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macOS game reviews

1087 games we have reviewed that run on macOS, best first.

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1087 reviews

Eschalon: Book II

A well-loved, old-school turn-based CRPG in the mold of early Elder Scrolls and Ultima, improving on its predecessor's combat — undercut by a genuine structural complaint that the story deliberately ends on an unresolved cliffhanger rather than a complete arc.

7 / 10

Reviewed

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Fabled Adventure

A hand-painted 2D desktop RPG about exploring enchanted realms, fishing quiet waters and filling out a Knowledge Book of everything you meet — released yesterday, priced under six dollars, and already dropping hints in its own patch notes that "single-player" might not stay the whole story.

7 / 10

Reviewed

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Falk

A Forty-Fifth Consecutive Launch Without a Single Review Falk launched on Steam on 10 September 2026 as a full release for Windows and macOS, and at the time of writing has zero us

7 / 10

Reviewed

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FAR: Lone Sails

This vehicle-adventure game sends a lone traveler across a dried-out seabed in a strange, cobbled-together vehicle, telling its entire post-apocalyptic story through environment and machinery rather than a single word of dialogue. Its atmosphere earns near-universal praise, while a substantial, specific thread of criticism argues the actual moment-to-moment experience is shorter, more repetitive, and more frantic than its cozy road trip reputation suggests.

7 / 10

Reviewed

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Farming Simulator 25

The franchise's current entry brings a genuinely better-looking, better-sounding engine and three new regions, but a large share of its own veteran audience says content was cut rather than added relative to Farming Simulator 22 — and the DLC structure has grown to two full season passes plus a dozen standalone equipment packs.

7 / 10

Reviewed

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Farm RPG

A menu-only farming MMO that has quietly run since 2021 with no ads and a genuinely optional shop, propped up by a community wiki so thorough that half the game's actual strategy lives outside the app.

7 / 10

Reviewed

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Farm Together

A NZ$28.99 co-op farming sim that has held Very Positive across roughly 17,600 Steam reviews for eight years — built almost exactly like a free-to-play mobile farm game, timed crop growth and all, but without a single mandatory purchase, which is exactly why it keeps earning multi-thousand-hour devotion from some players and "this is Farmville" refunds from others within the same review page.

7 / 10

Reviewed

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For The King II

A tabletop-inspired turn-based roguelite RPG sequel to the beloved For The King, praised for a genuinely deeper grid-based combat system and expanded content — hit by a badly broken launch that split its reception, followed by one of the most sustained, transparent multi-year support records this lane has documented, including a full UI overhaul specifically built to answer persistent tooltip and interface complaints.

7 / 10

Reviewed

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Go North Review: A Cozy Maze-Wanderer With a Heart Worth Finding

gazuntype's handcrafted maze-exploration adventure trades urgency for patience, sending a young girl named Dara through dozens of beautiful, unhurried labyrinths in search of a wish-granting god. It's gorgeous, generous with side content, and never quite finds the emotional weight its premise promises.

7 / 10

Reviewed

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Great God Grove

A dazzlingly designed point-and-click adventure about squabbling gods and a rift threatening to consume the world, whose overflowing charm, character design, and writing earn near-universal affection, tempered by a specific, recurring complaint that its central dialogue-stealing mechanic is fiddlier and shallower than the game surrounding it deserves.

7 / 10

Reviewed

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Griftlands

Klei Entertainment's deck-building roguelite wraps card combat and card-based negotiation around real narrative choice — praised widely for its writing and world, while a consistent, thoughtful minority argue the cards underneath don't hold up to the genre's best.

7 / 10

Reviewed

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Halcyon Days at Taoyuan

A gorgeous, genuinely distinct ancient-Chinese cozy farming sim whose bartering economy, creature taming and community-reactive relationships draw enthusiastic, specific praise from reviewers who know the genre well, held back by real, repeated complaints about unclear quest triggers, thinning mid-game content and a handful of accessibility gaps.

7 / 10

Reviewed

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Hand of Fate 2

A card-and-dice tabletop RPG that most reviewers call a genuine improvement on its predecessor in almost every way except the one that matters most in the moment -- the real-time combat every encounter drops you into -- from a small Australian studio that closed for good less than two years after release.

7 / 10

Reviewed

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Her Story

A groundbreaking live-action detective game told entirely through searchable police interview clips, Very Positive across more than 5,000 reviews for its genuinely novel structure — undercut by a specific, severely destructive interface flaw where the button meant to clear saved clips instead resets the entire game, and by a Mac version several reviewers say doesn't play video at all.

7 / 10

Reviewed

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Hexarchy

A fast-paced hybrid of 4X strategy and deckbuilding, praised by genre veterans as a genuinely novel design that strips Civilization-style empire building down to its essentials — held back by a clearly multiplayer-first design, a limited single-player mode, and real complaints about AI quality and simplified strategic depth.

7 / 10

Reviewed

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HEXSTORM: Tears of Arcadia

A tactical tower defense from solo developer Tearevo built around one flying fortress under siege from every direction — a hex-grid network of turrets, resource collectors and support modules, split between grounded sieges and scrolling air battles, with a roguelite boost draw and a between-mission tech tree layered on top.

7 / 10

Reviewed

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