around lottery scratch cards has a genuinely charming premise, but a Mixed review pool documents severe progression-balance walls, store-page screenshots that misrepresent the actual content, and a string of save-corrupting bugs that go beyond typical early-life jank.

5 / 10

Reviewed

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Slimeward

A cute, relaxing idle village-defense game with genuinely charming art and music, held back by very linear progression with little real strategy, missing damage feedback that leaves upgrade value unclear, and a runtime multiple reviewers say is too short to justify calling it a proper idle game.

5 / 10

Reviewed

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SPACE / MECH / PILOT

A free idle game built around a genuinely beloved, emotionally resonant story about a cat companion named Kato, undercut by real, specific complaints that the idle mechanics are shallow and don't actually work offline, plus a screen-flashing effect some reviewers say risks monitor burn-in.

5 / 10

Reviewed

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That Time I Got Reincarnated as a Tyrant God

A NZ$6.39 mouse-driven incremental about melting waves of monsters and climbing a permanent upgrade tree. Its isekai title promises an RPG that isn't there, its most useful reviews are barely 90 minutes long, and a late-game visual effect has drawn a genuine photosensitivity warning with no in-game way to turn it off.

5 / 10

Reviewed

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The Dragonhood

A cheap dragon-collecting clicker RPG with genuine "one more turn" appeal for some players, undercut by disclosed AI-generated art several reviewers actively dislike, punishing inflation-based economy balance, and a development cycle the solo developer has since confirmed, in the developer's own words quoted by a reviewer, is finished for good.

5 / 10

Reviewed

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The Girl's Moving Castle

A one-time-purchase idle gacha RPG whose spotless, tiny English review sample hides a much larger, sustained body of Chinese-language reviews describing server outages, resource-gating that contradicts its own "no grind" marketing, and a store description that literally calls the game "Mobile Castle of Maiden" — a name that gives away more about its origins than the English listing does.

5 / 10

Reviewed

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Tower Lords

Debut developer Final Arcade's budget-priced idle tower-builder wears its inspirations from Gnorp Apologue and Tower Wizard openly, and while its art direction and low-risk price draw genuine goodwill, a large and detailed share of its launch-week reviews describe a game released with serious, specific bugs, balance problems and missing quality-of-life features still unresolved.

5 / 10

Reviewed

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Unfair Corners

A quick-time bounce arcade game from ErfGames that turns the nostalgic bouncing-logo screensaver into a timing-based incremental, drawing a very small, mixed English review sample that credits its addictive, turn-your-brain-off appeal while raising a corroborated, data-confirmed complaint about erratic scaling and a cynically named achievement.

5 / 10

Reviewed

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Vanguard: Idle Auto Battler

A cheap, small-studio idle auto battler with a workable persistent-upgrade loop, undercut by a very small early review sample that's split on whether the core auto-battle feature even works as advertised, plus a confirmed absence of cloud saves and a widely-reported thinness of content just two days after launch.

5 / 10

Reviewed

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We Need More Humans!

A short, cheerful UFO-abduction incremental that several reviewers call a near-carbon-copy of another well-known genre entry — pleasant for the two hours it lasts, honest about not being much more than that.

5 / 10

Reviewed

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Who Clicked My Bones?

A cheap, dark-comedy skeleton-army incremental with real charm in its premise and a six-review sample split almost exactly down the middle — including two reviews that make directly opposite, specific technical claims about the same systems.

5 / 10

Reviewed

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Cookie Builder

Cookie Builder is a $2.99 cookie-themed incremental building idler from solo developer Doppler Creative, and this review's full 6-review sample is unanimously positive, praising its charming retro art and buildable-diorama twist on the genre against a short runtime and an odd default camera.

4.9 / 10

Reviewed

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Fish Lab Review

A Mesmerizing, Music-Synced Ocean Incremental Fish Lab is a short incremental game from solo developer stonecodes that drops players into a mysterious underwater research expeditio

4.9 / 10

Reviewed

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Kill the Lich Idle

A free minimalist resource-flow incremental from the maker of Idle Loops that rewards genre veterans and punishes newcomers with a confusing onboarding and a progression curve that flatlines after the first prestige.

4.9 / 10

Reviewed

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Moose Diver

An underwater incremental game about a moose in a diving helmet vacuuming coins off the seabed, offering a chill, satisfying upgrade loop early on that curdles into repetition and visibility problems the deeper you dive.

4.9 / 10

Reviewed

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Idle Simple RPG

A cheap, no-frills automated-combat idle RPG from a developer who has released more than a dozen very similar games — genuinely relaxing for players who just want numbers to climb, undercut by a total lack of offline progress and a review base too thin and too non-English to lean on with confidence.

4.8 / 10

Reviewed

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