Key art for Bodycam

Game review

Bodycam

6 / 10

Developer
Reissad Studio
Publisher
Reissad Studio
Released
7 June 2024
Platforms
Windows
Genre
Tactical FPS, Realistic Shooter
Monetisation
Premium purchase plus in-app purchases for cosmetic items; a November 2024 update replaced most of the earn-through-play customisation system with a paid one
Players
Online PvP (Deathmatch, Team Deathmatch, Wingman) and a co-op Zombies mode added in late 2025

The short version

Bodycam, from Reissad Studio, is an Unreal Engine 5 tactical shooter built around a genuinely distinctive gimmick: you see combat through a body-worn camera, with your arms, torso, and weapon all physically connected to a single first-person view rather than the floating-hands approach most FPS games use. It entered Early Access 7 June 2024 and sits at a Mostly Positive 74.4% across 25,316 English reviews. That figure undersells how sharply the game's reputation split in two: the perspective and gunplay draw consistent, genuine praise, while a November 2024 update that stripped out earned cosmetic progress in favour of a cash shop produced this library's single most-upvoted review on record, at just under 4,000 votes. Recent sentiment has since recovered to 81% across the 100 most recent English reviews, but the trust that update cost is still visible throughout the corpus.

Biggest strengths

  • The body-camera perspective and "True Body" movement technology are widely praised, including by many critical reviewers, as a genuinely different feel from typical FPS games
  • Continued, frequent development confirmed through Steam's own announcement feed — new maps, weapons, and a full Zombies co-op mode added through 2025 and into 2026
  • Recent-review sentiment (81% of the last 100 English reviews) runs well above the lifetime figure, suggesting the game has genuinely improved since its worst controversy

Biggest weaknesses

  • The single highest-voted negative review in this library's research to date (3,906 votes) describes a November 2024 update that removed player-earned character customisation, replacing it with paid cosmetics — a wave of reviews in the 1,000-2,900 vote range confirm the same event within days of each other
  • At launch, 18 of the 100 most-helpful negative reviews explicitly distinguish Bodycam from "Unrecord," a separate, still-unreleased viral tech demo by a different studio, accusing Reissad Studio of benefiting from footage and hype that wasn't theirs
  • NZ$49.99 drew consistent criticism as steep for Early Access content at launch, particularly from reviewers who felt map and mode variety was thin in the first weeks

Who it's for: Tactical-shooter fans specifically drawn to the immersive body-camera perspective, who can accept an Early Access price tag and a developer that has previously reset player progress; a poor fit for anyone expecting the viral "Unrecord" footage that circulated before this game's launch, since that is a separate, still-unreleased project by a different studio.

Our recommendation: A genuinely distinctive shooter with real, ongoing development behind it, but one whose asking price and monetisation history deserve real scrutiny before buying — check current patch notes and community sentiment rather than relying on the badge alone.

6 / 10

Introduction

Bodycam's core idea is simple to describe and genuinely hard to replicate: a first-person shooter where the camera is a body-worn camera, your limbs and weapon physically connected to a single view rather than the disconnected floating hands most FPS games rely on. Reissad Studio entered it into Early Access on 7 June 2024, built on Unreal Engine 5's photoreal capabilities. It sits today at a Mostly Positive 74.4% across 25,316 English reviews, a number that flattens a much sharper story underneath it. Reading the negative sample in full finds two very different kinds of complaint sitting side by side — a launch-week identity crisis about what game this actually is, and a specific, dated, massively upvoted trust failure five months later that this library has not seen matched in scale by any other title's single review.

The body-camera feel

Whatever else is true about Bodycam, the core sensation it's selling largely works, and reviewers across both sides of the ledger say so. Community tag votes describe it accurately — Realistic, Tactical, Immersive Sim, First-Person — and multiple detailed reviews, including several giving the game a thumbs-down overall, single out the "True Body" perspective and movement technology as genuinely different from anything else in the genre. One widely-read refund review calls it "incredibly immersive and realistic" in its opening line before explaining why they returned it anyway. That combination — real technical and sensory achievement, alongside real reasons not to buy — runs through almost the entire negative sample, which is worth stating plainly before getting into what actually soured so many players.

