Souls Inferno Review
A Grindy, Souls-Lite Incremental Dungeon Crawler Souls Inferno drops the player into a cursed realm to fight through demonic knights and collect souls, building a character across
6.5 / 10
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1856 RPG games reviewed and scored, best first.
1856 reviews
A Grindy, Souls-Lite Incremental Dungeon Crawler Souls Inferno drops the player into a cursed realm to fight through demonic knights and collect souls, building a character across
6.5 / 10
A NZ$49.95 turn-based RPG sequel to The Stick of Truth that swaps its predecessor's fantasy setting for a superhero satire, holding Very Positive across roughly 17,900 Steam reviews since October 2017 — a genuinely funny, well-built tactical RPG whose review page is dominated less by the game itself than by a mandatory Ubisoft Connect launcher that locks paying owners out entirely, and a specific endgame freeze bug still unpatched eight years later.
6.5 / 10
A note-perfect Obsidian-made South Park RPG that survived a publisher bankruptcy mid-development to become Overwhelmingly Positive with over 60,000 reviews — and is now, over a decade later, plagued by a widely reported broken save system that appears to be a recent Ubisoft-side regression rather than a launch-era bug.
6.5 / 10
A NZ$7.39 pixel-art sci-fi platformer whose energy-sword combat and moody planet-hopping presentation earn genuine, specific praise across its small but positive Steam corpus, undercut by a purchase-gated weapon ladder several reviewers call grindy and linear, five worlds that read as more similar than different, and a name that at least two players say oversells how much of a roguelike it actually is.
6.5 / 10
A fantasy RTS/RPG hybrid that launched genuinely buggy and unbalanced in 2017, briefly carried a real, documented tracking-software controversy, and was rebuilt into a noticeably better game by a free 2020 overhaul most reviewers now treat as the definitive way to play it.
6.5 / 10
A charming, genuinely creative co-op puzzle-platformer with hand-drawn art and skill-based teamwork, badly undercut by punishing checkpoint scarcity in its back half.
6.5 / 10
A visually stunning, atmospheric return to the Zone whose biggest problem is the one thing longtime fans wanted most — its signature "A-Life" living-world simulation shipped broken or absent, according to a majority of this review's negative sample, and persistent performance problems have outlasted more than a year of patches.
6.5 / 10
The clearest case in this library of a Steam score that has become a historical document — a Mixed badge earned in 2023 sitting on top of a game that, three years and a flight update later, its current players mostly recommend.
6.5 / 10
A promising sixth entry in tri-Ace's long-running sci-fantasy JRPG series that opens strong and, by wide reviewer consensus, loses momentum in its second half -- while a PC-specific performance regression from a since-abandoned patch keeps showing up in reviews years later.
6.5 / 10
A gorgeous, genuinely inventive tactical roguelite whose own core promise — perfect information about what will happen if you act — is undercut by a turn-preview bug reviewers say actively lies to you, on top of a difficulty curve and repeat-run structure many find punishing rather than replayable.
6.5 / 10
A turn-based hero collector that grafts Uma Musume's training sim onto Honkai: Star Rail-style combat, with presentation to match — undercut by optimisation problems and a PvP ladder that leans harder on spending than its otherwise generous gacha deserves.
6.5 / 10
A genuinely influential open-world zombie survival RPG whose Very Positive reputation across more than 15,000 reviews sits on top of a real, well-documented controversy — years of abandoned patches while a paid remaster was sold separately — that Undead Labs ultimately resolved by giving every original owner a free copy of that remaster.
6.5 / 10
Netmarble folds its 25-year-old dinosaur-taming franchise into an idle deck-builder, and the 24-unit battles are genuinely more tactical than the "auto-play RPG" label suggests — right up until the real-time PvP mode starts pricing in who's willing to spend.
6.5 / 10
A NZ$30.99 hand-drawn metroidvania from Jotun developer Thunder Lotus that has held Very Positive across roughly 4,090 Steam reviews since July 2017 — some of the most consistently praised art direction in the genre, wrapped around a randomized horde-combat system that a large share of its own reviewers argue actively fights the exploration-driven genre it belongs to, worst of all in a final act public achievement data confirms most players never finish.
6.5 / 10
A Fifty-Fourth Consecutive Launch Without a Single Review Survivors: Become an Immortal launched on Steam on 30 August 2026 from a solo credited developer, and at the time of writi
6.5 / 10
A genuine love letter to Baldur's Gate-era Infinity Engine cRPGs from the studio behind ATOM RPG, with writing and character-driven dialogue fans praise as some of the best in the genre, undercut by real balance problems and a launch its own community argues wasn't actually finished.
6.5 / 10
A solo developer's entry into the Vampire Survivors mould gives its weapons a personality of their own, and arrives with a genuinely large unlock list for a two-day-old free release — the question this first look can't yet answer is how it plays at hour twenty.
6.5 / 10
A comeback for the beloved Flash-era gladiator RPG series, expanded well past its browser-game roots with subclasses, dungeons and online multiplayer — held back by RNG-driven combat a large share of its own nostalgic fanbase says swings far too unpredictably to feel fair.
6.5 / 10
A JRPG built around Velvet, one of the series' most distinctive and morally complicated protagonists, Very Positive across more than 14,000 reviews for its writing and cast — undercut by a remarkably consistent complaint that the combat and pacing underneath that story never matches its quality.
6.5 / 10
A Forty-Seventh Consecutive Launch Without a Single Review Tales of Immortal Cultivation launched on Steam on 9 September 2026 as a full release for Windows, and at the time of wri
6.5 / 10
A Fifty-Eighth Consecutive Launch Without a Single Review Tales of Medieval Duelists launched on Steam on 25 August 2026 from solo developer Alex, and at the time of writing it has
6.5 / 10
A NZ$17.99 SNES-styled turn-based roguelike that has held Very Positive across roughly 1,070 Steam reviews since its July 2017 Early Access launch — genuinely gorgeous and unusually accessible for the genre, but weighed down by a "wide as an ocean, deep as a puddle" reputation that public achievement data backs up, plus a save-corrupting item-and-pet-deletion bug that reviewers report recurring, unresolved, from 2018 through 2024.
6.5 / 10
A free 3D Clicker Heroes clone from 2015 that its own inspiration's developer publicly defended — still getting a slow trickle of players in 2026, still frozen at the last patch it ever received.
6.5 / 10
Tap Tap Loot is a $6.99 keystroke-powered idle game that turns your everyday typing into loot runs for a customizable cat hero, and while most players enjoy it as a cute, low-effort background companion, a real subset of reviewers report bugged item drops, high-stage freezing, and a build system that offers less depth than it first appears.
6.5 / 10
Read review of Tap Tap Loot Review: A Charming Desktop Companion With Real Cracks Underneath