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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Fantasy Idle Dungeon

A creature-collecting idle RPG in the mould of Dragon Cliff, with genuine long-term fans and steady ongoing support, undercut by extensive, still-unfixed English localization gaps and a progression curve several reviewers describe as balanced around leaving the game running for entire days at a time.

5 / 10

Reviewed

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Farmtale

A cheap, genuinely relaxing idle-clicker farm-decorating hybrid that saw a real burst of active development through 2021 before going quiet — and a specific, unresolved crash bug that more recent reviews say still ends long sessions without warning.

5 / 10

Reviewed

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Feartress

A charming incremental city-building RPG that launched into Early Access with real promise and genuine early support, then went quiet after one substantial update -- reviewed here from a small but complete sample that shifts, year by year, from excited to abandoned.

5 / 10

Reviewed

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Goblin Attack

A charming desktop-widget archer-vs-goblins clicker with a genuinely fast first 11 days of patches, followed by six-plus weeks of silence while later reviewers call the post-patch endgame empty and its 99 achievements padding rather than content.

5 / 10

Reviewed

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Goldclicking

A NZ$1.43 pixel-art clicker about tapping a gold bar, buying pickaxes and mine carts across six palette-swapped regions, and running two short bonus minigames — checked a week after launch, with no prestige loop found anywhere in its own achievement list.

5 / 10

Reviewed

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Hero Wars: Dominion Era

The browser half of the Hero Wars split — the same hero collector as the mobile app, but with more systems, an older audience, and a payment rail that hands nothing to Apple or Google. It is the most transparently commercial version of one of the most commercial games in the genre, and it is also, on the merits, the better-built one.

5 / 10

Reviewed

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Idle Demon Lord

A cheap, dark-fantasy idle loot game with a genuinely deep equipment system and a satisfying hands-off combat loop, undercut at launch by a broken skill-point mechanic, power scaling that several reviewers say trivializes the game within hours, and a rebirth system that strips your gear.

5 / 10

Reviewed

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Idle Fairy Fantasy

A NZ$5.99 xianxia-styled idle action-RPG almost nobody reviews in English — 95 of its 98 Steam reviews are Chinese, several from players with 200-plus hours reporting the game losing their entire save, on a title whose developer has spent the last two years promoting a newer game through this one's own news feed instead of patching it.

5 / 10

Reviewed

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Idle Keep Review

An "Excel RPG Idler" With a Wyvern Problem Idle Keep sets out its premise fast: wyverns have raided your keep and stolen the Kingdom's Light, draining its magic, and

5 / 10

Reviewed

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Idle Space Navy

A free-to-play sci-fi idler in ongoing Early Access since October 2023, built as an authorised spiritual successor to Idle Space Raider and Transport Defender, undercut by a prestige loop that pays out less on every reset and a store-page offline-progress promise several reviewers say doesn't hold up.

5 / 10

Reviewed

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IdleWrecker

IdleWrecker is an idle action-RPG from the Chinese studio 棱镜工作室 (Prism Studio), released on Steam on 22 June 2026 with the tagline "a Diablo-inspired idle loot game." Rat

5 / 10

Reviewed

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Immortal IDLE

A NZ$8.99 solo-developed idle cultivation RPG that reviewers repeatedly call "a cut-price Melvor Idle in xianxia clothing" — Mixed across 87 reviews, with a strong 2025 run undone by a dead-quiet Early Access: no update since 11 June 2025, and its own Steam interface page marks English support as "Not supported," which is why not one of those 87 reviews is in English.

5 / 10

Reviewed

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Insanity Clicker

PlayFlock's free asylum-horror clicker still has real atmosphere and a genuinely distinct art direction, but its own player base has spent a decade reporting the exact same progression wall around level 2000, and nobody at the studio has touched it since 2020.

5 / 10

Reviewed

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Just Click The Button

A solo-developer clicker that grafts a Vampire Survivors-style build-picking loop onto the "just mash a button" premise, earning real praise for its opening run before this review's sample converges on the same complaint from multiple angles — the fun evaporates fast, RNG frustrates, and support stopped within weeks of launch.

5 / 10

Reviewed

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Loot Dungeon

A roguelite auto-battler that launched broken enough to soft-lock in its own tutorial, dug out over sixteen patches in under three weeks — including one that fixed that exact freeze.

5 / 10

Reviewed

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My Tiny Grocery Store - Desktop Idle Supermarket Game

A pocket-sized desktop idler about stocking shelves and laying carpet to draw in more customers, charming enough as background company for other tasks but thin enough that several reviewers finish everything the game has to offer within a handful of hours.

5 / 10

Reviewed

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Nearly Impossible Odds

An idle game built around a genuinely clever hook, clearing increasingly improbable challenges like matching cards or rolling every die the same, undercut by a passive upgrade loop, a reward-piling bug, and permanent upgrades several reviewers say stop scaling with difficulty.

5 / 10

Reviewed

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