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Narrative reviews

995 Narrative games reviewed and scored, best first.

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995 reviews

Servant of the Lake

A prequel entry in Rusty Lake's long-running point-and-click puzzle series, set at the Vanderboom estate in 1839, that lands as polished and newcomer-friendly enough to draw broad praise from its huge review sample while facing a specific, well-documented backlash from longtime fans who feel its puzzles and atmosphere have been smoothed over.

6.5 / 10

Reviewed

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SIMULACRA

SIMULACRA hands players a dead woman's smartphone and asks them to piece together what happened to her through texts, photos, and a growing sense that something in the device itself isn't right. Its found-footage premise still earns real, specific praise years later, even as a consistent, detailed thread of criticism targets the writing, localization, and branching-choice logic underneath it.

6.5 / 10

Reviewed

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Somerville

A visually breathtaking sci-fi puzzle-platformer from ex-Playdead developers whose gorgeous atmosphere and sound design are undercut by controls and collision detection a large share of its own reviewers call janky, measured constantly against the Inside and Limbo pedigree its creators can't escape.

6.5 / 10

Reviewed

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Sonder

A free two-player co-op puzzle-platformer about a scrapped robot and a wandering soul escaping a dreamlike, post-collapse world, whose short, wordless story and striking atmosphere earn real affection undercut by widespread, specific complaints about performance, glitches, and a runtime measured in minutes rather than hours.

6.5 / 10

Reviewed

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South Park: The Fractured but Whole

A NZ$49.95 turn-based RPG sequel to The Stick of Truth that swaps its predecessor's fantasy setting for a superhero satire, holding Very Positive across roughly 17,900 Steam reviews since October 2017 — a genuinely funny, well-built tactical RPG whose review page is dominated less by the game itself than by a mandatory Ubisoft Connect launcher that locks paying owners out entirely, and a specific endgame freeze bug still unpatched eight years later.

6.5 / 10

Reviewed

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South Park: The Stick of Truth

A note-perfect Obsidian-made South Park RPG that survived a publisher bankruptcy mid-development to become Overwhelmingly Positive with over 60,000 reviews — and is now, over a decade later, plagued by a widely reported broken save system that appears to be a recent Ubisoft-side regression rather than a launch-era bug.

6.5 / 10

Reviewed

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SpellForce 3

A fantasy RTS/RPG hybrid that launched genuinely buggy and unbalanced in 2017, briefly carried a real, documented tracking-software controversy, and was rebuilt into a noticeably better game by a free 2020 overhaul most reviewers now treat as the definitive way to play it.

6.5 / 10

Reviewed

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STAR OCEAN THE DIVINE FORCE

A promising sixth entry in tri-Ace's long-running sci-fantasy JRPG series that opens strong and, by wide reviewer consensus, loses momentum in its second half -- while a PC-specific performance regression from a since-abandoned patch keeps showing up in reviews years later.

6.5 / 10

Reviewed

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Storyteller

An Annapurna-published puzzle game where you arrange character and setting panels to build stories matching a given prompt, praised almost unanimously for its clever, genuinely creative core mechanic — criticized at launch by a strikingly consistent share of reviewers for being far too short for its asking price, a complaint the developer answered six months later with a substantial free content update.

6.5 / 10

Reviewed

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Suitcase Stories

Suitcase Stories is a short, narrative-driven object-packing puzzle game from Brazilian studio Creative Hand in which you fit cherished mementos into suitcases across seven chapters of a life, and this review's small sample finds a genuinely cozy, honestly-scoped experience whose early achievement-sync and performance issues the small team has been actively patching since launch.

6.5 / 10

Reviewed

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SUNLESS SEA

A Gothic, Lovecraft-adjacent nautical roguelike set beneath a subterranean sea, Very Positive across nearly 5,700 reviews for genuinely exceptional prose and world-building — undercut by an extremely consistent complaint that the actual sailing and economy gameplay is slow, repetitive filler between story beats, alongside a specific, long-unaddressed font legibility bug and reported ongoing crash issues.

6.5 / 10

Reviewed

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Tales of Berseria

A JRPG built around Velvet, one of the series' most distinctive and morally complicated protagonists, Very Positive across more than 14,000 reviews for its writing and cast — undercut by a remarkably consistent complaint that the combat and pacing underneath that story never matches its quality.

6.5 / 10

Reviewed

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Tales of Kenzera: ZAU

A Metroidvania-flavoured platformer about a shaman bargaining with the God of Death to bring his father's spirit back, built around switching between a melee Sun mask and a ranged Moon mask — praised by critics for its story and presentation, but met on Steam by a smaller, more linear game than its own marketing promised and a launch clouded by controversy that had little to do with combat at all.

6.5 / 10

Reviewed

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The Apothecary of Trubiz

Developer kinjo, working with Image Labo, delivers a compact fictional-language deciphering puzzle game about brewing medicine for a provincial town's patients from an undeciphered grimoire, earning strong, specific praise for its cozy deduction loop from a Very Positive review base, tempered by a repeated complaint about unfair logical leaps in its late puzzles and thin content once its multiple endings are exhausted.

6.5 / 10

Reviewed

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The Berlin Apartment

Blue Backpack, the Cologne studio formerly known for Trüberbrook and Constance, tells a century of German history through the residents of a single Berlin flat, and while its art direction, voice acting and individual vignettes earn real praise, a specific and detailed share of players argue the short runtime, uneven chapter quality and rough interaction design leave the ambitious anthology structure undercooked.

6.5 / 10

Reviewed

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The Forgotten City

A time-loop mystery RPG expanded from an award-winning Skyrim mod into a full standalone release, Overwhelmingly Positive across more than 7,300 reviews for its ambitious premise and dialogue-driven investigation — undercut by a consistent backlash against its hype, thin walking-sim gameplay dressed as an RPG, dated production values, and a widely criticised "canon" ending that many reviewers feel undercuts the story it spent hours building.

6.5 / 10

Reviewed

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The Great Ace Attorney Chronicles

A two-game courtroom mystery visual novel from Capcom set in Victorian-era Japan and England, Very Positive across more than 3,300 reviews for its presentation and music — undercut by an extremely consistent complaint about excessive padding and forced animation delays with no modern skip options, a well-corroborated complaint about trivialised puzzle difficulty, and PC-specific technical bugs this review confirmed have gone unpatched.

6.5 / 10

Reviewed

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The Invincible

A retro-futurist "Firewatch in space" walking sim adapting Stanislaw Lem's hard-sci-fi novel, praised almost unanimously for its atmosphere, voice acting and philosophical depth — undercut by consistently, sharply criticized traversal that the developer has openly admitted has real design limits, and an ending a substantial share of reviewers describe as abrupt to the point of feeling unfinished.

6.5 / 10

Reviewed

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The Iron and the Oath

A choice-driven interactive fiction RPG told entirely through the pages of a turning book, following Karl von Aiden across five chapters, three routes and six ways to die — from a Chinese solo-scale studio, with AI-assisted CG art and full dual-language narration, and so far a launch nobody has reviewed.

6.5 / 10

Reviewed

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