Game review
Warhammer 40,000 Darktide
7.5 / 10
- Developer
- Fatshark
- Publisher
- Fatshark
- Released
- 30 November 2022
- Platforms
- Windows
- Genre
- Action
- Monetisation
- One-time purchase plus a cosmetic-only premium currency shop; 10 pieces of paid DLC (mostly additional classes)
- Players
- Four-player online co-op only; a promised solo/offline mode had not shipped at time of writing
The short version
Warhammer 40,000: Darktide is Fatshark's four-player co-op horde shooter set in the Warhammer 40,000 universe, from the studio behind the Vermintide series. It sits at 76% positive ("Mostly Positive") across 91,028 English-language Steam reviews, and this review read the 100 most-helpful negative reviews alongside the 100 most recent English reviews.
The gunplay and melee combat are close to universally praised — even scathing negative reviews routinely open with "the gameplay slaps" or equivalent before explaining what soured them. What earned the game its reputation is a genuinely notorious launch: reviewers describe Fatshark shipping a fully functional premium cosmetic shop on day one while core promised systems, including a proper crafting system and basic optimisation, were missing or broken. That launch controversy has faded in the data — recent English reviews run 89% positive, well ahead of the 76% lifetime figure, reflecting genuine improvements including a major Class Overhaul patch. What hasn't faded is a related, ongoing complaint: reviewers in 2025 and 2026 still cite a slow content cadence, a promised solo/offline mode not delivered roughly three years after launch, and continued investment in the cosmetic shop that some reviewers feel outpaces investment in new missions and performance work, particularly for AMD graphics card owners.
Biggest strengths
- Combat reviewers on both sides of the score routinely call some of the best in the co-op shooter genre, with deep melee-and-ranged interplay across distinct classes
- A dramatic, measurable recovery in sentiment — recent English reviews run 89% positive against a 76% lifetime figure, reflecting real post-launch improvements including a major Class Overhaul patch
- Continuous, active development nearly four years on, with patches shipping as recently as 11 August 2026 and a new class added in June 2026
Biggest weaknesses
- A genuinely notorious launch, repeatedly described the same way across independent reviews: a fully functional premium cosmetic shop shipped on day one alongside missing or broken core promised systems, including crafting and basic performance
- A promised solo or offline mode, meant to let players explore missions outside multiplayer, had not shipped at time of writing — reviewers as recently as August 2025 note it's been roughly three years since it was first promised
- A recurring 2025-2026 complaint that Fatshark continues investing more visibly in the cosmetic shop than in new missions, with reviewers citing as few as 16 distinct story missions years after launch
Who it's for: Warhammer 40,000 fans and co-op shooter players who want some of the best moment-to- moment combat in the genre and can accept a slower-than-promised content cadence and a developer with a real trust deficit to rebuild.
Our recommendation: The combat alone makes this worth playing for 40K and horde-shooter fans — go in aware of the launch history and the still-unfulfilled solo-mode promise, and check current AMD performance reports if that's your hardware.
7.5 / 10
Introduction
Warhammer 40,000: Darktide is Fatshark's four-player co-op horde shooter, released on 30 November 2022 at NZ$64.95. From the studio behind the Vermintide series, it drops players into the underhive city of Tertium as Rejects fighting hordes of heretics and daemons with a mix of guns and melee weapons across distinct classes. It sits at 76% positive ("Mostly Positive") across 91,028 English-language Steam reviews — one of the larger corpora this outlet has covered. This review read the 100 most-helpful negative reviews of 22,126 total, plus a sample of the 100 most recent English reviews.
Combat almost nobody disputes
The single most consistent thing across this review's negative sample is praise for the moment-to- moment gameplay. "The gameplay slaps," reads one of the most-upvoted negative reviews, 512 hours in, before detailing everything else that frustrated the reviewer. Another, with over 2,600 hours logged: "the game has improved quite a bit... Every class now has a good amount of variety in how you want to build around your character and playstyle." A third calls the setting and combat "excellent... incredible" while still recommending against buying at the time of writing. This isn't faint praise — reviewers with well over a thousand hours invested keep returning to how good the core loop feels even while explaining why they can't fully recommend the game.
