The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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Pirate Ships

A free-to-play naval PvP autobattler with real, specific tactical depth reviewers enjoy, undercut by a strong, repeated pay-to-win throughline and a Steam release several reviewers say quietly reuses a years-old mobile game without disclosing it.

4.3 / 10

Reviewed

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Prison Tycoon: Under New Management

A Two Point Hospital-flavoured prison-management sim with genuine charm and a supportive launch window, undercut by thin long-term content, a restrictive early economy, and a developer that stopped updating it in August 2022 — confirmed by a news feed gone quiet and a concurrent-player count in the single digits.

5 / 10

Reviewed

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Profit Sea Incremental

A cheap, pleasant, two-to-four-hour fishing incremental from Monkey Cube that plenty of players finish in one sitting and enjoy — right up until they notice the upgrade tree never actually asks them to choose anything, and that the endgame achievements want them to play the whole thing over again.

6 / 10

Reviewed

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PsyUp: A Psychological Physics Puzzle

A NZ$3.19 minimalist block-breaking puzzle that dresses each stage up as a psychological phenomenon — anxiety, ADHD, perfectionism, obsession. The idea is more interesting than the evidence that it actually pays off; the entire public record on this three-month-old release is two Steam reviews, split exactly down the middle.

5.6 / 10

Reviewed

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Realm Revolutions

A free 2018 city-building idler, and the earliest of solo developer Aleksandr Golovkin's three Steam idle games — genuine strategic depth in its building trees and "Assimilation" prestige system, undercut by save-corrupting crashes that go back to launch week and a game the developer stopped touching for content in August 2018.

4.5 / 10

Reviewed

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Remnant II

A "Dark Souls but with guns" sequel widely loved for its procedurally varied worlds and co-op — undercut at launch by a performance controversy specific to its era, with reviewers treating "built with DLSS in mind" as corporate cover for skipped optimisation.

7 / 10

Reviewed

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Restaurant Tycoon

A bare-bones restaurant management sim with no missions, goals, or real progression loop, compounded by crashes and a broken autosave, and one detailed reviewer's unverified claim that the developer may not have built the game's assets themselves.

2.6 / 10

Reviewed

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Shadow Puppeteer

A genuinely clever, Tim Burton-esque co-op puzzle-platformer that both sides of its review sample agree only really works with a second player — solo mode, camera clarity, and general polish all draw the same specific, repeated complaints over a decade after release.

6 / 10

Reviewed

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SIM - Simple Idle Miner

A NZ$3.74 solo-scale mining clicker from Kitty Games — eight upgrade tiers, a New Game Plus prestige loop that unlocks passive buildings, an Endless Mode and combinable difficulty mods, all narrated by a snarky fox in a top hat — checked against its own store data and a six-review sample rather than played.

6.5 / 10

Reviewed

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