Browse by platform

macOS game reviews

1087 games we have reviewed that run on macOS, best first.

Browse the reviews

1087 reviews

Paralives

The indie life sim that spent seven years being the great Sims alternative, now 91% positive and a million copies sold — with a build mode people adore and a live mode its own supporters say isn't finished.

7 / 10

Reviewed

Read review of Paralives

Parking Garage Rally Circuit

A lovingly crafted Sega-Saturn-styled arcade rally racer whose drifting, presentation, and ska-scored charm earn near-universal praise, undercut at launch by a remarkably consistent, specific complaint that its physics punish exactly the high-speed play the game asks for, and by a thin initial track roster the developer has since worked to address with custom-track support and a paid expansion.

7 / 10

Reviewed

Read review of Parking Garage Rally Circuit

Parkitect

A RollerCoaster Tycoon-inspired theme park builder with deep decoration and behind-the-scenes logistics systems, Very Positive across more than 4,700 reviews for its genuine depth and craftsmanship — undercut by an extraordinarily persistent, years-long complaint about the total absence of an undo function, and a punishing economic balance several reviewers say prioritises difficulty over creative freedom.

7 / 10

Reviewed

Read review of Parkitect

Peacequarium

A resizable, cozy idle aquarium simulator meant to sit on top of other work or games, praised as a genuinely calming interactive screensaver with a hundred hand-drawn fish to collect, held back by rough balance and UI issues a handful of reviewers report in real detail.

7 / 10

Reviewed

Read review of Peacequarium

Planetbase

A decade-old space colony sim with a specific, detailed design complaint at the heart of its negative reviews — one terrain quirk that some players call a fatal flaw and others, including a 900-hour veteran, call simple mismanagement.

7 / 10

Reviewed

Read review of Planetbase

Prime of Flames

A Fire Emblem-flavoured roguelike tactics RPG with real build variety and three distinct factions, undercut by a rough English translation its developer never fixed and support that visibly stopped a few weeks after its December 2022 full release.

7 / 10

Reviewed

Read review of Prime of Flames

Prodeus

A pixel-and-polygon retro boomer shooter with weapons, movement and gore its own review base calls some of the best in the genre, undercut for years by a single, near-unanimously criticised design decision — dying carries no real penalty — that the developer only partially addressed roughly a year after its full release.

7 / 10

Reviewed

Read review of Prodeus

Psychonauts 2

A long-awaited psychic-adventure platformer sequel from Double Fine Productions, Overwhelmingly Positive across more than 8,400 reviews for its outstanding writing, art, and humour — undercut by a consistent, well-corroborated complaint that its level design and combat feel formulaic compared to the original, a story that loses coherence in its second half, and persistent bugs that this review confirmed have gone unpatched for years.

7 / 10

Reviewed

Read review of Psychonauts 2

Ring of Pain

A rhyming, creeping-horror roguelike that swaps deckbuilding for spatial positioning around a literal ring of rooms — genuinely original, still receiving content updates five years on, and shadowed the whole way by a randomness problem its own community nicknamed "the RNG of Pain."

7 / 10

Reviewed

Read review of Ring of Pain

Röki

A gorgeous Scandinavian-folklore adventure about grief and redemption from a debut studio of PlayStation veterans — critically Strong and Very Positive on Steam, with a very consistent minority complaint that its puzzle pacing, backtracking and slow, unskippable animations undercut the story it's telling.

7 / 10

Reviewed

Read review of Röki

Scrabdackle

A hand-drawn wizard's-eye adventure that wears its years-long Kickstarter journey on its sleeve, drawing near-unanimous praise for its charm, writing and lived-in world, while entering Early Access with only its first of three planned acts and a combat system a detailed minority found undercooked.

7 / 10

Reviewed

Read review of Scrabdackle

ScreenSaver Idle

A DVD-logo corner-hit clicker that grows into a three-mode idle RPG — mining, farming and fishing all feed the same currency as the bouncing logo — but it is a windowed Steam game, not an actual screensaver, and its store page never claims to earn a cent while it isn't open.

7 / 10

Reviewed

Read review of ScreenSaver Idle

Scritchy Scratchy

A scratch-card incremental that swaps the usual "buy 10" button for a mouse dragged across a lottery ticket, and turns out to be one of the most purely satisfying opening hours the genre has produced this year — right up until the point where the tickets stop having anything new to say.

7 / 10

Reviewed

Read review of Scritchy Scratchy

Secrets of Grindea

A lovingly built SNES-style co-op action RPG that spent roughly nine years in Early Access — long enough that its own review section is full of players joking about getting married and having children while waiting — and whose eventual 1.0 release still didn't fully silence the complaints that made those jokes funny in the first place.

7 / 10

Reviewed

Read review of Secrets of Grindea

Shadow of the Tomb Raider

The closing chapter of the rebooted Survivor trilogy swapped Crystal Dynamics for Eidos-Montreal and gunfights for stealth and puzzles -- a deliberate pivot that split reviewers in 2018 and, eight years and a Definitive Edition later, is still what most players argue about, alongside a specific progress-blocking puzzle bug that outlived several rounds of patches.

7 / 10

Reviewed

Read review of Shadow of the Tomb Raider

Shadow Warrior

Flying Wild Hog's reboot of the 1997 3D Realms shooter trades the original's crude, now-uncomfortable parody for a genuinely funny buddy-comedy story and some of the most consistently praised melee combat in first-person shooter history — undercut by a specific, well-corroborated critique that the ranged weapons and enemy variety don't hold up nearly as well as the katana does.

7 / 10

Reviewed

Read review of Shadow Warrior

Siralim 3

Thylacine Studios' third monster-collecting dungeon crawler is Very Positive on Steam and genuinely enormous in scope -- 1,172 Steam achievements' worth of breeding, itemisation and grind -- but its own review history is candid about a crude sense of humour some found genuinely uncomfortable, and most of its longtime fans now point newcomers to its own 2021 successor instead.

7 / 10

Reviewed

Read review of Siralim 3