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Co-op & Multiplayer reviews

1035 Co-op & Multiplayer games reviewed and scored, best first.

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1035 reviews

Idle Knight

An idle RPG that swaps the genre's usual real-time clock for something stranger — your knight levels up from the mouse clicks and keystrokes you make in other programs entirely.

6.5 / 10

Reviewed

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IdleOn - The Incremental MMO

A sprawling free-to-play idle RPG that spent 4.5 years in Early Access building one of the genre's biggest, most devoted communities -- and, by its own veteran players' account, spent the last two of those years testing exactly how much monetisation that community would tolerate.

6.5 / 10

Reviewed

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Illyriad - Grand Strategy MMO

A fifteen-year-old browser empire-builder that finally came to Steam in 2017 and went fully free-to-play in 2021 — Illyriad's 400+ technologies and player-run economy reward the kind of patience most modern strategy games no longer ask for, but its Steam premium account duplicates what the original site gives away, and "Grand Strategy MMO" undersells just how much of this is Tribal Wars with a research tree bolted on.

6.5 / 10

Reviewed

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Insurgency: Sandstorm

A tense, punishing tactical shooter with genuinely excellent gunplay, now navigating the real aftermath of its developer's confirmed 2023 layoffs and subsequent ownership changes — a corporate instability story its own players have watched unfold in real time.

6.5 / 10

Reviewed

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Iron Harvest

A gorgeous dieselpunk RTS built on Company of Heroes mechanics, weighed down at launch by buggy campaign missions and a confusing edition structure — and shadowed years later by multiplayer servers quietly switched off and Kickstarter backers still reporting unfulfilled pledges.

6.5 / 10

Reviewed

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Island Beekeeper

Raise bees on floating islands, crossbreed them for traits, and rebuild a supply of honey for a dying Earth. A lovely, meditative idea shipped without an Early Access label straight into a week of blocking bugs — and patched fast enough that its Steam rating has been climbing ever since.

6.5 / 10

Reviewed

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Keep Keepers

A genuinely inspired mashup of PlateUp!'s frantic real-time chaos and tower defense's cannon-and-ammunition strategy — beloved by the players who found it, undercut by severe multiplayer lag and specific reproducible bugs, and confirmed abandoned by its developer roughly seven months after launch in favour of a new project.

6.5 / 10

Reviewed

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Lords of the Fallen

A souls-like that launched broken and clawed its way to "Mostly Positive" through two years of relentless post-launch support — only to reopen the wound in 2026 by bolting on kernel-level anti-cheat that a fresh wave of reviewers say they can no longer trust.

6.5 / 10

Reviewed

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Marathon

Bungie's return to its own oldest franchise reimagines Marathon as a stylish PvP extraction shooter, and this review's sample confirms the studio's signature gunplay, art direction, and sound design land as strongly as ever, set against a serious, sustained complaint that the game's hardcore, trios-focused design and total exclusion of Linux/Steam Deck players via BattlEye have limited its audience.

6.5 / 10

Reviewed

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MARVEL Cosmic Invasion

Tribute Games and Dotemu, the team behind the acclaimed TMNT: Shredder's Revenge, bring their signature pixel-art beat-'em-up style to fifteen Marvel heroes fighting the Annihilation Wave — top-tier production values wrapped around a campaign one 100%-completionist clocks at 2.3 hours, short enough that a large share of the game's own admirers explicitly warn against buying at full price.

6.5 / 10

Reviewed

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MARVEL SNAP

The best-designed digital card game in years, attached to an acquisition economy where the complaint isn't that you can pay to win — it's that you can't reliably pay to get the card you want at all.

6.5 / 10

Reviewed

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MARVEL Tōkon: Fighting Souls

Arc System Works built a 4v4 Marvel tag-team fighter that reviewers who can actually run it are calling one of the best fighting games in years. Sony built the PC release around it, and that release blocks Linux and Steam Deck outright, requires a PSN account, and runs multiple redundant background services that are still eating performance a week after launch.

6.5 / 10

Reviewed

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Megaloot

A roguelite that turns inventory management from a chore between fights into the fight itself — and a look at whether a design built entirely around loot-shuffling has held up through more than a year of patches that keep rewriting its own rules.

6.5 / 10

Reviewed

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Megastore: Tidy Up Together

A genuinely satisfying, varied cozy sorting sim spanning three increasingly large stores, widely praised for smart auto-sort quality-of-life and real item variety, undercut by heavy asset reuse from genre rival Supermarket Chaos in its later levels, reported autosave and save-corruption bugs, buggy shelf placement, and slow skill progression that doesn't carry between stages.

6.5 / 10

Reviewed

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Meowgic Review: The Funniest Co-op Party Trick of the Year, Over Almost Too Soon

Lazy Turtle Games' voice-controlled cat-wizard adventure turns shouting into a microphone into the whole game — and for a couch or Discord group of friends, that gimmick lands harder than almost anything else released this year. It's just a shame the actual content runs out in an evening.

6.5 / 10

Reviewed

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Microsoft Flight Simulator

A genuine technical marvel that recreates the entire Earth in staggering, mesmerizing detail — sold on Steam behind a mandatory external-launcher download that reviewers have documented, consistently and specifically, running out Steam's refund window since launch day in 2020.

6.5 / 10

Reviewed

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MineGeon: Renegades

A co-op sci-fi bullet-hell roguelite wearing its Enter the Gungeon and Risk of Rain 2 influences openly, launched days before this review with striking pixel art and a genuinely addictive "one more run" loop for a lot of early players — undercut by real, specific launch-week problems including slow pacing, unclear item descriptions, and a co-op experience-sharing bug players describe as making solo-focused group runs "unplayable" until fixed.

6.5 / 10

Reviewed

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Mirthwood

A medieval-fantasy blend of Stardew Valley farming and open-world RPG adventuring, built by a two-person team, whose beautiful art and genuine ambition were badly let down by a "1.0" launch that its own most-upvoted reviews say played like early access — since substantially redeemed by almost two years of continuous free updates.

6.5 / 10

Reviewed

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MONOWAVE Review

Four Emotions, One Small Spirit, and a Withering Tree MONOWAVE casts the player as Mono, a newborn guardian spirit born to protect four scattered Emotions, Anger, Anxiety, Happines

6.5 / 10

Reviewed

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Mushroom Simulator Co-op

A tiny, chaotic co-op party game from Nimble Starship where you play a mushroom growing by yelling into your microphone while dodging worms and a basket-wielding forager, Very Positive across 115 reviews for its short, funny sessions with friends — held back by a genuine microphone-calibration bug that leaves some players unable to progress.

6.5 / 10

Reviewed

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