Key art for RoboCop: Rogue City

Game review

RoboCop: Rogue City

6.5 / 10

Developer
Teyon
Publisher
Nacon
Released
2 November 2023
Platforms
Windows, macOS
Genre
Action RPG
Monetisation
One-time purchase, standalone follow-up expansion sold separately
Players
Single-player only

The short version

RoboCop: Rogue City is Teyon's licensed action RPG, published by Nacon, casting the player as Alex Murphy patrolling a decaying Old Detroit with bullet-tanking durability, a slow, deliberate walk and a skill tree governing how much of his humanity he keeps. Released 2 November 2023, it holds 36,479 Steam reviews at Very Positive, roughly 87.1%, with its most recent 100 English reviews running somewhat softer at 83%. This review's read of a substantial share of both samples finds genuine, specific fan affection for how faithfully it captures the character and power fantasy, set against a chronic technical problem — crashes and corrupted saves tied to an unreliable checkpoint system — that shows no sign of fading with age the way most launch bugs do, and a real, dateable financial crisis at publisher Nacon that raises fair questions about future support.

Biggest strengths

  • Combat captures the specific RoboCop power fantasy reviewers wanted, tanking bullets rather than taking cover, with several describing it as the most faithful adaptation of the character the medium has produced
  • The 80s Old Detroit setting and story are repeatedly credited as a loving, well-researched tribute to the source films rather than a generic licensed cash-in
  • A meaningful share of reviewers specifically praise experiencing a licensed shooter at launch without the game-breaking bugs the genre is often associated with, at least in its earliest reviews

Biggest weaknesses

  • Crashes and corrupted or lost saves are this review's single most dominant complaint, and unusually, the complaint has grown rather than faded over the years since launch, with recent reviewers reporting the same problem as those from 2023
  • The absence of reliable, frequent manual saves compounds the crash problem directly, with multiple reviewers describing losing hours of progress, including entire missions, to a single crash near a save point
  • A meaningful share of the negative sample describes padding — repetitive fetch-style tasks and extended walking sections — that dilute the moment-to-moment shooting reviewers otherwise praise

Who it's for: RoboCop fans and players who want a deliberate, tank-like power-fantasy shooter faithful to its 80s source material; less suited to anyone who can't tolerate real risk of lost progress from crashes and a limited manual-save system.

Our recommendation: A genuinely faithful, well-loved licensed shooter let down by a technical problem serious enough to cost hours of progress — worth playing for RoboCop fans, but save obsessively and go in aware the developer's continued support is now a real question mark.

6.5 / 10

Introduction

RoboCop: Rogue City puts the player behind Alex Murphy's visor, patrolling a decaying, crime-ridden Old Detroit with a body built to tank bullets rather than dodge them, a skill tree governing how much humanity he retains, and a story woven closely into the original films' world. Developed by Teyon and published by Nacon, it released 2 November 2023 for NZ$65.99. Over three years on, it holds 36,479 Steam reviews sitting at Very Positive, roughly 87.1%, with recent sentiment running somewhat softer at 83% across its most recent 100 English reviews. This review reads a substantial share of both the negative and positive samples, and finds a game whose fans are genuinely, specifically enthusiastic about what it gets right, set against a technical problem serious and persistent enough to be this review's central finding.

A power fantasy reviewers say finally does the character justice

Start with what draws the clearest, most specific praise: RoboCop: Rogue City captures the specific feeling of playing as Murphy in a way reviewers repeatedly credit as overdue. Rather than the cover-based shooting most licensed action games default to, Murphy tanks incoming fire and simply walks forward — one popular positive review summarises it as "in RoboCop, YOU are the cover" — and reviewers describe that inversion as the single thing that makes the game feel true to the character rather than a generic shooter wearing his armour. The 80s Old Detroit setting draws matching praise as a loving, well-researched tribute to the source films, and several long-time fans specifically call this the best RoboCop game the medium is ever likely to produce. The skill tree — tracking how much of Murphy's humanity and range of ability develops as the story progresses — gives the RPG-lite progression a genuine thematic tie to the character rather than existing as generic stat growth bolted onto a licensed shooter.

