Game review
SuperKraft: Open World Survival Crafting Game
3.2 / 10
- Developer
- RedRockGS
- Publisher
- RedRockGS
- Released
- 7 September 2023
- Platforms
- Windows
- Genre
- Survival
- Monetisation
- One-time purchase, no DLC, no in-app purchases.
- Players
- Supports multiplayer per the store listing
The short version
SuperKraft pitches itself as a 3D open-world survival crafting game: hunt animals, gather wood, stone and metal, craft tools and weapons, build a base, and fight trolls and monsters for legendary rewards. It's a familiar genre shape for this library's readers, and the store page's own screenshots show a colourful, low-poly world with real scope. What's harder to confirm is whether the game underneath that pitch works reliably, because almost nobody has told Steam either way: five total reviews exist, split three negative and two positive, too few for Steam to assign a score at all.
Two of those five reviews describe the same specific problem independently — the game becoming unplayable within a couple of minutes of starting a session — and a third describes core crafting mechanics not functioning as advertised (being unable to harvest sticks or cut down trees despite needing that material for basic recipes). This review checked the developer's support record against those claims: no news post or update has landed since 15 September 2023, eight days after launch, and a live concurrent-player check returned zero. That pattern is consistent with what the small negative sample describes.
Biggest strengths
- A coherent, familiar survival-crafting pitch on paper — hunting, resource gathering, crafting, base-building and monster combat — described with real specificity on the store page
- Screenshots show a colourful, reasonably detailed low-poly open world with real visual scope
- Supports multiplayer per the store listing, for players who want to try the concept with friends
Biggest weaknesses
- The review sample is as thin as this library sees — five total reviews, split three negative and two positive, too few for Steam to display an aggregate score at all — and this review read all five
- Two of the three negative reviews independently describe the same specific failure: the game becomes unplayable within a couple of minutes of starting
- A third negative review describes basic crafting mechanics not functioning as described — unable to harvest sticks from bushes or cut down trees despite those materials being required for early recipes
Who it's for: Only players specifically curious about the premise and willing to accept a real chance the game may not run reliably, with no indication further fixes are coming.
Our recommendation: Skip it. The review sample is too thin to call a real verdict, but what evidence exists — two independent reports of the game becoming unplayable, a core-mechanic complaint, and a support record that stopped a week after launch — points the same direction, and NZ$7.39 with this little evidence of it working is not a good trade.
3.2 / 10
Introduction
SuperKraft: Open World Survival Crafting Game is a small survival-crafting title from solo developer RedRockGS, released on Steam on 7 September 2023 at NZ$7.39. The pitch is a familiar shape for genre fans: explore a "mesmerizing 3D open world," hunt animals and gather resources from wood to stone, craft tools and weapons, build homes and villages, and battle "trolls and monsters" for legendary treasure. The store page's own screenshots back that description with a colourful, reasonably detailed low-poly world that shows real ambition for a budget solo project.
An unusually thin, and worrying, sample
Almost three years after release, Steam records exactly five reviews for SuperKraft — three negative, two positive — too few for Steam's own system to display an aggregate score at all. This review read every one of them, which is a fast task given how few there are, but the content of that small sample is worth taking seriously rather than dismissing as statistically meaningless.
Two of the three negative reviews describe, independently and without apparent coordination, the same specific problem: the game becoming unplayable within a couple of minutes of starting a session. "You can't play for more than a couple of minutes at a time," one wrote, explicitly comparing the experience to a broken demo rather than a finished release. A third negative review describes a different but equally serious issue — core crafting recipes requiring materials like sticks and logs that the reviewer reports being unable to actually harvest, meaning basic progression may be blocked from the outset for at least some players. A separate, smaller complaint notes the game doesn't support ultrawide monitor resolutions.
Against that, the two positive reviews are brief and speak to potential rather than a finished product: "SuperKraft is a game with true potential survival elements," one wrote, adding a hope that it "goes quite far as it develops over time." Read together, even the positive half of this tiny sample isn't claiming the game currently delivers a complete experience — it's expressing hope for what it might become.
Checking the abandonment question independently
Given how serious the bug reports are, this review checked the developer's own support record rather than taking either side of the tiny review sample purely on faith. The pattern is not encouraging: SuperKraft's Steam news feed shows a pre-launch "Adventure Update" in June 2023, a release-day post on 7 September, a "Demo Bug Fixed" post on 15 September — and nothing since. No Steam achievements are configured for the game at all, and a live concurrent-player check for this review returned zero. None of that proves the specific unplayable-within-minutes bug two reviewers describe is still present today, but it does mean there's no evidence of ongoing fixes, and no active community left to report whether the situation has changed.
Verdict
SuperKraft's pitch — open-world survival crafting with hunting, base-building and monster combat — is a real, familiar shape this library's readers will recognise, and the store page's screenshots show genuine scope for a budget solo project. But the evidence available, thin as it is, points consistently in one direction: independent reports of the game becoming unplayable within minutes, a core-mechanic complaint about basic resource gathering, and a support trail that went quiet eight days after launch. At NZ$7.39 the financial risk of a wrong guess is small, but so is the evidence that this one is worth taking.
Pros and cons
Pros
- A coherent, familiar survival-crafting pitch on paper — hunting, resource gathering, crafting, base-building and monster combat — described with real specificity on the store page
- Screenshots show a colourful, reasonably detailed low-poly open world with real visual scope
- Supports multiplayer per the store listing, for players who want to try the concept with friends
- Cheap at NZ$7.39, limiting the downside of a wrong guess
Cons
- The review sample is as thin as this library sees — five total reviews, split three negative and two positive, too few for Steam to display an aggregate score at all — and this review read all five
- Two of the three negative reviews independently describe the same specific failure: the game becomes unplayable within a couple of minutes of starting
- A third negative review describes basic crafting mechanics not functioning as described — unable to harvest sticks from bushes or cut down trees despite those materials being required for early recipes
- No ultrawide monitor support, per one reviewer
- This review's own check of the developer's support record found no update or news post since 15 September 2023, eight days after the game's 7 September launch, and a live concurrent-player check returned zero — consistent with, though not proof of, the negative reviews' bug reports never having been addressed
Screenshots
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SuperKraft: Open World Survival Crafting GameImage: RedRockGS via Steam -
SuperKraft: Open World Survival Crafting GameImage: RedRockGS via Steam -
SuperKraft: Open World Survival Crafting GameImage: RedRockGS via Steam -
How the review scores each part of the gameWanderer Editorial -
The essentials at a glanceWanderer Editorial -
The short versionWanderer Editorial