Game review
RAGE 2
6.5 / 10
- Developer
- id Software / Avalanche Studios
- Publisher
- Bethesda Softworks
- Released
- 13 May 2019
- Platforms
- Windows
- Genre
- Action
- Monetisation
- One-time purchase; story DLC historically sold via a Rage Coin virtual currency
- Players
- Single-player only
The short version
RAGE 2 is id Software and Avalanche Studios' post-apocalyptic open-world shooter, published by Bethesda Softworks, combining id's gunplay with Avalanche's open-world design. It sits at 65% positive ("Mixed") across 7,987 English-language Steam reviews. This review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.
Combat draws close to universal praise even from reviewers marking the game down — 34 of the 100 negative reviews read mention combat, almost always favourably, before pivoting to an unrelated complaint. "This game is a Far Cry with DOOM level gunplay. That's as good as it sounds," reads a representative recent review. A distinct, launch-era complaint concerned DLC being purchasable only through a Rage Coin virtual currency sold in mismatched bundles rather than direct Steam purchase — found in 16 of the 100 negative reviews read, but this review found the complaint had almost entirely faded, appearing in just 1 of the 100 most recent reviews sampled. What persists, appearing in some form across every year sampled including 2026, is a complaint about thin content: a short story campaign and an open world several reviewers describe as colourful but empty. "10 story missions... that's it," reads one launch-week review with 19 hours logged, summing up a complaint this review found echoed as recently as this year: "2% neat, 98% junk."
Biggest strengths
- Gunplay and movement abilities draw close to universal praise even from critical reviewers, with several specifically comparing it favourably to id's other shooter work
- The DLC currency complaint that dominated launch-era negative reviews has largely faded from recent sentiment, suggesting it's no longer the practical barrier it once was
- Currently available at a steep 80% discount, addressing much of the value complaint reviewers raised about full-price content
Biggest weaknesses
- A short story campaign is a consistent, cross-year complaint, with one launch-week reviewer counting just 10 story missions across their playthrough
- The open world draws a durable complaint about feeling empty despite its colourful presentation, appearing in this review's sample as recently as 2026
- Story and narrative content generally is the single most common theme in this review's negative sample, appearing in 47 of the 100 negative reviews read
Who it's for: Fast-paced shooter fans who prioritise gunplay feel over story or world depth — go in at the current steep discount rather than expecting a lengthy or especially memorable campaign.
Our recommendation: A genuinely excellent shooter wrapped around a thin game — worth it at the current deep discount for the combat alone, but don't expect the open world or story to hold up their end.
6.5 / 10
Introduction
RAGE 2 is id Software and Avalanche Studios' post-apocalyptic open-world shooter, published by Bethesda Softworks and released on 13 May 2019 at NZ$69.95, currently 80% off at NZ$13.99. The game combines id's signature fast, aggressive gunplay with Avalanche's open-world design in a colourful wasteland setting. It sits at 65% positive ("Mixed") across 7,987 English-language Steam reviews. This review read the 100 most-helpful negative reviews of 2,796 total, plus a sample of the 100 most recent English reviews.
Nobody disputes the gunplay
Combat draws close to universal praise even from reviewers marking RAGE 2 down, appearing favourably in 34 of the 100 negative reviews read before those same reviewers pivot to an unrelated complaint. "At first, I was going to write a positive review for this game. Within the first 4 hours I was in love. The combat was great," reads a launch-week review. A recent reviewer sums up the appeal directly: "This game is a Far Cry with DOOM level gunplay. That's as good as it sounds. For 10 bucks its the best shooter for the money."
A launch complaint that faded, and one that didn't
At launch, a specific and widely repeated frustration concerned DLC: rather than buying story expansions directly through Steam, players had to purchase a Rage Coin virtual currency sold in bundles that didn't cleanly match the DLC's actual cost. "These goons want you to use a currency to buy a DLC. But do they sell the amount needed to buy the DLC? Nope," reads one representative 2019 review. This review checked how much that complaint persists today and found it had largely faded — just 1 of the 100 most recent reviews sampled mentions it, against 16 of the 100 negative reviews overall. What hasn't faded is a complaint about the game's actual content: a short story campaign and an open world reviewers across every year sampled, including 2026, describe as colourful but hollow. "10 story missions... that's it," reads a launch-week review with 19 hours logged. A 2026 review reaches a similarly blunt conclusion: "2% neat, 98% junk. Some cool abilities and weapons, but outside of that Rage 2 does not have any redeeming qualities."
Verdict
RAGE 2 pairs genuinely excellent, close-to-universally-praised gunplay with a game that reviewers across seven years consistently describe as thin around it — a short story and an open world with less to actually do in it than its colourful presentation suggests. The launch-era DLC currency complaint that dominated early reviews has largely faded from recent sentiment, but the deeper content complaint hasn't. Worth it at the current steep discount for the shooting alone — just don't expect the world or story built around it to hold up their end.
Pros and cons
Pros
- Gunplay and movement abilities draw close to universal praise even from critical reviewers, with several specifically comparing it favourably to id's other shooter work
- The DLC currency complaint that dominated launch-era negative reviews has largely faded from recent sentiment, suggesting it's no longer the practical barrier it once was
- Currently available at a steep 80% discount, addressing much of the value complaint reviewers raised about full-price content
- A distinctive, colourful post-apocalyptic art style reviewers credit even when criticising the world's lack of substance
Cons
- A short story campaign is a consistent, cross-year complaint, with one launch-week reviewer counting just 10 story missions across their playthrough
- The open world draws a durable complaint about feeling empty despite its colourful presentation, appearing in this review's sample as recently as 2026
- Story and narrative content generally is the single most common theme in this review's negative sample, appearing in 47 of the 100 negative reviews read
- The historical Rage Coin DLC-purchasing system, while less frequently mentioned now, remains a documented part of the game's launch reputation for reviewers who encountered it