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Strategy reviews

1335 Strategy games reviewed and scored, best first.

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1335 reviews

Arcane Survival

A 4-player co-op anime bullet heaven from Miki Games, built in Unreal Engine 5.5 and split across a roguelike Survival mode and a crystal-defending Defense mode — reviewed three days after launch against a store page with zero user reviews, no achievements defined and a character roster that doesn't quite match its own marketing copy.

6 / 10

Reviewed

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Artisan TD

A handsome, handcrafted maze-building tower defense whose 30 meticulously designed levels are exactly the point for genre veterans hunting a genuine puzzle challenge, and exactly the problem for players expecting the freeform strategic experimentation the genre usually promises.

6 / 10

Reviewed

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Ascendant Dawn

Ascendant Dawn is a bronze-age grand strategy game that takes players from a small nomadic clan to a conquering empire, and its review sample loves the ambition and the dynasty system underneath while repeatedly, almost unanimously, saying it feels like it launched a development stage too early.

6 / 10

Reviewed

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As Far As The Eye

A gorgeous roguelike migration-management game that mashes up Reus, FTL and a city builder into something genuinely original — undone for a large share of its own audience by "Vagaries," a random-event system multiple reviewers independently name as the single mechanic that turns skillful play into arbitrary punishment.

6 / 10

Reviewed

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Ash of Gods: Redemption

A Banner Saga-inspired tactical RPG whose launch-era combat system was so widely and specifically criticised that the developer rebuilt it from scratch six years later — a rare case where a genre's most common complaint about a game was actually addressed, even if the reworked result still lands as Mixed for new reasons.

6 / 10

Reviewed

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A Total War Saga: TROY

The strategy series' Bronze-Age take on the Iliad drew a record-breaking 7.5 million free claims on its Epic Games Store launch day, then met a very different reception a year later on Steam, where a stack of character DLC, a fantasy expansion and even a paid gore pack turned "half the roster is locked behind paywalls" into the review corpus's central complaint.

6 / 10

Reviewed

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Auto Chess

The Dota 2 mod that invented the auto battler genre now stands alone on Steam as a free mobile port — genuinely deep team-building strategy buried under a cluttered UI, a chest-and-key economy, and a shrinking player base.

6 / 10

Reviewed

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Automon

A satirical Pokemon-flavored auto-battler roguelite whose "just one more run" charm and genuine humor are undercut by a near-total lack of persistent meta-progression, a small handful of dominant builds, and a completion rate so low it confirms just how punishing the game actually is beneath its jokey exterior.

6 / 10

Reviewed

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Backpack Battles

A genuinely inventive PvP inventory-management auto-battler that grew from an itch.io demo into one of 2024's biggest indie breakout hits, undermined for a real and vocal share of its huge, dedicated player base by unaddressed high-rank cheating, a meta that narrows to the same cookie-cutter builds, and repeated, independently corroborated reports of players being banned from official community channels simply for raising these complaints.

6 / 10

Reviewed

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Backseat

A first-person psychological taxi-horror game where every night-shift passenger might be a dangerous stranger, earning a Mostly Positive launch reception for its tense, original premise and multiple endings, tempered by widespread reviewer complaints about repetition, driving bugs, and a story that outstays its own welcome.

6 / 10

Reviewed

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Beggar's Life

A deeply thematic, Theory of Magic-inspired textual incremental game about surviving as a medieval beggar, praised for its imaginative depth and unique philosophical framing but held back by a cluttered, unintuitive interface that many reviewers found genuinely exhausting.

6 / 10

Reviewed

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Beholder 2

Beholder 2 moves its dystopian bureaucracy satire from a cramped apartment building into the halls of the state Ministry itself, trading the original's surveillance-and-eviction loop for paperwork, scheming, and office politics. Its own fans are unusually consistent that the setting change lost something the first game had, and a specific, repeated progression-breaking bug adds a real, checkable frustration on top of that disappointment.

6 / 10

Reviewed

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BioEden

A cozy ecosystem-restoration management sim from Broken Arms Games, publisher of Hundred Days, tasking players with cleansing a polluted planet and breeding extinct alien species inside geodesic domes, earning a Mostly Positive launch reception for its relaxing atmosphere and art style, tempered by honest reviewer complaints about repetitive missions, shallow systems, and a price that outpaces its content.

6 / 10

Reviewed

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Blade Prince Academy

A Kickstarter-backed, Hades-inspired real-time-with-pause tactical RPG whose combo-driven combat and dark academia art style earn genuine praise, undercut at launch by softlocking bugs, an unforgiving energy system, and dialogue-heavy base sections a real share of reviewers found hard to sit through.

6 / 10

Reviewed

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BLOODLETTER

A grim, Lovecraftian medieval deckbuilder with a genuinely fresh premise — you're a barber-surgeon protecting corrupted villagers rather than a warrior slaying monsters — and art direction reviewers repeatedly compare to Inscryption and Darkest Dungeon, undercut by a cross-camp consensus that runs feel repetitive and same-y, convoluted writing, and real stability bugs including reported soft-locks.

6 / 10

Reviewed

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Boardlike Review

A Tabletop Roll Wrapped Around a Card-Battle Roguelike Boardlike is a solo project from developer Bozz that spends almost a year in public development before landing at 1.0 on Sept

6 / 10

Reviewed

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Bodycam

An Unreal Engine 5 tactical shooter built around a genuinely distinctive body-camera perspective, whose reputation was badly damaged by a November 2024 update that stripped out hard-earned cosmetic progress and replaced it with a cash shop — the single highest-voted review this library has found on any game, at nearly 4,000 votes.

6 / 10

Reviewed

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Breachway

A promising fusion of FTL, Slay the Spire and Into the Breach that entered Early Access in September 2024 and remains there today, with real balance and RNG-punishment complaints from deeply invested fans set against a genuinely active, recently restructured development push toward a 1.0 launch.

6 / 10

Reviewed

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C.A.R.D.S. RPG: The Misty Battlefield

A tactics-and-deckbuilding hybrid from Way of the Samurai developer ACQUIRE that launched with a genuinely broken design decision — one shared deck powering an entire mismatched squad — patched into something more coherent within days, though a premium price and additional paid character DLC still leave reviewers split on value.

6 / 10

Reviewed

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