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Casual reviews

292 Casual games reviewed and scored, best first.

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292 reviews

Level Up Simulator

A NZ$2.99 satire of Steam's own trading-card economy, where bots buy, sell and craft cards into badges to push a level counter upward — a clever premise that Steam's tiny, Mixed-rated review corpus says never grows past its opening idea.

4 / 10

Reviewed

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Merge Cats - Idle Game

A NZ$3.19 merge-idler about evolving cats through drag-and-drop merges — clean on monetisation, but backed by so little player evidence (two English Steam reviews in four years, zero concurrent players at time of writing) that its own storefront can't muster a score.

4 / 10

Reviewed

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The Infinite Grimoire

A free-to-play idle magic academy sim whose store page promises "fully idle progression," while its small review sample describes a punishingly slow start, a key semi-idle item that got quietly nerfed out of usefulness, and AI-generated art and music the developer's own disclosure confirms.

4 / 10

Reviewed

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Castle Defense Battles

A NZ$4.79 tower-defense-and-troops hybrid from the studio behind Merge Cats and Merge Beasts. It has collected exactly one Steam review in almost four years — and that review is negative, describing the exact lack of choice this write-up finds in the store listing itself.

3.8 / 10

Reviewed

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Mystery Manor: hidden objects

A visually appealing mobile-derived hidden-object game, actively maintained with monthly updates, gated by an energy system nearly every negative reviewer says limits sessions to 10-15 minutes before demanding real money — including two independent, extremely long-tenured players who allege the game adapts its difficulty to spending behaviour, a claim this review could not verify but is reporting plainly given who's making it.

3.8 / 10

Reviewed

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Ninja Stealth

A basic but originally decent Flash-style stealth puzzler, now overwhelmingly defined by the developer's later addition of roughly 5,000 near-meaningless achievements — a widely condemned "achievement spam" update that reviewers say buried the actual game underneath it.

3.6 / 10

Reviewed

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AsteroIdle

A space-mining idle game that patched hard for ten straight months after its August 2022 Early Access launch, then went quiet in mid-2023 with its progression math still broken — four years and no 1.0 later, its own most dedicated reviewers call it the worst idle game they've played.

3.5 / 10

Reviewed

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Hardworking Hero

A NZ$6.29 pixel-art idle-exploration RPG that pairs a genuinely appealing loop — explore fogged tiles, build a town, auto-fight through a side-scrolling combat screen — with balance so broken that its own players report HP-boosting gear leaving them with less HP, and a patch history that stops two days after a January 2022 launch.

3.5 / 10

Reviewed

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Space Colonizers Idle Clicker

A NZ$3.69 mobile port that charges upfront and then layers in-app purchases on top anyway — the single complaint its small review corpus has repeated, unprompted, for eight straight years, alongside a progression wall around planet 40-60 and a broken "offline progress" promise that shows up twice, four years apart.

3.5 / 10

Reviewed

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Haunted Hotel

The rough, dated first entry in a long-running hidden-object franchise, with a genuinely interesting premise buried under low-resolution graphics, unremovable text, and repetitive puzzle design that reviewers consistently say hasn't aged well.

3.4 / 10

Reviewed

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Haunted House Renovator

A genuinely likeable spin on the House-Flipper renovation genre, with a real ghost-catching hook reviewers enjoyed for months — undercut by severe, persistent bugs and a rights transfer to a new studio that this review independently confirmed via a year of Steam silence, exactly matching multiple reviewers' abandonment claims.

3.2 / 10

Reviewed

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Fantasy Adventure

A NZ$2.49 idle hero-placement tower defense from solo Chinese developer Yamate whose 30-wave campaign hits the same reproducible, game-breaking bug at wave 23 in two independent reviews a year apart, on top of a broken mana mechanic and unit upgrades that reset every time you quit — a serious flaw in a game built around idling away from the keyboard.

3 / 10

Reviewed

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Idle magic herb

A NZ$6.29 xianxia-themed idle herb farm from a Chinese solo developer who shipped a near-identical idle game five weeks earlier — a decorative thousand-card compendium and an auto-battling cultivator sit on top of a loop with exactly one real decision, and both patches and the developer's attention stopped inside the first week.

3 / 10

Reviewed

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My Little Colony

A NZ$10.29 desk-diorama ant colony sim from a solo student developer, launched unfinished on 1 April 2022 (unintentionally, on April Fools), publicly apologised for, patched twice over the following five months, and then left behind — a review from November 2023 says the developer "completely abandoned" it, and the game's own tiny nine-review corpus backs that up.

3 / 10

Reviewed

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Tapple - Idle Clicker

A free clicker whose "AFK all you want" pitch is directly contradicted by its own players, who report zero progress while the game isn't actively running — and whose negative corpus mostly isn't complaining about the gameplay at all, but arguing this is a Steam-inventory-item farming vehicle in the mould of Banana rather than an actual idle game.

3 / 10

Reviewed

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Underwater World - Idle Desktop Colony Building Simulator

A cheap, thin desktop-wallpaper colony builder with a review sample too small to trust on its own — but three separate negative reviews independently describe the game running unexpectedly in the background after being closed, a real and specific risk for Steam's own 2-hour refund window.

3 / 10

Reviewed

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