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Shooter reviews

394 Shooter games reviewed and scored, best first.

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394 reviews

Hunt: Showdown 1896

A tense, atmospheric PvPvE bounty-hunting shooter that rebuilt itself on a new engine and a fixed 1896 setting — and split a deeply devoted, thousand-hour community right down the middle over whether the relaunch was a genuine improvement or a betrayal of what made the original special.

6.5 / 10

Reviewed

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Identifile: Desktop Dungeon

Debut Singapore studio Gearbyte Games delivers Identifile, a cursor-controlled bullet-hell roguelike about becoming your own computer's antivirus, earning strong, specific praise for its Pokémon Ranger-inspired combat and comic premise from a Very Positive Early Access review base, tempered by a repeated complaint about crashes and memory leaks, and a further complaint that its combat grows repetitive once its patterns are solved.

6.5 / 10

Reviewed

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Increvaders Review

An Hour-Long Power Fantasy for Three Dollars Increvaders launched September 9, 2026 from solo developer Oblomoverie, riffing on Space Invaders with an incremental twist: waves of t

6.5 / 10

Reviewed

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Insurgency: Sandstorm

A tense, punishing tactical shooter with genuinely excellent gunplay, now navigating the real aftermath of its developer's confirmed 2023 layoffs and subsequent ownership changes — a corporate instability story its own players have watched unfold in real time.

6.5 / 10

Reviewed

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Keyboard Warrior: Dreamstate

A NZ$10.49 stationary-defense aim trainer from solo developer Cosmos, 100% positive across a tiny 14-review corpus and backed by well over a year of frequent, numbered patches through to a deliberate "Final Update" in October 2023 — a well-crafted niche game undersold by a store description that claims movement-based combat its own reviewers say doesn't exist.

6.5 / 10

Reviewed

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KILL KNIGHT

An ultra-responsive isometric arcade shooter about a reanimated corpse clawing through five eldritch layers of the Abyss to kill the last angel, whose parry-and-dodge combat earns near-universal praise for its precision and flow-state intensity, undercut by a widely repeated, specific complaint that its equipment unlocks are gated behind obscure, poorly-taught challenge requirements rather than natural progression.

6.5 / 10

Reviewed

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Last Breath Review

A Fungal Apocalypse, a Missing Sister, and a Two-Person Team's Ambitious Debut Last Breath puts players in control of Guan Jin, an older sister searching a fungus-ravaged world

6.5 / 10

Reviewed

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Marathon

Bungie's return to its own oldest franchise reimagines Marathon as a stylish PvP extraction shooter, and this review's sample confirms the studio's signature gunplay, art direction, and sound design land as strongly as ever, set against a serious, sustained complaint that the game's hardcore, trios-focused design and total exclusion of Linux/Steam Deck players via BattlEye have limited its audience.

6.5 / 10

Reviewed

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Metal Wolf Chaos XD

FromSoftware's gleefully absurd 2004 mech shooter, in which the President of the United States fights a military coup in a giant robot, finally gets a global PC debut — beloved as deliberate, over-the-top satire, but marred for a real share of buyers by AMD-specific crashes and punishing late-game difficulty spikes.

6.5 / 10

Reviewed

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MineGeon: Renegades

A co-op sci-fi bullet-hell roguelite wearing its Enter the Gungeon and Risk of Rain 2 influences openly, launched days before this review with striking pixel art and a genuinely addictive "one more run" loop for a lot of early players — undercut by real, specific launch-week problems including slow pacing, unclear item descriptions, and a co-op experience-sharing bug players describe as making solo-focused group runs "unplayable" until fixed.

6.5 / 10

Reviewed

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Morsels

A gorgeously drawn roguelite about a mouse who transforms into rotating creature-forms to fight back against a cat-ruled world, whose art and music win over almost everyone even as a vocal, specific complaint about unclear systems and a thin creature roster splits the room.

6.5 / 10

Reviewed

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Mycopunk

A Devolver-published, Early Access co-op looter-shooter that draws constant, earned comparisons to Deep Rock Galactic and Risk of Rain 2 for its first five to ten hours — before a large share of its own admirers hit a grind wall several reviewers frame as forgivable Early Access growing pains rather than a finished game's failure.

6.5 / 10

Reviewed

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Nebulock

Blowing up neon Lego bosses in space Nebulock is a short, focused twin-stick bullet-hell built around destroying block-based bosses, collecting resources, and upgrading a spaceship

6.5 / 10

Reviewed

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Orb Tower

A cheap, charming bubble-popping roguelike Orb Tower takes the Puzzle Bobble formula — clear a field of colour-matched bubbles with a limited number of shots before they reach the

6.5 / 10

Reviewed

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OUTRIDERS

A sci-fi looter-shooter RPG that launched in April 2021 to a genuinely disastrous technical rollout, kept a real fanbase playing anyway on the strength of its gunplay, drew fresh backlash over a paid 2022 expansion, and ended with its own sequel cancelled after Square Enix and developer People Can Fly's relationship broke down entirely.

6.5 / 10

Reviewed

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Painkiller: Black Edition

People Can Fly's 2004 purgatory-set arena shooter, bundled here with its Battle Out of Hell expansion, is widely credited as a genre-defining precursor to the modern "boomer shooter" revival — reviewers consistently praise its raw speed and gunplay, while a specific, well-corroborated dissent argues the level design is genuinely repetitive and that few players who start the game actually finish it.

6.5 / 10

Reviewed

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Payday 2

Overkill's four-player cooperative heist shooter remains a genuinely beloved, still-active classic more than a decade on, but its reputation is inseparable from one of gaming's longest-running monetization sagas — a 2015 microtransaction backlash, a partial walkback, and a fresh 2025 subscription and DLC price-hike controversy that reviewers say has burned through much of the goodwill the earlier reversal earned back.

6.5 / 10

Reviewed

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PLAGUN – The Plague Goes On

Talkinguns, a small collective that grew from a solo developer's alias, delivers a grotesque, wave-based roguelike shooter about a plague-mutated doctor fighting for survival in a rotting kingdom, earning genuine praise for its atmosphere and fast, build-driven runs even as a thin but specific and consistent thread of its reviews flags bugs, input softlocks and limited content variety.

6.5 / 10

Reviewed

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RAGE 2

id Software's gunplay is close to universally praised even by critical reviewers, but a launch-era complaint about mandatory Rage Coin virtual currency gating DLC purchases has since largely faded, leaving a more durable, unresolved complaint about a short campaign and an open world reviewers across every year describe as colourful but empty.

6.5 / 10

Reviewed

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Ravenfield

Ravenfield lets a single player command sprawling Battlefield-style battles against AI bots, propped up by one of Steam's most prolific modding communities. Nearly a decade into Early Access, its huge, devoted fanbase keeps coming back for the sandbox chaos and mod support, even as reviewers increasingly point out that promised features from years-old roadmaps, including an official multiplayer mode and a "Conquest mode" the developer once linked directly to finishing the game, still haven't arrived.

6.5 / 10

Reviewed

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Ready or Not

A tense, tactically excellent SWAT shooter whose lifetime score is still recovering from a massive, well-documented 2025 review-bomb after the developer retroactively censored the PC version to match a new console release — recent sentiment suggests the wound is healing, but slowly.

6.5 / 10

Reviewed

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