A notorious launch, in the negative sample's own words
What earned Darktide its reputation is specific and repeated almost verbatim across independent reviews. "Released with 'coming soon!' features but also a fully functional cash shop with its own premium currency and timed skins. Real classy," reads one launch-week review. Another puts it as a checklist: "day 1 optimisation ✗ / day 1 promised features ✗ / day 1 mostly bug free ✗ / day 1 full featured 100% bug free cash shop ✓." A third, with 408 hours logged, lists "Terrible optimization" among a string of launch failures while stressing "I love this game, I really do." The consistency of the specific complaint — a working cosmetic shop alongside missing promised systems — across reviewers who otherwise disagree about almost everything else is what made this launch genuinely notorious rather than merely rocky.
A real recovery, and what's still missing
The data shows Fatshark did meaningfully improve the game: recent English reviews run 89% positive, 13 points ahead of the 76% lifetime figure, and reviewers specifically credit an October 2023 "Class Overhaul" patch for reworking build variety and adding harder difficulty tiers. What hasn't resolved is a related, ongoing complaint about pace and promises. "What the game needs is actual content. There are like 16 story missions you can play, and some of them are variants of maps you have already played," reads a June 2026 review. Another, from August 2025: "All I want is to be able to play solo so I can explore the maps. It was promised it'd be added after release. Three years is a joke." A cluster of reviewers specifically cite a community-maintained document tracking Fatshark's unfulfilled roadmap promises as their reason for distrust, alongside continued frustration that cosmetic shop content ships more reliably than new missions or performance fixes. This review found the same complaint from a reviewer in December 2025, word for word, that another had posted in February 2023 — a specific sign the underlying grievance, not just its intensity, has persisted.
AMD performance, specifically
A smaller but consistent cluster of reviewers — 9 of the 100 negative reviews read — raise performance problems specific to AMD graphics hardware, some alleging a technical partnership favouring Nvidia disadvantages non-Nvidia setups. "Experience on AMD hardware is terrible," reads one December 2025 review, echoing an April 2025 review describing "constant traversal/loading stutters... mostly [on] AMD GPU's." This review could not independently verify the alleged partnership's technical effects, but the hardware-specific pattern recurring across separate reviewers months apart is a real, checkable signal for AMD owners to weigh before buying.
Verdict
Warhammer 40,000: Darktide pairs some of the best co-op combat in its genre with a launch history genuinely notorious enough that reviewers still reference it verbatim years later. The recovery in this review's data is real and substantial — recent sentiment running 13 points ahead of the lifetime score reflects genuine post-launch investment, not just fading launch-week anger. What keeps the score from going higher is that the underlying pattern behind the launch controversy — cosmetic-shop investment outpacing content and a specific unfulfilled promise (solo mode) — is still being reported by reviewers in 2025 and 2026, not resolved alongside the technical issues. Worth it for the combat alone if you're a 40K or horde-shooter fan, with eyes open about what Fatshark has and hasn't delivered on.
Pros and cons
Pros
- Combat reviewers on both sides of the score routinely call some of the best in the co-op shooter genre, with deep melee-and-ranged interplay across distinct classes
- A dramatic, measurable recovery in sentiment — recent English reviews run 89% positive against a 76% lifetime figure, reflecting real post-launch improvements including a major Class Overhaul patch
- Continuous, active development nearly four years on, with patches shipping as recently as 11 August 2026 and a new class added in June 2026
- Strong early engagement per achievement data — 97% complete the prologue and nearly 90% reach an early story milestone
Cons
- A genuinely notorious launch, repeatedly described the same way across independent reviews: a fully functional premium cosmetic shop shipped on day one alongside missing or broken core promised systems, including crafting and basic performance
- A promised solo or offline mode, meant to let players explore missions outside multiplayer, had not shipped at time of writing — reviewers as recently as August 2025 note it's been roughly three years since it was first promised
- A recurring 2025-2026 complaint that Fatshark continues investing more visibly in the cosmetic shop than in new missions, with reviewers citing as few as 16 distinct story missions years after launch
- AMD graphics card owners specifically report persistent performance problems, with several reviewers alleging an Nvidia-favouring technical partnership disadvantages non-Nvidia hardware
- A meaningful cluster of reviewers cite a specific community-maintained list of Fatshark's unfulfilled roadmap promises as a reason for ongoing distrust of the studio's commitments