A crash-and-save problem that hasn't faded with time

Set against that praise, this review's sample surfaces a technical complaint dominant enough to reshape the whole verdict: crashes and corrupted or lost saves. What makes this worth reporting carefully is the shape of the pattern rather than just its frequency — this is exactly the kind of problem that normally clusters at launch and fades as patches land, and this review's sample shows the opposite. Year-by-year, the complaint doesn't taper off; recent reviewers in 2025 and 2026 describe the identical problem reviewers were reporting in November 2023, several explicitly noting they'd expected it to be long fixed by now. The underlying mechanism compounds the damage directly: Rogue City relies on a limited, unreliable checkpoint system rather than frequent manual saves, so a crash near — but before — a save point can cost a player hours of progress, with more than one reviewer describing having to replay entire missions after a corrupted save on returning to the game the next day. This isn't a handful of unlucky configurations; it's this review's most-repeated complaint by a wide margin, spanning the game's entire review history rather than clustering at launch the way technical complaints normally do.

A padding complaint worth noting alongside the technical one

Separate from crashes, a meaningful share of the negative sample raises a second, smaller complaint: extended walking sections and repetitive, fetch-style side content that dilute the moment-to-moment shooting reviewers otherwise praise. It's a real pattern in the sample, though considerably less dominant than the technical problems, and it reads as the kind of pacing criticism that would matter far more if the crash issue weren't the more urgent concern for most buyers.

A publisher in genuine financial trouble

Beyond the game itself, there's a real, dateable piece of context worth including for anyone weighing a purchase today: Nacon, RoboCop: Rogue City's publisher, filed for insolvency on 25 February 2026, following a bond-loan default triggered by its majority shareholder, Bigben Interactive. Several of the company's internal studios subsequently filed for insolvency proceedings of their own in the following weeks. This review can't predict what that means specifically for Rogue City's ongoing technical support, and won't speculate beyond the documented facts — but given how central the unresolved crash and save problems are to this game's reputation, a buyer deciding today is entitled to know that the publisher behind any future fix is currently in real financial distress.

Final Verdict

RoboCop: Rogue City earns genuine, specific fan affection for doing something licensed shooters rarely manage: making the player feel like the exact character the film established, with a power-fantasy combat inversion and a setting reviewers describe as a loving tribute rather than a cash-in. What keeps this from a stronger recommendation is a crash-and-save problem this review's sample shows getting no better with age, compounded by real uncertainty around the publisher's capacity to keep supporting it. For RoboCop fans willing to save obsessively and accept the risk, there's a genuinely satisfying game here. For anyone who can't tolerate losing hours of progress to a crash, that risk should weigh heavily on the decision to buy at full price today.

Pros and cons

Pros

  • Combat captures the specific RoboCop power fantasy reviewers wanted, tanking bullets rather than taking cover, with several describing it as the most faithful adaptation of the character the medium has produced
  • The 80s Old Detroit setting and story are repeatedly credited as a loving, well-researched tribute to the source films rather than a generic licensed cash-in
  • A meaningful share of reviewers specifically praise experiencing a licensed shooter at launch without the game-breaking bugs the genre is often associated with, at least in its earliest reviews
  • Its skill tree, governing how much of Murphy's remaining humanity and abilities develop, gives the RPG-lite progression a thematic hook tied directly to the character rather than generic stat growth

Cons

  • Crashes and corrupted or lost saves are this review's single most dominant complaint, and unusually, the complaint has grown rather than faded over the years since launch, with recent reviewers reporting the same problem as those from 2023
  • The absence of reliable, frequent manual saves compounds the crash problem directly, with multiple reviewers describing losing hours of progress, including entire missions, to a single crash near a save point
  • A meaningful share of the negative sample describes padding — repetitive fetch-style tasks and extended walking sections — that dilute the moment-to-moment shooting reviewers otherwise praise
  • Publisher Nacon filed for insolvency in February 2026 following a bond-loan default by its majority shareholder, a real, documented financial crisis that raises fair questions about whether the persistent technical issues will see further fixes

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 7.5 / 10
  • Progression 6 / 10
  • Performance 4 / 10
  • Value 6.5 / 10
  • Originality 6 / 10
  • Story 6.5 / 10