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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Idle Magic Legend

A US$5.99 Chinese cultivation-themed idle RPG whose own official English screenshot shows equipment names left as untranslated pinyin, whose single biggest review-corpus complaint is that the developer vanished for 17 months, and whose store description of the companion system turns out to be a garbled machine translation of a real, unsettling mechanic.

4.6 / 10

Reviewed

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Androsystem Idle

A very cheap sci-fi idle clicker whose ten planets and resources turn out to be copy-pasted variations on the same system, according to a strongly corroborated group of reviewers who each independently report seeing everything the game offers within minutes.

4.5 / 10

Reviewed

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Aurye Clicker

A NZ$14.80 clicker whose real product is tradeable Steam Marketplace drops, with a Mixed 61% score, an official "English" language listing contradicted by its own screenshots, and an achievement curve where even the easiest of 80 trophies clears for barely a quarter of owners.

4.5 / 10

Reviewed

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Aviarium

Aviarium is a cozy click-and-idle bird-collecting sim with genuine depth for fans of the format, but its review sample is split by a serious, heavily upvoted accusation that its art is undisclosed AI generation, a claim this review found the store's own "Hand-drawn" tag directly contradicts.

4.5 / 10

Reviewed

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Coination

A cheap 3D coin-flipping idle clicker that a majority of reviewers find relaxing and satisfying, dogged by a credible, specific accusation of closely cloning an existing idler and by severe performance problems reported by at least one long-term player.

4.5 / 10

Reviewed

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Crafting Idle Clicker

A mobile-to-Steam idle production-line game with a genuinely well-regarded crafting chain buried under aggressive monetisation and, more seriously, a documented save-reliability problem — one top-voted reviewer reports losing an entire weekend of event progress despite manually saving before logging off.

4.5 / 10

Reviewed

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Digimon UP

A mobile idle RPG that borrows Digimon's characters and pixel-art charm but not its raising-sim identity, then buries the loop under two premium currencies, four battle passes and ads gating almost every wait.

4.5 / 10

Reviewed

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Empire IDLE

A solo-developer idle empire-builder from Pixelabor — harvest wood and stone, build five structures, toggle an auto-battle against a numbered ladder of enemies — whose own store page still calls itself a free game more than five years after Steam started charging NZ$4.79 for it, with zero user reviews on record either way.

4.5 / 10

Reviewed

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Fisher Idle

A NZ$2.69 boat-and-auction idle tycoon whose "Mixed" Steam rating is mostly a fossil record of its 17-month Early Access run — and whose core complaint, that the whole game empties out inside two hours with nothing built to replace it, still checks out against the game's own achievement data today.

4.5 / 10

Reviewed

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Galaxy Idle Clicker

A free space-conquest idle clicker whose 1.0 release tried to fix its most notorious complaint — AI-generated art — with a full visual overhaul, only for a meaningful slice of players to say the replacement still looks and feels AI-made; layered on top of a monetisation structure multiple long-time players call genuinely predatory, this is Mostly Positive at 71.5% for reasons its own detailed critics dispute in detail.

4.5 / 10

Reviewed

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Idle Cats Dungeon

A free desktop-corner idle game whose entire pitch is progress that keeps running "alongside your daily tasks" — undercut by a cluster of matching player reports that it stops ticking the moment its window isn't the one on top.

4.5 / 10

Reviewed

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Idle Pixel Fantasy

A free, charmingly drawn pixel-art idle clicker that most players finish in under four hours and largely enjoy for what it is, undercut by resource usage several reviewers describe as alarming for such a simple game and a DLC presentation several find pushed harder than the content underneath deserves.

4.5 / 10

Reviewed

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Idle Space

A solo-developer space-defense clicker that looks like visual chaos in its own screenshots but plays, according to the players who stuck with it, more coherently than it photographs — undercut by steep upgrade costs and a genuinely uncomfortable reviewer account of a developer confrontation over feedback.

4.5 / 10

Reviewed

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Idle Vikings Clicker

A budget clicker from a developer who has shipped over a dozen near-identical low-poly idle games, where the Nordic theming turns out to be skin-deep -- the actual enemies inside the box are zombies, and the small but pointed Mixed review sample says the prestige loop underneath is the real problem.

4.5 / 10

Reviewed

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Knights and Dungeons

A cheap, hand-drawn Clicker Heroes homage from a prolific solo developer whose own large catalogue of near-identical idle games is part of the story here — thin on content, rough around the edges, and honest enough about both to earn a small, genuine following anyway.

4.5 / 10

Reviewed

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Loop Miner

A mining incremental about a mole digging endless loops for resources and artifacts, whose demo-to-full-game jump and AI-generated cutscenes have drawn specific, detailed criticism, though at least one seasoned incremental-genre reviewer still recommends its pacing.

4.5 / 10

Reviewed

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