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Narrative reviews

995 Narrative games reviewed and scored, best first.

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995 reviews

Necrobarista

A cinematic, 3D-rendered visual novel about a Melbourne cafe where the dead get one last night among the living — gorgeous and well-scored, but built with zero player agency in a genre that usually offers at least the illusion of choice, and paced slowly enough that many of its own players never see it through to the end.

6.5 / 10

Reviewed

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Neo Cab

A well-written cyberpunk rideshare narrative game whose central emotion-tracking mechanic is meant to make choice feel human and consequential — but which a large, detailed share of its own players say does the opposite, locking out exactly the responses they want at the moments that matter most.

6.5 / 10

Reviewed

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NetDive

A NZ$4.49 action-incremental "shapes game" about an AI learning what makes a human human, praised for a genuinely affecting late-game story delivered through text logs and an easily-missed epilogue, but flagged by one detailed reviewer for a specific piece of in-game archive text they argue trivializes real-world war by comparing it to a technical error.

6.5 / 10

Reviewed

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NORSE: Oath of Blood

An XCOM-style Viking tactics RPG with genuinely praised writing that launched in a technical state its own reviewers compared to Early Access — and has spent the months since visibly recovering as negative-review volume collapsed following a string of patches.

6.5 / 10

Reviewed

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One-Eyed Likho review

Morteshka's first-person Slavic folk-horror walking sim sends a smith into a match-lit fever dream of fairy tales in search of evil, earning a "Very Positive" score for its striking monochrome art and voice acting, tempered by shallow puzzles and a very short runtime.

6.5 / 10

Reviewed

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Pathologic 2

A surreal, deliberately punishing survival-horror narrative following a doctor's twelve days fighting a mysterious plague, Very Positive across more than 4,600 reviews for genuinely singular atmosphere and storytelling — undercut by widely reported severe performance problems, and by a specific, verifiable fact that two of the three originally planned character routes were spun off into a separate, later-released paid game rather than delivered as part of this one.

6.5 / 10

Reviewed

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PatriotMemoirs

A live-action interactive drama about a double-agent infiltrating a collaborationist spy agency in Japanese-occupied Shanghai in 1939, built on genuine branching and a day-cycle resource system, undercut by a narrative its own dedicated audience says leans far harder into romance than the espionage thriller it was sold as.

6.5 / 10

Reviewed

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Penance Review

A Rhythm-Driven Pilgrimage Through Guilt and Faith Penance casts you as Elías, a monk sent on a pilgrimage to uncover the truth behind his mentor Severinus's death, purifying f

6.5 / 10

Reviewed

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Persona 5 Tactica

The Phantom Thieves trade the Metaverse for a grid-based tactics spin-off, carrying over Baton Pass and weakness-exploiting combat into cover-based skirmishes. Sharp presentation and a near-unanimously praised soundtrack sit on top of a short campaign that most of its own reviewers say is priced for a much longer game.

6.5 / 10

Reviewed

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Possessor(s)

Hyper Light Drifter developer Heart Machine, published by Devolver Digital, delivers a metroidvania about a college student and the demon sharing her body, earning near-unanimous, specific praise for its art direction, soundtrack and emotionally charged writing from a Mostly Positive review base, tempered by a genuinely divided and heavily repeated complaint that its combat, traversal and technical polish fall well short of the studio's earlier work.

6.5 / 10

Reviewed

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Quarantine Zone: The Last Check

A genuinely sharp Papers, Please-style checkpoint sim set during a zombie outbreak, undermined by widely and repeatedly corroborated launch bugs and softlocks that reviewers say persisted for months, a short campaign reviewers describe as poor value, and a specific, strongly disliked post-launch direction of unremovable streamer and franchise cameo content.

6.5 / 10

Reviewed

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Regalia: Of Men and Monarchs

A Kickstarter-funded tactical RPG that blends turn-based combat, kingdom management and a visual-novel-style social system, praised almost everywhere for its writing and cast -- and dragged down consistently, across nearly a decade of reviews, by crashes, harsh save limitations and RNG that a meaningful share of players call broken rather than merely unlucky.

6.5 / 10

Reviewed

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Reverse T-gotchi

A first-person psychological horror game that flips the Tamagotchi premise so the player is the pet, earning a small but unanimously positive launch reception for its striking concept and genuine scares, tempered by one reviewer's honest note that the localisation feels rough.

6.5 / 10

Reviewed

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Rise of the Ronin

Team Ninja's first open-world game drops a customisable swordfighter into the political chaos of 1860s Japan with combat critics and players agree is excellent, wrapped in a formulaic open world and a faction story that loses its grip in the second half — and, a year later, arrived on PC in a state so badly optimised that its own Steam review base talks about little else.

6.5 / 10

Reviewed

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RoboCop: Rogue City

A faithful, genuinely loved power-fantasy shooter that nails what fans wanted from a RoboCop game, undermined by a chronic crash-and-corrupted-save problem that hasn't faded with age the way launch bugs usually do, compounded by publisher Nacon's real 2026 insolvency filing.

6.5 / 10

Reviewed

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Rooster Review

A Zodiac Sent Back in Time to Learn Some Manners Rooster opens on a premise that's equal parts folklore and sitcom setup: the twelve animals of the Chinese Zodiac gather for th

6.5 / 10

Reviewed

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Rue Valley

Developer Emotion Spark Studio, published by Owlcat Games, delivers a narrative adventure about a man trapped in a time loop confronting depression, loss and a colourful cast of townsfolk, earning specific praise for its writing, art and unusually serious treatment of mental health from a Mostly Positive review base, tempered by a dominant, heavily repeated complaint that its marketing overpromised meaningful choice and that its structure grows increasingly linear and repetitive in its back half.

6.5 / 10

Reviewed

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Rune Factory 5

The farming-RPG series' first fully 3D entry, loved by a devoted fanbase logging hundreds of hours -- while a wide, well-documented share of reviewers, including many of its own biggest fans, argue the jump to 3D cost the series more than it gained.

6.5 / 10

Reviewed

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Scarlet Deer Inn Review: A Hand-Embroidered Dark Fairy Tale With a Rough Second Act

Attu Games' debut is one of the most visually distinctive indies of the year — every character sprite is literally embroidered by hand — wrapped around a Slavic folk-horror story about a mother searching for her missing children. The presentation is close to flawless; the platforming, torch-lit cave sections, and launch-week bugs are where it stumbles.

6.5 / 10

Reviewed

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