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Games released in 2026

3102 games released in 2026 and reviewed here, best first.

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3102 reviews

Shapes of Memory: Jigsaw Puzzle

Shapes of Memory is a timer-free jigsaw puzzle spin-off set in the Suitcase Stories universe, turning that game's hand-illustrated art into classic 48-to-432-piece puzzles, and this review's sample — thin in English text but corroborated by a forgiving achievement curve and a visibly responsive small studio — finds a well-scoped, genuinely relaxing niche release doing exactly what it promises.

6.5 / 10

Reviewed

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Shardstorm Review

Seven Sins, One Wanderer, Endless Waves Shardstorm is a $4.99 top-down horde-survivor ARPG that slots itself firmly into the Vampire Survivors-inspired genre while dressing the for

6.5 / 10

Reviewed

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SHOCKFACE Review

The Job Interview From Hell, Literally SHOCKFACE is a $6.99 indie survival horror game from developers adrenak and approximi that commits fully to a specific, beloved throwback: 90

6.5 / 10

Reviewed

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ShoreTiles

A genuinely excellent, Dorfromantik-inspired daytime tile-placement builder wrapped around a Lovecraftian night-time tower-defense mode reviewers consistently describe as rough, unbalanced and unwieldy by comparison, redeemed somewhat by an actively responsive developer already patching based on player feedback.

6.5 / 10

Reviewed

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Silliards Review

A Free Billiards Puzzle Game About Reaching Enlightenment Silliards is a free 3D physics puzzle game from solo developer Soup Mode LLC, released on Steam on May 7, 2026 with a clea

6.5 / 10

Reviewed

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SILVARN Review

A Solo Dev's Chainsaw-Chase Horror Through An Elevator That Goes Nowhere Good SILVARN, from solo developer and publisher Etnabyte Games, released on Steam on June 12, 2026, at

6.5 / 10

Reviewed

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Slot or Not

A deckbuilding roguelike from a small team that fuses Slay the Spire-style item runs with a slot machine as its core combat mechanic, casting players as gun-toting bunny gamblers fighting through five acts, Very Positive across 57 English reviews for its genuinely novel hook and charming presentation — with a widely repeated complaint that a compelling three-hour campaign offers little reason to replay it.

6.5 / 10

Reviewed

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Smash it Wild: Tactical Volleyball Roguelike

A genuinely novel tactical-roguelike hybrid of volleyball and dodgeball from Goblinz Studio, whose confirmed weakness — most players see everything the game offers within 10-12 hours — is the same complaint from its warmest fans and its refund requests alike.

6.5 / 10

Reviewed

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Solasta II

Tactical Adventures' sequel moves to Unreal Engine 5 and the newly revised SRD 5.2 ruleset, and its Early Access build proves the tactics still work — while making clear that a buyer today is paying full price for roughly ten hours of a much longer game still being built.

6.5 / 10

Reviewed

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Solnest

A hand-drawn hidden object game built entirely around cats Solnest is a relaxing hidden-object game from Gallic Entertainment that scatters over 700 cats across 11 hand-drawn, sola

6.5 / 10

Reviewed

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Soulmask

A survival game where you recruit tribespeople who keep working while you're logged out — a genuinely original idea, attached to a 1.0 launch so rough the developers published a public 90-day plan to fix it.

6.5 / 10

Reviewed

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Soulreign Review

A Solo-Developed Soul Collector in the Backpack Battles Lineage Soulreign entered Early Access on August 1, 2026, and graduated to a full 1.0 release less than a month later on Aug

6.5 / 10

Reviewed

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Souls Inferno Review

A Grindy, Souls-Lite Incremental Dungeon Crawler Souls Inferno drops the player into a cursed realm to fight through demonic knights and collect souls, building a character across

6.5 / 10

Reviewed

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Spibee

A charming, genuinely creative co-op puzzle-platformer with hand-drawn art and skill-based teamwork, badly undercut by punishing checkpoint scarcity in its back half.

6.5 / 10

Reviewed

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Spin Royale

A slot-machine idle progression game from Family Devs, unanimously Positive across a small English review sample for its unobtrusive desktop-companion format and smooth achievement curve, tempered by this review's own honest read of its uncritical, low-detail review base.

6.5 / 10

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STAMPED

A psychological-horror bureaucracy sim that asks you to cross-check contradictory paperwork against a company terminal and stamp APPROVED or REJECTED — Papers, Please's mechanic wearing a haunted-office coat, from a developer who shipped two other small horror games the same fortnight.

6.5 / 10

Reviewed

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Starforged Legacy

A bullet-heaven space shoot-'em-up roguelite that nails its short, arcade-tight core loop and build variety, but is held back in its early Early Access state by rigid mandatory time limits and controller UI bugs that several reviewers say actively fight the fun.

6.5 / 10

Reviewed

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Starvester

A solo-developed space factory incremental with a five-hour campaign and a clean ending instead of an endless ladder. The idea is refreshing; the execution runs out of steam exactly when the prestige system should be taking over.

6.5 / 10

Reviewed

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