Key art for Redfall

Game review

Redfall

4.5 / 10

Developer
Arkane Austin
Publisher
Bethesda Softworks
Released
2 May 2023
Platforms
Windows
Genre
Action
Monetisation
One-time purchase; a Bite Back Edition and Hero Pass DLC sold separately
Players
Online co-op for up to four players alongside a single-player campaign

The short version

Redfall is Arkane Austin's open-world co-op vampire shooter, published by Bethesda Softworks. It launched to a genuinely disastrous reception on 2 May 2023 and sits at 39% positive ("Mostly Negative") across 3,067 English-language Steam reviews. This review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.

The launch-week negative sample is dominated by specific, converging complaints: severe performance problems even on high-end hardware, an empty open world with weak enemy AI, and a US$70 asking price reviewers widely called unjustifiable for the state the game shipped in. "Why do developers think they can charge $70 for games like this?" reads the single most-upvoted review (8,149 votes), and 66 of the 100 negative reviews read date to 2023 alone. What followed is unusually well-documented: Microsoft closed Arkane Austin in May 2024, and the studio shipped a final "parting gift" update — adding NVIDIA DLSS 3, an offline mode and a pause feature — in the same month as the closure. Bethesda later refunded the price difference to Bite Back Edition buyers. Recent sentiment has genuinely recovered as a result: 56% positive across this review's 100 most recent English reviews, well above the 39% lifetime figure, with recent reviewers frequently citing the deep discount and reset expectations. A newer complaint has emerged in its place, though — several recent reviewers describe connection problems and argue the game is effectively unsupported now that its developer no longer exists.

Biggest strengths

  • Recent sentiment (56% positive) sits meaningfully above the 39% lifetime figure, indicating a genuine recovery as technical issues were patched and the price dropped
  • A final update shipped in the same month as Arkane Austin's closure added DLSS 3, an offline mode and a pause feature — reviewers describe this as a real, if bittersweet, act of care
  • Several recent reviewers who tried the game only after the discount describe it as "overhated," calling it playable and reasonably fun for its current price

Biggest weaknesses

  • The launch-week negative sample converges hard on three specific complaints — severe performance problems, an empty open world with weak AI, and a US$70 price tag reviewers widely called unjustifiable — with 66 of the 100 negative reviews read dating to 2023 alone
  • Developer Arkane Austin was closed by Microsoft in May 2024, and several recent reviewers argue the game is now effectively abandoned, with connection and server problems reported as unresolved because there's no studio left to fix them
  • A meaningful part of the negative sample describes the story and open-world structure as generic compared to Arkane's earlier, more acclaimed immersive-sim work

Who it's for: Bargain hunters and Arkane completionists curious what a heavily-patched, heavily-discounted Redfall plays like now — go in at the current 50%-off price with realistic expectations, not the ones set by its original marketing.

Our recommendation: Not recommendable at full price given its history, but worth a look at a steep discount now that the worst technical problems appear resolved — just be aware the studio behind it no longer exists to fix anything that breaks going forward.

4.5 / 10

Introduction

Redfall is Arkane Austin's open-world co-op vampire shooter, published by Bethesda Softworks and released on 2 May 2023 at a US$70 / NZ$79.95 asking price. It's currently 50% off at NZ$39.97. It sits at 39% positive ("Mostly Negative") across 3,067 English-language Steam reviews. This review read the 100 most-helpful negative reviews of 1,880 total, plus a sample of the 100 most recent English reviews.

A launch that converges on three complaints

Sixty-six of the 100 negative reviews read date to 2023, the highest single-year concentration this outlet has found in any game reviewed this session, and the launch-week sample converges hard on three specific, repeated problems. Performance: "abysmal optimization that requires RTX 4090 minimum & still can't hit 60fps," reads one review from launch week. World and AI: "The AI is pathetic, even on the highest difficulty... The world is empty," reads the single most-upvoted review in this outlet's entire sample this session, at 8,149 votes. And price: that same review opens by asking "Why do developers think they can charge $70 for games like this?" — a complaint this review found echoed constantly, with one reviewer noting "for the same price as this game, you could buy Dishonored, Dishonored 2, and Prey," Arkane's own earlier, far better-received titles.

The studio closed, and shipped a parting gift on the way out

What sets Redfall apart from most disappointing launches this outlet has covered is how well-documented what happened next is. Microsoft closed Arkane Austin in May 2024, alongside The Evil Within developer Tango Gameworks — and in the same month, the studio shipped Game Update 4, adding NVIDIA DLSS 3, an offline single-player mode and a pause feature, changes players had requested since launch. Bethesda later refunded buyers of the pricier Bite Back Edition the difference against the standard edition. This review's own sample of recent player reviews reflects real awareness of this history: "not great, not great, shame about arkane austin," reads one representative 2026 review from a player who finished the campaign at launch.

A genuine recovery, with a new complaint in its place

Recent sentiment has meaningfully recovered: 56% positive across this review's 100 most recent English reviews, well above the 39% lifetime figure. Reviewers buying in at the current discount describe a different game to the one that launched: "I know this flopped hard on release but I am really enjoying it, I'd give it a 7/10 for the $20 I paid for it. Technical issues are not present for me," reads one. Another, more bluntly: "kinda overhated ngl." But this review also found a new complaint specific to the post-closure period: several recent reviewers describe connection and server problems, with one writing simply, "How are you gonna sell a game that you no longer support," and another reporting being "stuck in connecting to server screen" entirely. With no studio left to patch anything further, these reports read as a genuinely open-ended risk rather than a launch issue with a known fix.

Verdict

Redfall remains, by its own lifetime numbers, one of the more comprehensively disappointing launches this outlet has reviewed — severe performance problems, an empty world and an asking price reviewers widely called unjustifiable all converged in the same launch week, and Arkane Austin's closure a year later is a genuinely rare, documented consequence of a single game's reception. What keeps this from a purely historical write-up is a real, measurable recovery in recent sentiment as the price dropped and a final patch addressed some of the original complaints — tempered by a new, harder-to-fix problem: the developer that would fix anything else no longer exists. Worth a look only at the current steep discount, and only with realistic expectations.

Pros and cons

Pros

  • Recent sentiment (56% positive) sits meaningfully above the 39% lifetime figure, indicating a genuine recovery as technical issues were patched and the price dropped
  • A final update shipped in the same month as Arkane Austin's closure added DLSS 3, an offline mode and a pause feature — reviewers describe this as a real, if bittersweet, act of care
  • Several recent reviewers who tried the game only after the discount describe it as "overhated," calling it playable and reasonably fun for its current price
  • Bethesda refunded the price difference to buyers of the more expensive Bite Back Edition after the studio's closure, a rare instance of a publisher partially making amends

Cons

  • The launch-week negative sample converges hard on three specific complaints — severe performance problems, an empty open world with weak AI, and a US$70 price tag reviewers widely called unjustifiable — with 66 of the 100 negative reviews read dating to 2023 alone
  • Developer Arkane Austin was closed by Microsoft in May 2024, and several recent reviewers argue the game is now effectively abandoned, with connection and server problems reported as unresolved because there's no studio left to fix them
  • A meaningful part of the negative sample describes the story and open-world structure as generic compared to Arkane's earlier, more acclaimed immersive-sim work
  • Even sympathetic recent reviewers tend to frame recommendations around the discounted price specifically, rarely defending the original full-price release

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 5 / 10
  • Performance 4 / 10
  • Value 5 / 10
  • Story 5 / 10