Game review
Metal Wolf Chaos XD
6.5 / 10
- Developer
- General Arcade, FromSoftware
- Publisher
- Devolver Digital
- Released
- 6 August 2019
- Platforms
- Windows
- Genre
- Action
- Monetisation
- Paid, no in-app purchases found
- Players
- false
The short version
Metal Wolf Chaos XD brings FromSoftware's infamous 2004 mech shooter — originally an Xbox-exclusive released only in Japan — to PC and international audiences for the first time, casting the player as the President of the United States piloting a giant battle mech to crush a coup staged by his own Vice President. Its gleeful, deliberately over-the-top patriotic absurdity and corny dialogue have made it a beloved cult favourite, and this port largely succeeds at preserving that charm. But a real, specific and recurring share of the corpus reports AMD-specific crashes, unbalanced audio, and punishing bullet-sponge difficulty spikes that turn the back half of the campaign into a genuine slog for some players.
Biggest strengths
- A gleeful, fully committed satire of American presidential patriotism that reviewers across the board describe as one of the most purely entertaining premises in gaming — you are the President, in a mech, fighting a coup
- Consistently, specifically praised as a genuinely fun, fast-paced arcade action game in its own right, not merely an ironic curiosity — multiple reviewers explicitly push back on the "so bad it's good" framing
- A surprisingly solid PC port by FromSoftware's usual standards, with fully rebindable mouse and keyboard controls that work well according to several detailed reviews
Biggest weaknesses
- A specific, repeated technical complaint: AMD GPU users report the game crashing consistently, often on the second mission specifically, a bug severe enough that multiple reviewers explicitly warn AMD owners away from purchasing
- Real, detailed audio bugs independent of the AMD crash issue — several reviewers report missing, muffled or badly unbalanced sound effects that persisted even after a patch specifically intended to address sound mixing
- A genuine, specific difficulty-spike complaint in the back half of the campaign, with bullet-sponge enemies capable of draining large portions of health in seconds, compounded by no mid-mission checkpoints in a notably janky control scheme
Who it's for: Fans of deliberately campy, so-bad-its-actually-good Japanese action games and anyone curious about a cult classic FromSoftware made before Demon's Souls.
Our recommendation: A confident recommendation for the spectacle and satire alone, especially at a discount — just check community troubleshooting threads first if you're on an AMD GPU, and go in prepared for a genuine difficulty wall in the later missions.
6.5 / 10
What it is
Metal Wolf Chaos XD brings a genuine piece of gaming folklore to a global audience for the first time: FromSoftware's 2004 mech shooter Metal Wolf Chaos, originally released as an Xbox exclusive sold only in Japan, ironically built around a story of hyper-American patriotism. Players take on the role of the sitting President of the United States, who — after a coup led by his own Vice President — straps into a giant battle mech and personally leads the counter-offensive across a series of increasingly explosive, over-the-top missions. This XD re-release, developed with General Arcade and published by Devolver Digital, arrived on 6 August 2019 at NZD 35.99, marking the game's actual worldwide and first-ever PC debut rather than a re-release of an already-purchasable product.
Its review corpus, 575 in English, sits at a strong Very Positive 85.4% (491 to 84), and reading through it confirms both halves of the game's reputation: a beloved, deliberately absurd cult classic underneath, and a specific, real cluster of technical problems in this particular port that a meaningful share of buyers ran into directly.
Absurdist spectacle that reviewers insist is genuinely good, not just funny-bad
The corpus is remarkably consistent that Metal Wolf Chaos earns its cult status through genuine craft, not accidental camp. "This is a genuinely good fast paced action game with an intentionally silly over the top tone that's a fun ride from start to finish," writes one reviewer, specifically pushing back on dismissive "so bad it's good" framing. Another calls it, with evident affection, "probably the best FromSoftware game... utterly ridiculous," praising it as "the perfect Japanese satire of American patriotism." A particularly thoughtful review contextualizes the appeal further: "more than a few Japanese games have become classics or cult hits because of how ridiculously earnest they are about their premise," placing Metal Wolf Chaos in a lineage of games that succeed precisely by playing an absurd concept completely straight. The game's own producer is quoted describing the intent directly: "it is America as perceived by the Japanese... almost like how they imagine a Japanese ninja" — a framing that helps explain why the satire lands as affectionate rather than mean- spirited even for its most Americana-soaked moments.
