Hole Is Mine Review
Purifying a Divine Hole, One Thrown Minion at a Time Hole Is Mine, from developer Incrementalist (previously behind the well-regarded incremental Astro Prospector), launched on Ste
7 / 10
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1468 Casual games reviewed and scored, best first.
1468 reviews
Purifying a Divine Hole, One Thrown Minion at a Time Hole Is Mine, from developer Incrementalist (previously behind the well-regarded incremental Astro Prospector), launched on Ste
7 / 10
A charming, cheap incremental tower-defense hybrid about defending a brain from invading viruses, praised for a clever genre mashup and cute presentation but held back by a messy skill tree and a runtime so short many reviewers call it a demo rather than a finished game.
7 / 10
A twenty-year-old PopCap classic that quietly invented a lot of what idle games do now — still 97.4% positive, never patched, and roughly a third of its critics can't get it to run.
7 / 10
An Island Made Entirely Of Trash, And A Very Literal Reason To Care Island For Sale, released September 3, 2026 from solo developer and publisher Tyranno Rocket, opens on a decepti
7 / 10
A cozy-but-compulsive roguelike deckbuilder from Thunderrock Innovations, blending Balatro-style combo multipliers with tile-placement settlement building, rated Positive across an English review sample for its addicting, deep strategy, tempered by fair, corroborated complaints about score-multiplier balance and unclear scoring rules.
7 / 10
A Papers Please-lineage courtroom sim set in a satirical, corrupt "Banana Republic" — genuinely strong writing and a well-supported first project undercut by a dice-roll survival mechanic that a large share of its own audience calls broken.
7 / 10
A funny, genuinely inventive clicker about feeding kiwis to kiwis — with a hover-click that spares your wrist, and a save-loss bug patched in 2022 that players were still reporting three months ago.
7 / 10
A charming Indonesian-inspired cooking sim wrapped around a warm slice-of-life visual novel earns an Overwhelmingly Positive reception for its art and heart, though its own review sample agrees almost unanimously that both the cooking and the customer orders wear thin.
7 / 10
A plant shop sim so pleasant that almost nobody has a bad word for it — and so short that the people praising it keep mentioning they finished everything in four hours. Lovely, cheap, and about three systems away from being something you'd still be playing next month.
7 / 10
A Tiny Kitchen, A Big Following Little Chef: Cozy Cooking began life in Early Access on March 16, 2026 from a small three-person team, artist Erika Zakse, developer Julien Truebige
7 / 10
A Cozy Puzzle Game Built Entirely Out of Codes Locktale is a small, quietly ambitious puzzle game from solo developer Mina Pêcheux, built around a single, well-executed idea: every
7 / 10
A lovely four-hour game about scrubbing an alien ocean clean, 98% positive, whose only real complaint was the price — and the price has since fallen 70%.
7 / 10
A charming gnome-run dungeon tavern sim from solo studio sudo eat cake, Positive across 34 reviews for its addictive cooking-farming-brewing loop and genuine developer care — held back by real, specific inventory and brewing bugs this review found no evidence of a patch for yet.
7 / 10
Looking Up is BlueRoof Games' debut title, a wordless, sticker-illustrated puzzle game about a girl named Emilia who wants to learn how to fly, and this review's large, near-unanimous sample agrees on almost everything about it — genuinely lovely art and a quietly moving father-daughter story, wrapped around a runtime nearly every reviewer measures in single-digit minutes.
7 / 10
An incremental heist game that flips the loot-RPG premise on its head — heroes clear the dungeons and find the treasure, and you play the goblin who steals it back from them while they're still inside.
7 / 10
A lovingly detailed hidden-object adventure widely praised for its charming art, Where's-Waldo-style exploration and heartfelt story, held back by a marketing gap that disappoints players expecting pure object-hunting rather than heavy visual-novel narration, a specific, repeatedly documented progression-blocking bug, and scattered content complaints from a minority of reviewers.
7 / 10
A point-and-click puzzle adventure that steps players into real Eastern-mythology artworks, praised across its review pool as a genuinely educational, gorgeously illustrated debut, but held back by a short two-to-three-hour runtime, click-only puzzle mechanics that repeat their formula, and a hint system reviewers said grows uneven near the end.
7 / 10
A Free Platformer With Old-School Bones Lost Light, released free on Steam August 29, 2026 by Woofle Studios, casts players as a young soul tasked with carrying the primordial Flam
7 / 10
An eerie pixel-art otome visual novel from FallenCranberry Studio about investigating a husband's mysterious death while navigating multiple suitors and a hidden cult, drawing a large, largely enthusiastic 106-review English sample that credits its atmosphere and writing while flagging fair, corroborated complaints about game-breaking bugs and an unsatisfying, thinly resolved ending.
7 / 10
A slot-machine roguelike-lite clearly indebted to Luck be a Landlord, offering a huge amount of unlockable content across a static, level-based campaign map — closer to a lengthy puzzle-progression game than a true procedurally generated roguelike, and upfront about containing no real-money gambling.
7 / 10
A charming, controller-first 2D projectile party fighter with 21 distinctive wizards and full voice acting, easy to pick up and genuinely deep once it clicks, held back at launch by rocky online play and unfriendly keyboard controls.
7 / 10
From Tobacco Shop to Shopping Center Business Tycoon has been quietly building a mini-empire of first-person retail simulators — Mall Simulator, Tobacco Shop Simulator — and Mall T
7 / 10
Paint your own body to match the wall you're standing against, then hold still while the seeker walks past. A solo developer's ten-dollar hide-and-seek game has collected 79,000 reviews in eight weeks — and a genuine security story that anyone installing it should read first.
7 / 10
A free, cozy point-and-click hidden-object game from solo studio Footnote Games about tracking down 30 socks scattered by a mischievous cat, drawing a Very Positive review sample that credits its charming art and music while flagging a fair, corroborated complaint about obtuse puzzle solutions.
7 / 10