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RPG reviews

1861 RPG games reviewed and scored, best first.

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1861 reviews

HEX Review

A Thirty-Fourth Consecutive Launch Without a Single Review HEX released on Steam on 4 September 2026 and has zero user reviews at the time of writing, extending this stretch's

5 / 10

Reviewed

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Idle Demon Lord

A cheap, dark-fantasy idle loot game with a genuinely deep equipment system and a satisfying hands-off combat loop, undercut at launch by a broken skill-point mechanic, power scaling that several reviewers say trivializes the game within hours, and a rebirth system that strips your gear.

5 / 10

Reviewed

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Idle Fairy Fantasy

A NZ$5.99 xianxia-styled idle action-RPG almost nobody reviews in English — 95 of its 98 Steam reviews are Chinese, several from players with 200-plus hours reporting the game losing their entire save, on a title whose developer has spent the last two years promoting a newer game through this one's own news feed instead of patching it.

5 / 10

Reviewed

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Idle Keep Review

An "Excel RPG Idler" With a Wyvern Problem Idle Keep sets out its premise fast: wyverns have raided your keep and stolen the Kingdom's Light, draining its magic, and

5 / 10

Reviewed

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IdleWrecker

IdleWrecker is an idle action-RPG from the Chinese studio 棱镜工作室 (Prism Studio), released on Steam on 22 June 2026 with the tagline "a Diablo-inspired idle loot game." Rat

5 / 10

Reviewed

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Immortal IDLE

A NZ$8.99 solo-developed idle cultivation RPG that reviewers repeatedly call "a cut-price Melvor Idle in xianxia clothing" — Mixed across 87 reviews, with a strong 2025 run undone by a dead-quiet Early Access: no update since 11 June 2025, and its own Steam interface page marks English support as "Not supported," which is why not one of those 87 reviews is in English.

5 / 10

Reviewed

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Island Market Simulator

A charming co-op island trade-empire economy sim with a genuinely appealing production-chain and livestock loop, undercut by a direct plagiarism allegation against an earlier market sim, a save-breaking day-restart bug, co-op lobby-joining failures, and a patch-notes-contradicted timer bug that together leave the game feeling, by its own players' account, unfinished for a full 1.0 release.

5 / 10

Reviewed

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iZolated

A pixel-art post-apocalyptic survival action RPG with genuine crafting and base-building depth, undermined at launch by game-breaking bugs including inventory resets on zone transitions, though the developers have kept working on it for nearly two years, including a full public reboot.

5 / 10

Reviewed

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Loot Dungeon

A roguelite auto-battler that launched broken enough to soft-lock in its own tutorial, dug out over sixteen patches in under three weeks — including one that fixed that exact freeze.

5 / 10

Reviewed

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Lords of Ravage

A villain-perspective dark-fantasy tactical RPG whose battle system draws real praise at launch, undercut by genuine game-breaking bugs, a scaling system reviewers call badly tuned, and — most damaging of all — a developer whose Steam news feed shows exactly one hotfix in the nine months since release, leaving launch-week problems unresolved.

5 / 10

Reviewed

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Lords Of The Fallen (2014)

One of the earliest non-FromSoftware Souls-likes, following the hulking penitent warrior Harkyn through a demon-infested world, Mixed across 5,000 reviews for a promising art style and premise — undercut by an extraordinarily consistent, unresolved complaint about severe, undisableable camera shake causing nausea and headaches, alongside brutal, poorly balanced difficulty spikes and progress-destroying bugs.

5 / 10

Reviewed

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Maneater

A genuinely fun shark-RPG power fantasy, Very Positive across more than 21,000 reviews for its open-world predator loop — badly let down by a crash crisis that reviewers say dates back to launch in 2020 and remains, per reports as recent as mid-2026, largely unresolved six years later.

5 / 10

Reviewed

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Mary Skelter Finale

The conclusion to Compile Heart's dark-fairytale dungeon-crawling JRPG trilogy, praised by franchise fans for genuinely engaging blood-driven combat and a satisfying story payoff — badly undermined by a visibly inferior Switch-based PC port with washed-out visuals, a save-breaking audio bug, and a Steam events page confirming zero post-launch support of any kind.

5 / 10

Reviewed

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MIR4

A genuinely large-scale, systems-dense K-fantasy MMORPG whose launch became a cryptocurrency story before it became a game story, and whose Steam review base is split almost exactly down that same line.

5 / 10

Reviewed

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Monster Crown

A genuinely inventive monster-breeding RPG with a darker Pokémon-adjacent premise and a crossbreeding system its own fans call one of the best in the genre, sitting inside a game that a remarkably large share of its players — across four years of reviews — describe as too bug-riddled to finish.

5 / 10

Reviewed

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Nice Day for Fishing

A pixel-art fishing RPG starring Viva La Dirt League's Baelin the fisherman, praised by fans for its comedy, voice cameos, and surprisingly deep fish-battling combat, but widely criticized, by fans and newcomers alike, for turning its MMO-fetch-quest parody into the real, tedious thing.

5 / 10

Reviewed

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Not Quite Dead: Open World Survival

An Early Access open-world zombie survival co-op game with real potential and an unusually praised, actively responsive developer, undercut by severe survival-balance complaints, broken hit detection, a data-loss-risk death loop, and an extraordinarily widespread — though disputed — accusation that it closely clones an existing game called Surroundead.

5 / 10

Reviewed

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One Life Clicker

A pixel-art idle clicker built around a genuine hook — a hardcore mode that permanently wipes your progress on death — undercut at launch by bug reports and price complaints that have since given way to a calmer, more forgiving Mixed reception.

5 / 10

Reviewed

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Oriental Valley

A visually striking, deliberately surreal farming-and-exploration life-sim whose deadpan-comedic writing and stylised world win over a genuine share of players, held back by a rough translation, sparse post-launch support, and NPCs so minimally detailed that reviewers can't agree whether it's an intentional charm or a sign of an unfinished game.

5 / 10

Reviewed

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