HEX Review
A Thirty-Fourth Consecutive Launch Without a Single Review HEX released on Steam on 4 September 2026 and has zero user reviews at the time of writing, extending this stretch's
5 / 10
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1861 RPG games reviewed and scored, best first.
1861 reviews
A Thirty-Fourth Consecutive Launch Without a Single Review HEX released on Steam on 4 September 2026 and has zero user reviews at the time of writing, extending this stretch's
5 / 10
A cheap, dark-fantasy idle loot game with a genuinely deep equipment system and a satisfying hands-off combat loop, undercut at launch by a broken skill-point mechanic, power scaling that several reviewers say trivializes the game within hours, and a rebirth system that strips your gear.
5 / 10
A NZ$5.99 xianxia-styled idle action-RPG almost nobody reviews in English — 95 of its 98 Steam reviews are Chinese, several from players with 200-plus hours reporting the game losing their entire save, on a title whose developer has spent the last two years promoting a newer game through this one's own news feed instead of patching it.
5 / 10
An "Excel RPG Idler" With a Wyvern Problem Idle Keep sets out its premise fast: wyverns have raided your keep and stolen the Kingdom's Light, draining its magic, and
5 / 10
A free-to-play idle RPG about farming, fishing and fighting for scrap, released by solo developer blevsoft in December 2023 and left without a content update since January 2024.
5 / 10
A NZ$5.99 idle cultivation RPG sequel that dropped nine of its predecessor's ten interface languages — English included — while adding a stock-speculation minigame and a gacha "prayer bead" pull; Mixed across 68 reviews, against the original's Very Positive 84%.
5 / 10
IdleWrecker is an idle action-RPG from the Chinese studio 棱镜工作室 (Prism Studio), released on Steam on 22 June 2026 with the tagline "a Diablo-inspired idle loot game." Rat
5 / 10
A NZ$8.99 solo-developed idle cultivation RPG that reviewers repeatedly call "a cut-price Melvor Idle in xianxia clothing" — Mixed across 87 reviews, with a strong 2025 run undone by a dead-quiet Early Access: no update since 11 June 2025, and its own Steam interface page marks English support as "Not supported," which is why not one of those 87 reviews is in English.
5 / 10
A charming co-op island trade-empire economy sim with a genuinely appealing production-chain and livestock loop, undercut by a direct plagiarism allegation against an earlier market sim, a save-breaking day-restart bug, co-op lobby-joining failures, and a patch-notes-contradicted timer bug that together leave the game feeling, by its own players' account, unfinished for a full 1.0 release.
5 / 10
A pixel-art post-apocalyptic survival action RPG with genuine crafting and base-building depth, undermined at launch by game-breaking bugs including inventory resets on zone transitions, though the developers have kept working on it for nearly two years, including a full public reboot.
5 / 10
A roguelite auto-battler that launched broken enough to soft-lock in its own tutorial, dug out over sixteen patches in under three weeks — including one that fixed that exact freeze.
5 / 10
A villain-perspective dark-fantasy tactical RPG whose battle system draws real praise at launch, undercut by genuine game-breaking bugs, a scaling system reviewers call badly tuned, and — most damaging of all — a developer whose Steam news feed shows exactly one hotfix in the nine months since release, leaving launch-week problems unresolved.
5 / 10
One of the earliest non-FromSoftware Souls-likes, following the hulking penitent warrior Harkyn through a demon-infested world, Mixed across 5,000 reviews for a promising art style and premise — undercut by an extraordinarily consistent, unresolved complaint about severe, undisableable camera shake causing nausea and headaches, alongside brutal, poorly balanced difficulty spikes and progress-destroying bugs.
5 / 10
A genuinely fun shark-RPG power fantasy, Very Positive across more than 21,000 reviews for its open-world predator loop — badly let down by a crash crisis that reviewers say dates back to launch in 2020 and remains, per reports as recent as mid-2026, largely unresolved six years later.
5 / 10
The conclusion to Compile Heart's dark-fairytale dungeon-crawling JRPG trilogy, praised by franchise fans for genuinely engaging blood-driven combat and a satisfying story payoff — badly undermined by a visibly inferior Switch-based PC port with washed-out visuals, a save-breaking audio bug, and a Steam events page confirming zero post-launch support of any kind.
5 / 10
A genuinely large-scale, systems-dense K-fantasy MMORPG whose launch became a cryptocurrency story before it became a game story, and whose Steam review base is split almost exactly down that same line.
5 / 10
A genuinely inventive monster-breeding RPG with a darker Pokémon-adjacent premise and a crossbreeding system its own fans call one of the best in the genre, sitting inside a game that a remarkably large share of its players — across four years of reviews — describe as too bug-riddled to finish.
5 / 10
A free clicker-RPG hybrid with real equipment-crafting depth behind the big damage numbers, whose own developer has now documented, in public and in unusually plain language, why it launched rocky, never recovered, and was abandoned nine months later.
5 / 10
A roguelike deckbuilder with a genuinely clever hook — you choose which enemy attack hits you — trapped inside a game that left Early Access unfinished in February 2023 and hasn't been updated since.
5 / 10
A Warhammer 40,000 gang-warfare tactics game with real strategic ideas, undone at launch by crashes, save corruption and broken AI so severe that its own most-upvoted review opens with a warning not to buy it — patched hard for nine months, then abandoned entirely in mid-2021.
5 / 10
A pixel-art fishing RPG starring Viva La Dirt League's Baelin the fisherman, praised by fans for its comedy, voice cameos, and surprisingly deep fish-battling combat, but widely criticized, by fans and newcomers alike, for turning its MMO-fetch-quest parody into the real, tedious thing.
5 / 10
An Early Access open-world zombie survival co-op game with real potential and an unusually praised, actively responsive developer, undercut by severe survival-balance complaints, broken hit detection, a data-loss-risk death loop, and an extraordinarily widespread — though disputed — accusation that it closely clones an existing game called Surroundead.
5 / 10
A pixel-art idle clicker built around a genuine hook — a hardcore mode that permanently wipes your progress on death — undercut at launch by bug reports and price complaints that have since given way to a calmer, more forgiving Mixed reception.
5 / 10
A visually striking, deliberately surreal farming-and-exploration life-sim whose deadpan-comedic writing and stylised world win over a genuine share of players, held back by a rough translation, sparse post-launch support, and NPCs so minimally detailed that reviewers can't agree whether it's an intentional charm or a sign of an unfinished game.
5 / 10