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Idle & Incremental reviews

955 Idle & Incremental games reviewed and scored, best first.

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955 reviews

Remaya Idle

A solo-developer clicker/idle RPG with a clean, monetisation-free foundation and a genuinely fair asking price, undone by a total absence of support — its own Steam news feed has never carried a single post, and reviewers across eight years agree the content runs out in a couple of days.

4 / 10

Reviewed

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The Infinite Grimoire

A free-to-play idle magic academy sim whose store page promises "fully idle progression," while its small review sample describes a punishingly slow start, a key semi-idle item that got quietly nerfed out of usefulness, and AI-generated art and music the developer's own disclosure confirms.

4 / 10

Reviewed

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Vanya Online - Idle MMORPG

A free browser-turned-Steam idle MMORPG whose day-one launch put brand-new players into the same PvP world as six-month veterans past level 4,000 — fixed within 24 hours by a fast, transparent developer response, but sitting alongside monetisation and design complaints that haven't gone away since.

4 / 10

Reviewed

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XiuzhenWorld2

A 3D semi-idle cultivation RPG whose own developer now tells new buyers to skip it — its storefront and patch history point straight at a newer game in the same series instead.

4 / 10

Reviewed

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20,000 Miles Under the Sea

A free idle "horror" game about sinking slowly to the bottom of the Mariana Trench for a shot at a real-money prize and a spot on a global leaderboard — undone almost entirely by a crash bug so severe and widely reported that it, not the sparse gameplay, is the review sample's central complaint.

3.5 / 10

Reviewed

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AsteroIdle

A space-mining idle game that patched hard for ten straight months after its August 2022 Early Access launch, then went quiet in mid-2023 with its progression math still broken — four years and no 1.0 later, its own most dedicated reviewers call it the worst idle game they've played.

3.5 / 10

Reviewed

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Crazy Oddballs: Idle RPG

A googly-eyed hot dog and an avocado in a cape are stapled onto what is, underneath, an off-the-shelf gacha MMO engine — VIP passes, loot-box "Treasure Hunts" and all — and the comedy skin does nothing to soften a monetisation stack aggressive enough that its own review score is now under public dispute.

3.5 / 10

Reviewed

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Critter Clicker

A free, charming little farm-idle game undermined by a game-breaking prestige exploit reviewers say has gone unfixed for over a year, alongside real crash and save-corruption reports serious enough that one player describes losing 200 hours of progress outright.

3.5 / 10

Reviewed

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Dragon Blast

A cheap solo-developer idle RPG whose launch week produced one of the more one-sided review corpora in this library — a near-unanimous complaint about a bewildering interface, compounded by repeated, independently corroborated reports of the developer deleting critical reviews and banning players who asked for help.

3.5 / 10

Reviewed

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Dragons Frolic! Review

A cozy, solo-developed idle game about buying, breeding, and racing collectible pixel dragons on a second monitor, whose small but consistently charmed review sample flags a developer-acknowledged eye-strain bug in the racing minigame and a near year-long silence since its last patch.

3.5 / 10

Reviewed

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Endless World Idle RPG

A polished, gacha-style 3D idle RPG with real PvP, guilds and co-op dungeons that kept a genuine weekly patch cadence for over two years before falling silent — and has since been pulled from sale entirely, leaving its social features to a small, thinning player base that its own reviewers describe as feeling emptier than advertised.

3.5 / 10

Reviewed

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Escape The Cradle Review

A short, story-driven incremental RPG about a Live2D-animated foxgirl fighting her way out of the dungeon she was born in, healed between runs by literal headpats -- with a strong sample of 60 reviews, a healthy achievement completion funnel, and an ongoing post-launch patch history, undercut mainly by a near-universal complaint that its two-to-four-hour length leaves the story feeling unfinished.

3.5 / 10

Reviewed

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Gladiators IDLE

A deliberately bare-bones idle arena game from a developer who mass-produces small idle titles, kept honest by an unusually candid pair of developer posts admitting the source code is "a real mess," that the project files were later lost for good, and that the game itself has since been formally retired — while it stays on sale.

3.5 / 10

Reviewed

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Hardworking Hero

A NZ$6.29 pixel-art idle-exploration RPG that pairs a genuinely appealing loop — explore fogged tiles, build a town, auto-fight through a side-scrolling combat screen — with balance so broken that its own players report HP-boosting gear leaving them with less HP, and a patch history that stops two days after a January 2022 launch.

3.5 / 10

Reviewed

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Idle Galaxy

A minimalist idle clicker from the same solo developer as The Billion Clicker -- this time undone not by an exploitable shortcut but by a balance curve reviewers describe as backwards, where per-click power falls as upgrade costs climb.

3.5 / 10

Reviewed

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IIGG: Incremental Idle Goblin Game

A tiny solo-developed clicker about hiring goblins to strip a forest for resources. The core loop of hiring, upgrading, and watching numbers climb works well enough for its first hour, but a building mechanic tied to a Steam achievement is broken for nearly everyone who's played it, and the endgame skill tree points at the wrong data. The developer has confirmed both issues and says a fix is coming — it just isn't here yet.

3.5 / 10

Reviewed

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