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macOS game reviews

1087 games we have reviewed that run on macOS, best first.

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1087 reviews

Crashlands 2

A visually spectacular sequel to a beloved mobile-turned-PC crafting RPG that Butterscotch Shenanigans has supported with an unusually relentless year of updates, held back at launch by mobile-first controls and a text-heavy script that its own most detailed critics — many of them the original's biggest fans — argue buried the sequel's real improvements.

8 / 10

Reviewed

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Desktop Explorer

Recurring Dream's found-PC mystery hands players a dead relative's old computer and a fictional puzzle game buried inside it, and turns a 90s desktop metaphor into one of the year's most quietly devastating narrative puzzle games — even as its back half loses some of the precision that made its opening hours so compelling.

8 / 10

Reviewed

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Detention

Detention sets a ghost story inside a real, specific historical horror — Taiwan's White Terror era of martial law and political persecution — and lets that history do most of the emotional work. Its reception is close to unanimous that the atmosphere and story succeed at something rare; a smaller, more specific critical thread argues the puzzle-adventure mechanics underneath never quite earn their place alongside it.

8 / 10

Reviewed

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Die in the Dungeon

A dice-based deckbuilding roguelike that swaps Slay the Spire's card hand for a diamond grid of rollable dice, and mostly proves the swap was worth making — though a shorter campaign and some uneven early rewards keep it from the genre's very top tier.

8 / 10

Reviewed

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Dota 2

Every hero free, nothing purchasable that affects a match, thirteen years of updates, and a median recent reviewer with 1,078 hours logged. It is also one of the least welcoming games ever made, and that is not an accident of tone — it's the cost of the depth.

8 / 10

Reviewed

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DREDGE

A fishing-and-exploration horror hybrid that reviewers rate Overwhelmingly Positive and keep recommending anyway, even while its single loudest, most consistent critique — a spectacular opening that the game never quite develops — shows up inside a striking share of its own five-star reviews.

8 / 10

Reviewed

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Dungeon Antiqua 2

A fast, snappy Wizardry-meets-Final-Fantasy-V dungeon crawler that reviewers overwhelmingly love for its job-mastery system and lean, no-nonsense design, tempered by a punishing late-game death penalty and a handful of balance and interface rough edges.

8 / 10

Reviewed

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Dwarf Fortress

A genre-defining colony sim capable of genuinely unmatched emergent storytelling, undercut by a UI that even loyal thousand-hour players still call clunky, a brutal onboarding curve, and real, well-documented performance and bug problems that persist years after its celebrated Steam release.

8 / 10

Reviewed

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EVE Online

A single-shard spaceship MMO where losses are permanent, the economy is entirely player-built, and your character keeps training on a real-world clock whether you're logged in or not. Twenty-three years old, recently rebranded by its own studio, and still the sharpest argument in the genre for why risk has to be real to mean anything.

8 / 10

Reviewed

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Factory Town 2: Paradise

Erik Asmussen rebuilds his own factory-town formula from the ground up around a controllable avatar, a hungry volcano deity and a full ocean of islands — a sequel that risks alienating veterans of the original in its opening hours before proving, mechanic by mechanic, that almost every change was worth making.

8 / 10

Reviewed

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Funi Raccoon Game

A collectathon 3D platformer about a raccoon stealing everything not nailed down, Funi Raccoon Game backs up its deliberately absurd, meme-heavy presentation with a genuinely well-built platformer underneath, and this review's sample confirms both the near-universal praise and the small, specific complaint that its internet-humor style won't age or land for everyone.

8 / 10

Reviewed

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He Who Watches

A visually striking, mechanically brilliant first-person gravity-walking puzzle game carrying the Draknek and Friends seal of quality, drawing enthusiastic comparisons to Portal, The Witness and Stephen's Sausage Roll, held back by a sharp mid-game difficulty spike one detailed reviewer documents in granular detail and real frustration over how the pre-release demo was handled ahead of launch.

8 / 10

Reviewed

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inKONBINI: One Store. Many Stories Review: A Cozy, Fleeting Slice of 1990s Japan

inKONBINI: One Store. Many Stories is a $19.99 cozy narrative game about a summer spent behind the counter of a small-town Japanese convenience store, and its warm characters and relaxed storekeeping loop have won over most players, even as many wish the six-to-eight-hour experience simply lasted longer.

8 / 10

Reviewed

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I Was a Teenage Exocolonist

A coming-of-age sci-fi RPG about growing up on an alien world across ten years and card- battle skill checks, praised by a huge share of its own audience as genuinely moving, undercut for a specific minority by a replay-driven structure several reviewers say betrays its own central promise that choices carry across lives.

8 / 10

Reviewed

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Ledgerbound

A narrative-driven tactical RPG about an insurance adjuster who has to deny a claim and save the world, mixing Fire Emblem-style grid combat with a fully voiced dating-sim layer and a time-management system some players find liberating and others find punishing.

8 / 10

Reviewed

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Legend of Grimrock

A faithful, meticulously crafted revival of the grid-based dungeon crawler that reviewers credit with helping bring the genre back from the dead, whose real-time combat draws a specific, detailed critique from veterans of its Dungeon Master and Eye of the Beholder forebears.

8 / 10

Reviewed

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Lies of P

A Belle Époque retelling of Pinocchio that wears its Bloodborne influence on its sleeve, then earns the comparison with a weapon-assembly system and a guard-timing mechanic good enough to stand on their own.

8 / 10

Reviewed

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LIFTED

Adventure Works L.L.C.'s self-published debut sends a slacker student and his time-travelling professor swinging and climbing through cinematic historical set pieces, and reviewers describe a short but note-perfect Back to the Future-meets-Indiana Jones adventure that leaves them wishing there were more of it.

8 / 10

Reviewed

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