A real, specific AMD crash problem
Set against that praise, this corpus documents a concrete, repeatable technical failure for a specific segment of buyers. "The performance is utter [garbage], even on my powerful pc. I literally can't even beat the second mission," writes one reviewer who otherwise loves everything else about the game, going on to specifically attribute the issue to AMD hardware. A separate reviewer corroborates the same specific failure point: "it's very buggy, especially if you have an AMD GPU where it will crash almost every time you try to start a mission." A third confirms the pattern independently: "this game is not bad, only problem is that it always crash when I do second mission. I read comments where people have the same issue due to AMD graphics." That's a specific, consistently reproduced technical complaint rather than scattered, unrelated bug reports — worth flagging directly for any prospective buyer running AMD hardware.
Audio bugs and a genuine difficulty wall
Beyond the AMD-specific crashes, a separate reviewer reports persistent audio problems that a 2019 patch specifically claimed to fix but apparently didn't fully resolve: "sound mixing still is a mess and half of the sound effects do not play, randomly, or play horribly muffed, removing any sense of auditory feedback." A different, more detailed critical thread concerns difficulty rather than technical stability: "the enemies are bullet sponges and there are absurd difficulty spikes with enemies that can disintegrate half of your HP in 3 seconds," one reviewer writes, concluding the game is "practically unbeatable" past a certain point for some players and specifically recommending newcomers "watch a let's play" of the later missions rather than fighting through them directly. A separate detailed review adds specific control complaints on top: "terrible controls (especially for weapon switching)" and "re-mapping only possible with preset templates (and they are all bad)."
What the achievement data confirms about the difficulty curve
Metal Wolf Chaos XD's achievement completion curve directly corroborates the reviewer testimony about a real, steep difficulty wall. The first story achievement sits at a strong 87.4%, but drops sharply by the second major milestone (58.9%), and continues falling steadily through each subsequent mission completion achievement — Chicago at 22.4%, New York at 20.2%, and the space station finale at just 14.6%. That's a genuinely steep mission-by-mission attrition curve, and it lines up precisely with the "the difficulty spikes hard partway through" complaint running through this corpus — a large share of players who start the campaign don't make it through the full run, and the achievement data suggests this is a structural pattern rather than a handful of isolated frustrated reviewers.
A cult reputation earned honestly, not just by nostalgia
It's worth noting how many of this corpus's most enthusiastic reviews come from players discovering the game for the first time via this port, rather than returning Xbox-era fans reliving old memories. "I have been waiting for this game for several years. It most definitely was worth waiting for," writes one reviewer who plays it much like the Armored Core series FromSoftware is better known for, praising the mech-combat feel directly. Another describes it in the same breath as beloved deliberately-janky classics: "this is one of those 'The Room' types of games, like Earth Defense Force or Deadly Premonition." That comparison is a genuinely useful one for prospective buyers — Metal Wolf Chaos XD belongs to a specific, recognized lineage of games whose rough edges and absurd commitment to their own premise are inseparable from why players love them, rather than flaws to be forgiven despite the fun.
Verdict
Metal Wolf Chaos XD delivers on its cult reputation as a gleeful, fully committed piece of absurdist mech-shooter spectacle, and this port largely succeeds at bringing that charm to a global PC audience for the first time. But it's not without real, specific technical rough edges — AMD owners in particular should research the crash reports before buying, and everyone should go in aware that the back half of the campaign has a genuine, well-documented difficulty spike that a meaningful share of the playerbase never gets past. Worth it for the spectacle and satire regardless, especially at a discount.
Pros and cons
Pros
- A gleeful, fully committed satire of American presidential patriotism that reviewers across the board describe as one of the most purely entertaining premises in gaming — you are the President, in a mech, fighting a coup
- Consistently, specifically praised as a genuinely fun, fast-paced arcade action game in its own right, not merely an ironic curiosity — multiple reviewers explicitly push back on the "so bad it's good" framing
- A surprisingly solid PC port by FromSoftware's usual standards, with fully rebindable mouse and keyboard controls that work well according to several detailed reviews
- Corny, memorable dialogue and voice acting that reviewers quote and reference constantly as part of the game's core appeal, alongside a strong, over-the-top soundtrack
Cons
- A specific, repeated technical complaint: AMD GPU users report the game crashing consistently, often on the second mission specifically, a bug severe enough that multiple reviewers explicitly warn AMD owners away from purchasing
- Real, detailed audio bugs independent of the AMD crash issue — several reviewers report missing, muffled or badly unbalanced sound effects that persisted even after a patch specifically intended to address sound mixing
- A genuine, specific difficulty-spike complaint in the back half of the campaign, with bullet-sponge enemies capable of draining large portions of health in seconds, compounded by no mid-mission checkpoints in a notably janky control scheme
- Weapon-switching and control remapping are specifically criticised as clunky, with rebinding limited to a small set of preset templates rather than full customisation
- A locked 30fps framerate that, while not universally objectionable, is specifically called out by multiple reviewers as a dated limitation for a 2019-dated re-release