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Open World reviews

575 Open World games reviewed and scored, best first.

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575 reviews

Minit

Minit curses its hero to live exactly sixty seconds at a time, dying and respawning with whatever permanent progress they managed to scrape together in that window. The concept earns real, if modest, praise for its puzzle-box structure, while a large and specific body of reviewers argues the gimmick barely gets used before the game settles into ordinary exploration — and a persistent, apparently unfixed startup crash has locked some owners out entirely.

5.5 / 10

Reviewed

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Nightingale

A gorgeous Gaslamp Fantasy survival-crafting game with a passionately invested fanbase, currently caught between real studio turmoil — confirmed layoffs and a Tencent acquisition — and a content-direction reversal that alienated some of its most dedicated long-time players.

5.5 / 10

Reviewed

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Of Ash and Steel

A debut studio's love letter to Gothic and Risen, with a genuinely huge, unmarked-map open world and stamina-based combat that wins over old-school RPG veterans, undercut at launch by vanishing quest items, broken crossbows and progression-blocking bugs a large share of its own players call unfinished.

5.5 / 10

Reviewed

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Prototype

Radical Entertainment's open-world superhuman action game lets Alex Mercer shapeshift, absorb enemies and rampage across a viral-outbreak Manhattan — reviewers still praise its raw, violent power fantasy as a genre landmark, but this Steam listing has become one of the most severe, extensively documented "won't run without third-party intervention" cases reviewed anywhere in this lane, requiring community-made fixes just to launch on modern hardware.

5.5 / 10

Reviewed

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Ravenbound

A Nordic-folklore action roguelite that launched with a secretly always-online requirement for a single-player game, patched it out within months after backlash, then wound down development entirely by October 2023 — leaving real structural complaints about exploration and weapon variety permanently unaddressed.

5.5 / 10

Reviewed

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Sands of Salzaar

A genuinely inventive fusion of Mount & Blade-style army sandbox and anime-inflected action RPG combat, Very Positive across more than 21,000 reviews — undercut by a dominant, years-old complaint that a meaningful share of the game's text was never fully translated out of Chinese, corroborated by the developer's own promotional screenshots.

5.5 / 10

Reviewed

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Second Sun

Grey Wolf Entertainment, previously known for 4X strategy titles like Pax Nova, swaps genres entirely for a Diablo-meets-Doom open-world looter shooter, and the review corpus splits genuinely down the middle between players charmed by its nostalgic, unpretentious fun and a large, specific share who found its procedural dungeons, enemy variety and RPG systems too thin to sustain a full playthrough.

5.5 / 10

Reviewed

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Skull and Bones

Ubisoft's long-delayed pirate action RPG launched to a Mixed reception it has never fully shaken — this review reads the full arc from launch-week server chaos through two and a half years of live-service seasons, and finds a genuinely enjoyed core loop that its own invested fans still won't recommend at full price.

5.5 / 10

Reviewed

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Storm Seas

A solo-developed 18th-century Caribbean trading sim that pairs a genuinely layered supply-chain economy with a rough, one-day-old Early Access build — Mostly Negative across its first ten Steam reviews, with independent day-one reports of unbeatable enemy encounters, brutal docking damage and helm controls that pull you off the wheel to do anything else.

5.5 / 10

Reviewed

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TexanLand

A brutal, faction-driven zombie-apocalypse survival RPG set in a Texan civil war, built around body-part damage, wall-penetrating gunfire and dismemberment-heavy combat rather than dice-roll hit detection — a tiny but unanimously positive early Early Access review sample, backed by achievement data confirming all four questlines are genuinely completable.

5.5 / 10

Reviewed

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The Ranchers

A years-in-the-making, Kickstarter-backed open-world farming sim that finally hit Early Access — and immediately ran into the one thing its audience cared most about. The co-op isn't the shared-farm co-op people bought it for, and the Mixed rating is mostly that discovery happening 392 times.

5.5 / 10

Reviewed

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Underminer

A free, Motherload-inspired 2D mining exploration game about drilling ever deeper for minerals and upgrades, whose charm and generosity at zero cost earn wide goodwill, tempered by consistently reported clunky, unrebindable controls and a specific story-progression-blocking bug that appears to have gone unaddressed for an extended period.

5.5 / 10

Reviewed

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Voyager-19

A short, atmospheric first-person horror game about piloting a decaying spacecraft searching for a missing science expedition, openly and directly modeled on Iron Lung, whose genuine tension in its opening minutes gives way, for a large majority of this review's sample, to repetitive busywork that never quite earns the fear it's clearly reaching for.

5.5 / 10

Reviewed

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Watch Dogs: Legion

An open-world hacking game set in a beautifully realized near-future London whose headline "play as anyone" system draws real praise, undercut by a widely reported step backward from its own predecessor, single-player cosmetic microtransactions, and Ubisoft Connect DRM problems that dominate a meaningful share of its review sample.

5.5 / 10

Reviewed

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Windbound

A gorgeous, Breath of the Wild-indebted survival roguelite about a shipwrecked warrior sailing between procedural islands — praised for its art and boat-building, undercut by a identity crisis between story, survival and permadeath that most players never resolve, since fewer than one in eleven ever finishes it.

5.5 / 10

Reviewed

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Zenith: Nexus

A VR-only MMO that launched to real excitement and $35 million in funding, then had its developer cease content work in 2024 and fold what paying customers bought into a free mode -- verified against press coverage, not just the review corpus that says the same thing.

5.5 / 10

Reviewed

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Cave Crave VR

A physically demanding VR spelunking simulator that recreates real caves, including the infamous Nutty Putty cave, but whose Steam release has fallen noticeably behind its Meta Quest counterpart on content and updates.

5.4 / 10

Reviewed

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The Cursed Forest

A genuinely beautiful atmospheric horror walking sim, undercut by an over-reliance on cheap jump scares that reviewers say breaks the very atmosphere it built, plus persistent crash reports spanning years and a store page that openly lists unresolved compatibility issues.

5.4 / 10

Reviewed

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Aniimo Review

Idyll Wants to Be Your Next Obsession, and Mostly Knows How Aniimo is Pawprint Studio's free-to-play answer to the question "what if Pokémon let you become the monster?&qu

5.3 / 10

Reviewed

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