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Open World reviews

575 Open World games reviewed and scored, best first.

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575 reviews

Ember Seeker Review: A Beautiful, Empty World Built for Wandering

Solo developer Lehti E.'s atmospheric exploration game trades Dark Souls' combat for a card game and a few hours of melancholic wandering through Finnish-myth-inspired ruins -- reviewers love the mood and the music, but a surprising number report real bugs, including one that has locked some players out entirely.

5.3 / 10

Reviewed

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JDM: Japanese Drift Master Review: A Stunning Map Let Down by Broken AI

Gaming Factory's indie love letter to Japanese touge culture nails its map and manga-inspired story, but a deeply divided review sample points to genuinely broken opponent AI and reputation-gated progression as the game's real problems.

5.3 / 10

Reviewed

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DuneCrawl

An open-world co-op adventure where up to four players crew a gigantic, cannon-festooned crab, exploring islands and dungeons together — a genuinely original premise let down by shallow progression, thin content, and a rough technical foundation.

5.2 / 10

Reviewed

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Thekku Island

A slow-burn psychological horror set in 1980s Kerala, praised for its cultural authenticity, sound design, and standout 2D intro animation, but held back by sluggish movement, a punishing stamina limit, thin interactivity, and a short runtime for the asking price.

5.2 / 10

Reviewed

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Amaranth Source Online

A tile-based, permadeath MMORPG built and coded almost entirely by one developer since 2017, released on Steam a day before this review with no cash shop of any kind, a single Frankfurt server capped at 500 players — and, at the moment of checking, three people actually on it.

5 / 10

Reviewed

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ARK: Survival Ascended

A ground-up Unreal Engine 5 remaster of one of survival gaming's biggest franchises, sold as a paid upgrade that a huge share of its own reviewers say carried over the original's bugs while demanding hardware far beyond what the visual improvements justify.

5 / 10

Reviewed

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Better Days

A cheap, surprisingly playable third-person looter-shooter with a genuinely fun core loop for those who stick with it, badly undercut by widespread bugs, a tedious item-loading system, and incomplete English translation that leaves English-language reviewers far harsher than the wider multilingual audience.

5 / 10

Reviewed

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Bus Simulator 18

Bus Simulator 18 puts players behind the wheel of licensed city buses across a sprawling fictional German metropolis, mixing relaxed driving with light company management. The core driving feel earns real praise, while an unusually large, convergent share of reviewers describe broken traffic AI and persistent crashes as undermining even a well-liked drive.

5 / 10

Reviewed

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Craftopia

Pocketpair's first big multiplayer survival-crafting sandbox, Mostly Positive across nearly 18,000 reviews for genuinely inventive systems — and the subject of a years-long, very well documented community grievance that the studio deprioritised it after Palworld's success, which Pocketpair itself directly apologised for in a remarkable anniversary post published essentially the same week as this review.

5 / 10

Reviewed

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Dead Static Drive

Solo developer Reuben Games delivers a long-anticipated cosmic-horror road-trip survival game pitched as "Grand Theft Cthulhu," earning consistent, specific praise for its retro synthwave atmosphere, art direction and writing from a genuinely divided review base, set against a dominant, heavily repeated complaint that its launch build feels closer to an early access alpha than a finished, full-price release.

5 / 10

Reviewed

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DUCKSIDE

A genuinely fun DayZ-and-Rust-but-you're-a-duck survival shooter that veteran genre players praised for its fast, rewarding early loop, undone across two years by cheating that never went away, a controversial kernel-level anti-cheat rollout, and a development pace that Steam's own patch history confirms has gone quiet since mid-2025.

5 / 10

Reviewed

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Forest Doesn't Care

A two-person team's atmospheric survival-horror exploration game with genuinely striking visuals and sound, undercut for many players by resources that are nearly invisible on the ground, thin content, and a rough crop of bugs and missing options.

5 / 10

Reviewed

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Gothic 1

A genuinely landmark 2001 open-world RPG, Very Positive across more than 13,000 reviews for its atmosphere and a penal-colony setting still cited as a genre high point — sold today in a Steam release that a full half of its negative reviews say frequently fails to launch at all, and priced, per a very current and specific complaint, in a way several reviewers call deliberately misleading.

5 / 10

Reviewed

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Journey to Echo

A budget post-apocalyptic survival sim from solo studio North Ruins about scavenging, driving and building your way to the last outposts, earning a genuinely Mixed launch reception for an interesting, immersive concept undercut by jank, clunky building, and at least one report of broken core controls.

5 / 10

Reviewed

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Long Drive North: Co-Op RV Simulator

Developer Mindflair Games, published by Excalibur Publishing, delivers an Early Access driving-survival game about repairing and roughing it across a post-disaster American wilderness in a broken-down RV, earning genuine praise for its cozy, cooperative loop from a portion of a Mixed review base, set against a dominant, heavily repeated complaint that its asking price far outstrips a currently thin, repetitive content set.

5 / 10

Reviewed

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Maneater

A genuinely fun shark-RPG power fantasy, Very Positive across more than 21,000 reviews for its open-world predator loop — badly let down by a crash crisis that reviewers say dates back to launch in 2020 and remains, per reports as recent as mid-2026, largely unresolved six years later.

5 / 10

Reviewed

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Monster Crown

A genuinely inventive monster-breeding RPG with a darker Pokémon-adjacent premise and a crossbreeding system its own fans call one of the best in the genre, sitting inside a game that a remarkably large share of its players — across four years of reviews — describe as too bug-riddled to finish.

5 / 10

Reviewed

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Oriental Valley

A visually striking, deliberately surreal farming-and-exploration life-sim whose deadpan-comedic writing and stylised world win over a genuine share of players, held back by a rough translation, sparse post-launch support, and NPCs so minimally detailed that reviewers can't agree whether it's an intentional charm or a sign of an unfinished game.

5 / 10

Reviewed

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Recompile

A stylish sci-fi platformer-metroidvania set inside a computer system, Mixed across its Steam reviews for a genuinely striking aesthetic and premise — undercut by an extremely consistent complaint about clunky platforming and combat controls, a confusing visual style that actively hurts spatial judgement, missing basic accessibility options, and a developer that stopped meaningfully updating the game within weeks of launch.

5 / 10

Reviewed

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Risen 3 - Titan Lords

The pirate-themed third entry in Piranha Bytes' Risen trilogy, Mixed across nearly 1,500 reviews for a beautifully realised open world — undercut by an extremely consistent complaint that its combat system is broken and unrewarding, and by a specific, well-corroborated game-breaking bug that reportedly halts progress entirely after a mid-late-game sea monster encounter.

5 / 10

Reviewed

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