Game review
Ducky Clicker Idle Game
3.8 / 10
- Developer
- AntonioZu
- Publisher
- AntonioZu
- Released
- 3 February 2025
- Platforms
- Windows
- Genre
- Idle, Incremental, Clicker
- Monetisation
- One-time purchase, no in-app purchases or ads on the Steam listing — the same game is free on Android
- Players
- None — single-player, no leaderboards on the Steam store page
The short version
Ducky Clicker Idle Game is a Cookie Clicker-shaped collector built around a promised roster of 2,000-plus themed rubber ducks, and on paper that's a perfectly reasonable idea for the genre. In practice, the only two Steam user reviews it has attracted are both negative — one flags it as buggy after nearly twelve hours, the other, after almost 27 hours, calls the progression "inexplicably very slow" and getting worse, not better, over time. Neither is a large sample, but there is no larger sample to weigh them against, and the specific, checkable complaints underneath them hold up: the game ships with no Steam achievements at all, and the identical game is available free on Android under the same developer's account.
Biggest strengths
- A distinctive collection hook — a promised roster of 2,000-plus individually themed ducks, from "Quantum Ducks" to multiverse-ruling "Duck Gods" — set against the usual Cookie Clicker-shaped upgrade shop
- Cheap by any standard at NZ$7.39, with no in-app purchases layered on top of the base price
- Offline progress and cloud sync are advertised store-page features, which at least targets the right basics for an idle game
Biggest weaknesses
- Both of the game's two Steam user reviews are negative; one calls it "buggy," the other describes progression that got worse, not better, over nearly 27 hours of play
- No Steam achievements exist for this game at all — an unusual gap for the genre, and one a reviewer calls out directly against "many free clickers" that do have them
- The identical game is free on Android (Ducky Clicker Idle Game, com.antoniozu.rubberduck on Google Play), so the Steam price is a straight markup for the same product under the same developer
Who it's for: Duck-collecting completionists who already know they want this specific theme and don't mind a possibly slow, currently unachievement-free build. Everyone else should try the free Android version first.
Our recommendation: Skip the Steam purchase. The developer's own Android release is free and appears to be the same game — try that before paying NZ$7.39 for a Windows build with worse reviews, no achievements, and a reported language gap.
3.8 / 10
A duck-collecting Cookie Clicker, on paper
Ducky Clicker Idle Game pitches itself squarely at the Cookie Clicker template: click a duck, buy automation, watch numbers grow, and chase a headline collection gimmick to keep the shop from feeling generic. Here that gimmick is scale — the store page promises "over 2,000 unique themed ducks" to unlock, with named categories running from "Quantum Ducks" up to multiverse-ruling "Duck Gods," plus upgrades, "quantum combos," and the offline progress and cloud sync that are close to table stakes for the genre in 2026. It's a reasonable premise, and a large numbered roster is exactly the kind of hook that can carry a thin clicker shop the way Poodle Clicker's costumed-and-scored poodles or Cookie Clicker's own ascension mechanics do for their genre neighbours.
What the only two reviews say
At time of writing, Ducky Clicker Idle Game has exactly two Steam user reviews — one in English, one in Italian — and both are negative. That's too small a sample to treat as statistically meaningful on its own, but it's also the entire sample, so both are worth reading in full rather than summarising away.
The English review is short and blunt: "buggy hopefully it improves," logged at just under twelve hours of playtime. The Italian review is longer, logged at nearly 27 hours, and considerably more specific. Translated, its core complaints are that the game is a paid Steam port of a title that's free on mobile; that it has no Steam achievements at all, unlike "many free and well-made clickers" in the same genre; that progression is "long and inexplicably very slow"; and that after a long wait for improvement, the situation "not only did nothing improve, but got much worse," to the point the reviewer concludes the game seems "created to generate frustration." The same review also reports that the promised Italian-language text isn't actually present in the game, despite Steam's own listing naming Italian among its supported languages.
Two of the most checkable claims in that review hold up against Steam's own data. The global achievement percentages endpoint for this app returns nothing at all — consistent with no achievement list existing for it, which is an unusual omission for a genre where completion tracking is often half the appeal. And the store page's supported-languages field does list "English, French, Italian, German, Spanish - Spain," which is either a listing that's since drifted out of date or a gap between what the store promises and what actually shipped — either way, a documented discrepancy rather than a matter of opinion.
The free-on-mobile problem
The Italian review's central complaint — that this is a paid port of a game that's free elsewhere — checks out. A Google Play listing titled Ducky Clicker Idle Game, package name com.antoniozu.rubberduck, is live and free to download, under what is evidently the same developer's account (the package name mirrors "AntonioZu," the Steam listing's sole credited developer and publisher). The description, theme and art direction line up with the Steam version. Nothing here proves the two builds are byte-identical, but the practical case for a buyer is the same regardless of exactly how much has diverged: before paying NZ$7.39 for the Windows release, the sensible move is to install the free Android version and see whether the theme and the pacing suit you at no cost at all. A reviewer paying full price on Steam and then discovering the mobile version was free the whole time is a specific, avoidable disappointment, and it's the one this review's only Italian-language data point leads with.
Final verdict
There's a decent theme buried in here — a large, named, categorised duck roster is a better hook than most genre entries manage, and a one-time NZ$7.39 with no further purchases is a fair enough shape for an idle game's monetisation. But everything else this review can document points the same direction: both of the game's only two Steam reviews are negative, one describing bugs and the other describing progression that got worse rather than better over nearly 27 hours; there are no Steam achievements at all; and the same game appears to be available for free on Android under the developer's own account. None of that is corrected by a wait-and-see attitude — the negative reviews are more than a year old with no visible response. 3.8 reflects a game whose own public record, thin as it is, doesn't currently support asking Windows players to pay for what Android players get free.
Pros and cons
Pros
- A distinctive collection hook — a promised roster of 2,000-plus individually themed ducks, from "Quantum Ducks" to multiverse-ruling "Duck Gods" — set against the usual Cookie Clicker-shaped upgrade shop
- Cheap by any standard at NZ$7.39, with no in-app purchases layered on top of the base price
- Offline progress and cloud sync are advertised store-page features, which at least targets the right basics for an idle game
Cons
- Both of the game's two Steam user reviews are negative; one calls it "buggy," the other describes progression that got worse, not better, over nearly 27 hours of play
- No Steam achievements exist for this game at all — an unusual gap for the genre, and one a reviewer calls out directly against "many free clickers" that do have them
- The identical game is free on Android (Ducky Clicker Idle Game, com.antoniozu.rubberduck on Google Play), so the Steam price is a straight markup for the same product under the same developer
- A reviewer playing in Italian reports the language isn't actually present, despite the Steam store page listing Italian among its supported languages
- No visible post-launch response to either complaint as of this review, more than a year after the two negative reviews were posted
Screenshots
-
Ducky Clicker Idle GameImage: AntonioZu via Steam -
Ducky Clicker Idle GameImage: AntonioZu via Steam -
Ducky Clicker Idle GameImage: AntonioZu via Steam -
How the review scores each part of the gameWanderer Editorial -
Ducky Clicker Idle Game at a glanceWanderer Editorial -
The short versionWanderer Editorial