Bodycam isn't Unrecord

The first wave of criticism, concentrated entirely in launch week, has nothing to do with Reissad Studio's own work and everything to do with a case of mistaken identity the studio didn't fully head off. Eighteen of the 100 most-helpful negative reviews explicitly draw a distinction between Bodycam and "Unrecord," a separate, viral tech-demo shooter by a different, unrelated studio that had circulated widely online but had not yet released. "This game is NOT UNRECORD," reads one 2,545-vote review in capital letters; another says plainly, "these guys are taking the hype from unrecord with their subpar product." Whether or not that's a fair characterisation of Reissad Studio's intentions, it's a real, verifiable point of confusion in the market that shaped a large share of Bodycam's opening reception, and it's worth any prospective buyer knowing clearly: this is not the game from those viral clips, and buying it expecting that is a common, documented source of launch-week disappointment.

The update that broke trust

The far more serious and more damaging story sits five months later. On 16 November 2024, Reissad Studio shipped Update V0.4.1, titled in its own patch notes "R-Points X2 & New Skins." Within days, a wave of reviews in the thousands of votes each described the practical effect of that update as something considerably more disruptive than the title suggests: the removal of a customisation system players had spent tens to well over a hundred hours grinding, replaced by paid cosmetic purchases. The single highest-voted negative review in this library's research to date, at 3,906 votes, opens with exactly that: "After this micro transaction update all character customization is gone other than preset skins locked behind a price tag. I've spent 150+ hours of grinding this game to make my character look the way it did piece by piece." Reviews at 1,776, 1,710, 1,642, and 1,314 votes, all dated within two weeks of the update, describe the same event independently — lost currency, lost earned rewards, and a monetisation model that replaced free-to-earn cosmetics rather than adding to them. This isn't a minor balance complaint; it's the reason Bodycam's reputation carries a specific, dateable scar that shows up throughout its review history well into 2025 and 2026, long after the update itself.

Recovering, slowly

What makes Bodycam a harder case than a simple "avoid it" is that the story doesn't end there. Steam's own announcement feed shows Reissad Studio has kept building steadily since — new maps, weapons, a full Halloween Zombie event that grew into a permanent co-op Zombies mode with its own CQB map by late 2025, and a public 2026 roadmap still being delivered against as of this review. The 100 most recent English reviews run 81% positive, well above the lifetime 74.4% figure, suggesting the game genuinely has improved and that at least some of the anger from late 2024 has settled as new content shipped. That doesn't undo what happened to the players who lost hundreds of hours of earned progress, and this review won't pretend the monetisation history doesn't matter just because the score has recovered — but it's a fairer picture than reading only the loudest, highest-voted reviews from November 2024 would give.

Final Verdict

Bodycam sells a genuinely distinctive shooting experience that a large, real audience enjoys, and Reissad Studio has kept developing it with real substance rather than abandoning it after a rocky year. None of that erases a specific, well-documented decision to strip earned player progress in favour of a cash shop — the scale of the backlash it produced, nearly 4,000 votes on a single review, is not something this review can wave past as ordinary Early Access growing pains. If the body-camera perspective genuinely appeals to you and you're comfortable with an Early Access studio that has already made one serious monetisation misstep, the game underneath is worth a look, ideally at a discount. If a developer changing the terms after you've already invested time is a dealbreaker, this is a title to watch from a distance rather than buy into today.

Pros and cons

Pros

  • The body-camera perspective and "True Body" movement technology are widely praised, including by many critical reviewers, as a genuinely different feel from typical FPS games
  • Continued, frequent development confirmed through Steam's own announcement feed — new maps, weapons, and a full Zombies co-op mode added through 2025 and into 2026
  • Recent-review sentiment (81% of the last 100 English reviews) runs well above the lifetime figure, suggesting the game has genuinely improved since its worst controversy
  • Full controller and DualSense support alongside the PC experience, plus Steam Cloud and leaderboards

Cons

  • The single highest-voted negative review in this library's research to date (3,906 votes) describes a November 2024 update that removed player-earned character customisation, replacing it with paid cosmetics — a wave of reviews in the 1,000-2,900 vote range confirm the same event within days of each other
  • At launch, 18 of the 100 most-helpful negative reviews explicitly distinguish Bodycam from "Unrecord," a separate, still-unreleased viral tech demo by a different studio, accusing Reissad Studio of benefiting from footage and hype that wasn't theirs
  • NZ$49.99 drew consistent criticism as steep for Early Access content at launch, particularly from reviewers who felt map and mode variety was thin in the first weeks
  • One very highly-upvoted review (2,545 votes) alleges the game was made deliberately difficult to close before the Steam refund window expired; this review could not independently verify that specific claim and reports it as a widely-upvoted allegation rather than a confirmed fact

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7.5 / 10
  • Progression 5 / 10
  • Value 5 / 10
  • Originality 6 / 10
  • Multiplayer 6.5 / 10
  • Monetisation 3 / 10