Game review
Hunt: Showdown 1896
6.5 / 10
- Developer
- Crytek
- Publisher
- Crytek
- Released
- 27 August 2019
- Platforms
- Windows
- Genre
- Extraction Shooter
- Monetisation
- Premium base purchase with cosmetic DLC and in-game purchases; several long-time players describe lore and worldbuilding content becoming increasingly time-limited and FOMO-driven since the relaunch
- Players
- Online PvPvE, teams competing and hunting monsters simultaneously
The short version
Hunt: Showdown's core idea remains one of the most distinctive in shooters: hunt monstrous bounty targets across a decaying Louisiana bayou while rival teams of hunters do the same, with proximity voice chat turning every distant gunshot into a threat and every extraction into a gamble. Some reviewers describe the recent engine and visual overhaul, tied to the 1896 rebrand, as a genuine improvement.
A very large and equally vocal share of the game's most invested players — some with well over a thousand hours logged — disagree sharply, describing new performance stutters, a UI overhaul they didn't ask for, and a shift toward more paywalled, time-limited content since the relaunch. This is a community in real, current disagreement about its own game's direction, not a settled verdict either way.
Biggest strengths
- A genuinely distinctive PvPvE loop where rival human teams and monstrous bounty targets create tension no other extraction shooter quite matches
- Proximity voice chat and sound design carry real information, rewarding patient, careful play over reflexive aggression
- The new engine delivers a real visual upgrade for some players, removing rough edges from the original's older assets
Biggest weaknesses
- A large number of veteran players, some with well over a thousand hours invested, report new performance stutters tied specifically to combat actions since the engine and 1896 relaunch
- The relaunch's UI overhaul is described by a significant share of reviewers as a downgrade from what a long-time community had specifically asked to keep
- Several reviewers describe lore and worldbuilding content becoming increasingly time-limited and FOMO-driven since the rebrand, a shift from the game's original structure
Who it's for: Tactical shooter fans who want tension built from scarcity and dread rather than reflexes alone — go in aware that the game's own veteran community is currently split over whether the recent relaunch improved or damaged what they loved.
Our recommendation: Worth trying for the core PvPvE loop, which remains genuinely distinctive. Read recent reviews carefully before committing serious time or money, given how sharply divided long-term players currently are about the direction the 1896 relaunch has taken the game.
6.5 / 10
Few extraction shooters have earned the specific kind of devotion Hunt: Showdown has built since 2019 — a slower, more atmospheric take on the genre where dread comes from sound cues and patience rather than twitch reflexes, and where a distant gunshot from a rival team can matter as much as the monstrous bounty target you're actually hunting. That devotion is exactly what makes the game's recent relaunch, rebranded Hunt: Showdown 1896 on the back of a new engine and a fixed historical setting, such a genuinely contested moment in its history.
Hunting monsters while other hunters hunt you
The core PvPvE structure hasn't changed: teams compete to track and kill a supernatural bounty target across a decaying, atmospheric map, then fight to extract with the reward while other teams try to steal it or ambush the extraction. Proximity voice chat means every sound carries real tactical information, and the patient, careful pace the game rewards is a genuine point of difference from faster-twitch competitors. It's a design that's kept its most devoted players logging thousands of hours, and the underlying loop remains, by wide agreement, one of the most distinctive things in the genre.
A relaunch that split its own community
What's changed is everything wrapped around that loop. The 1896 relaunch brought a new engine and a significant visual and UI overhaul, and reception to it is genuinely, sharply divided rather than settling one way. Some players credit the new engine with real visual improvements — cleaner models, better lighting — and describe the changes as worth the transition. A large and equally vocal share of the game's most invested veterans, several with well over a thousand hours logged, describe the opposite experience: new performance stutters specifically tied to combat actions like shooting or entering Dark Sight, a reworked menu and UI they say nobody asked for, and a sense that changes were made for their own sake rather than in response to what the long-term community had actually requested — more maps, weapons and mechanics within the game's existing identity, rather than a wholesale technical overhaul.
Monetisation and trust, not just performance
A second thread of complaints concerns the game's direction commercially. Several long-time players describe lore and worldbuilding content becoming increasingly time-limited and driven by fear of missing out since the rebrand, a shift they contrast unfavourably with the game's earlier, less pressured content cadence. A smaller but recurring complaint concerns anti-cheat enforcement, with some reviewers alleging that cheating goes under-addressed relative to moderation of chat and language violations — a trust issue distinct from, but compounding, the performance and direction complaints above.
A community actively arguing with itself
What makes Hunt: Showdown 1896 unusual right now is that this isn't a settled story either way. Reviews from players with genuinely enormous playtimes appear on both sides of the divide, sometimes within the same review — several describe loving hundreds or thousands of hours with the original game while feeling unable to recommend what it's become, a familiar shape from other long-running live-service titles whose most devoted communities end up registering frustration through the blunt tool of a thumbs-down rather than through any softer channel.
Final verdict
Hunt: Showdown 1896 keeps a genuinely distinctive, tension-driven PvPvE core that's earned real, lasting devotion since 2019. It settles at 6.5 rather than higher because the recent relaunch has opened a real and current rift in its own community — performance complaints, an unwelcome UI overhaul, and a monetisation direction several veterans find less trustworthy than what came before. Try the core loop for yourself, but weigh the currently divided state of long-term player sentiment before committing serious time or money.
Price and review data checked 5 August 2026.
If you'd rather your progression didn't hinge on a live-service relaunch changing the rules, Wanderer keeps its world stable and controlled by this site directly.
Pros and cons
Pros
- A genuinely distinctive PvPvE loop where rival human teams and monstrous bounty targets create tension no other extraction shooter quite matches
- Proximity voice chat and sound design carry real information, rewarding patient, careful play over reflexive aggression
- The new engine delivers a real visual upgrade for some players, removing rough edges from the original's older assets
- A deeply devoted long-term community, with thousands of hours logged by many reviewers, speaks to genuine staying power in the underlying design
Cons
- A large number of veteran players, some with well over a thousand hours invested, report new performance stutters tied specifically to combat actions since the engine and 1896 relaunch
- The relaunch's UI overhaul is described by a significant share of reviewers as a downgrade from what a long-time community had specifically asked to keep
- Several reviewers describe lore and worldbuilding content becoming increasingly time-limited and FOMO-driven since the rebrand, a shift from the game's original structure
- Persistent complaints about cheating enforcement, with some reviewers alleging inconsistent moderation between cheating and chat violations