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Narrative reviews

989 Narrative games reviewed and scored, best first.

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989 reviews

Prey

Arkane Austin's 2017 immersive sim remains Very Positive across more than 54,000 Steam reviews, widely regarded as one of the genre's finest achievements — a reputation this review can confirm survived the closure of the very studio that made it, when Arkane Austin was shut down entirely by Microsoft in 2024, and a real controversy over the game's own title, which this review can confirm Bethesda forced onto an unrelated story over the objections of Arkane's own founder.

8 / 10

Reviewed

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Recyclic

A hand-drawn, Papers Please-inspired sorting sim about working a recycling line in a quietly authoritarian world, praised almost unanimously for its charm, escalating rules, and understated storytelling, held back mainly by a hold-to-drag control scheme that several reviewers found genuinely strains the hand.

8 / 10

Reviewed

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Red Dead Redemption 2

An emotionally overwhelming, near-universally acclaimed western epic — undermined for over six straight years by a mandatory launcher that reviewers say can prevent you from playing even the offline single-player campaign, and a 2024 "Labor of Love" award many felt the game's own neglect made absurd.

8 / 10

Reviewed

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Resident Evil Requiem

A survival-horror triumph in its first half and a widely-debated tonal collapse in its second, wrapped around Capcom's biggest launch of the year — Overwhelmingly Positive across more than 100,000 Steam reviews and 8 million copies sold, while a large, detailed share of that same sample argues the game falls apart exactly when it should be building toward its climax.

8 / 10

Reviewed

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Resident Evil Village

A gorgeous, genre-blending horror-action sequel to Resident Evil 7 — beloved broadly, but facing a real, consistent identity debate from series fans who miss the tighter, scarier tone that came before it, plus a launch-week DRM performance problem that's echoed the franchise's reputation years later.

8 / 10

Reviewed

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Romancing SaGa 2: Revenge of the Seven

A faithful, modernised remake of the 1993 Super Famicom cult classic that still asks players to inherit an empire across generations and accept that mindless grinding makes enemies stronger, not weaker — a design philosophy Steam's own userbase is visibly still arguing about, thirty years on, even as the remake itself lands close to universal critical acclaim.

8 / 10

Reviewed

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Schrödinger's Call

A hand-drawn visual novel from Acrobatic Chirimenjako, published by Shueisha Games, casting players as Mary, an amnesiac who answers phone calls from strangers in the final moments before the Moon destroys the Earth, Very Positive across 1,109 reviews for its stunning art and devastating emotional writing — with a widely repeated complaint that the story recaps itself excessively within each chapter.

8 / 10

Reviewed

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SEASON: A letter to the future

A meditative, combat-free exploration game about cycling through a doomed world to record its final memories before a mysterious cataclysm erases it — praised almost universally as deeply moving and beautifully realized, held back at launch by real bugs and a short length several reviewers feel undercuts its own ambitions.

8 / 10

Reviewed

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Sifu

A stylish, cinematic kung fu brawler whose biggest obstacle is entirely by design — a parry-and-dodge combat system reviewers repeatedly call harder than Dark Souls, Elden Ring or even Sekiro, backed up by a Platinum achievement completion rate of just 1.5%.

8 / 10

Reviewed

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SILENT HILL 2

Bloober Team's full remake of the 2001 psychological horror classic is a genuine reputational turnaround for a studio previously known for mixed-to-poor reviews, praised by critics and players alike for its atmosphere and expanded combat — undercut for a large, persistent share of its own audience by PC stuttering that patches still hadn't fully resolved nearly two years after launch, and by a real, still-argued debate over whether clarifying the original's ambiguities helped or hurt the story.

8 / 10

Reviewed

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Sister Ray

A solo-developed 2D life-sim RPG about an addict artist trying to raise her little sister, striking in how honestly it portrays addiction's daily grind without romanticizing it, undercut in its English release by an uneven translation and a few logic gaps in its otherwise tightly balanced systems.

8 / 10

Reviewed

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South of Midnight

A visually extraordinary, deeply personal Southern Gothic folktale from Compulsion Games, praised almost universally for its art, music and story, undercut by a real, consistently repeated complaint that its combat grows tedious well before the credits roll — released into a genuinely poignant real-world backdrop in which Xbox reportedly began shutting down the studio that made it only months after publicly celebrating its Peabody Award win.

8 / 10

Reviewed

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SPACEPLAN

A potato-powered clicker that spends its idle timers on story instead of retention, and then does the one thing almost nothing in the genre does — it actually finishes.

8 / 10

Reviewed

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Suikoden I&II HD Remaster Gate Rune and Dunan Unification Wars Review

Konami's careful, largely faithful HD remaster of two PlayStation-era JRPG classics preserves what made them beloved while quietly fixing decades-old friction points, though inventory management and event timers still bite in places.

8 / 10

Reviewed

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Super Lesbian Animal RPG

A classic-styled turn-based RPG about anxiety, found family and a healer joining her girlfriend's adventuring party, whose deliberately blunt title undersells writing reviewers describe as some of the most emotionally honest in the genre — held back only by real RPG Maker engine limitations around fullscreen and key rebinding.

8 / 10

Reviewed

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Tactical Breach Wizards

A genuinely original turn-based tactics game — wizards in kevlar defenestrating enemies through fixed, puzzle-like encounters — that critics and most players love, but that a real, persistent minority bounces off within a couple of hours for advertising a freedom the game doesn't actually offer, plus a quippy writing style that divides its own fanbase.

8 / 10

Reviewed

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The Incident at Galley House Review: A Free Text Adventure Becomes One of the Year's Best Deduction Games

Evil Trout Inc. follows The Roottrees Are Dead with a lavish remake of their own free itch.io text adventure, Type Help, adding full voice acting, hand-painted scenes, and new epilogue content to a chilling seance-machine murder mystery. The deduction is a little gentler than Obra Dinn, but the atmosphere, cast, and voice work make this an easy pick for genre fans.

8 / 10

Reviewed

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The Last Clockwinder

A VR automation puzzle game built around a genuinely novel idea — recording your own physical actions to spawn clones that repeat them forever — wrapped in a warmly written, well-voiced story, held back only by a short runtime and clone-reliability quirks reviewers describe in specific detail.

8 / 10

Reviewed

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THE LONGING

A game whose central mechanic is a 400-day countdown that runs whether you play or not — the most literal treatment of idle time anyone has attempted, and it's 92.3% positive six years on.

8 / 10

Reviewed

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Thirsty Suitors

A surreal breakup-simulator that mashes turn-based RPG combat, skateboarding and competitive cooking into one story about confronting your exes and your family — Very Positive at 97.2% across 248 reviews, with a tiny but sharply consistent negative sample naming the same two soft spots, clunky skating and combat that turns repetitive, against writing and art almost nobody disputes.

8 / 10

Reviewed

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Titanfall 2

Respawn Entertainment's 2016 shooter remains Overwhelmingly Positive across more than 284,000 Steam reviews, widely regarded as one of the finest FPS campaigns ever made — a reputation shadowed by a genuine, years-long multiplayer DDoS crisis this review can confirm directly from the developer's own communications, and by the mandatory EA App launcher requirement that recurs as a real, persistent complaint even in reviews from Steam Deck-era players decades removed from launch.

8 / 10

Reviewed

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