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Games released in 2016

89 games released in 2016 and reviewed here, best first.

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89 reviews

Zombasite

Soldak Entertainment's zombie-apocalypse ARPG combines the "living world" monster-agenda simulation from Din's Curse and Depths of Peril with a permanent, traveling clan — beloved by longtime series fans for its systemic depth, but met with an exceptionally detailed, credible fairness critique from an equally devoted veteran fan.

6 / 10

Reviewed

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Glitchcon

A Galcon-style real-time territory game built for js13k 2016 — drag a fleet from one planet to another to invade it, watch the glitch aesthetic do its thing, and try to conquer the map. The touch controls genuinely work; nothing in the game ever tells you that.

5.5 / 10

Reviewed

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Hero Wars: Alliance

The mobile half of a decade-old hero-collector empire, reviewed under the name it actually ships with today — a competent auto-battler with a genuinely flexible manual/auto combat switch, buried under the industry's most notorious ad campaign and a monetisation stack that never really lets up.

5.5 / 10

Reviewed

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Tree of Savior

A decade-old free-to-play MMORPG with an extraordinarily dedicated hardcore playerbase — reviewers with 2,000, 3,000, even 4,000 hours logged — and a 2026 sentiment collapse tied to a specific new complaint: classes that used to be earned through play are now gated behind gacha.

5.5 / 10

Reviewed

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Zombidle

Berzerk Studio's villain-side clicker put you in charge of a Necromancer razing a fantasy kingdom instead of the other way around, and its gross-out humour and monster art still land. What doesn't hold up in 2026 is everything else — the studio confirmed six years ago that Zombidle would never be updated again, and Google Play has since dropped it.

5.5 / 10

Reviewed

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Dungeon Rushers

A turn-based dungeon crawler with a genuinely likeable early-FF feel and a dungeon-building PvP layer, sold on Steam at roughly three times its Android price for what several reviewers say is the exact same touch-scaled interface, still bearing oversized mobile-style buttons on a PC screen.

5 / 10

Reviewed

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Hero Wars: Dominion Era

The browser half of the Hero Wars split — the same hero collector as the mobile app, but with more systems, an older audience, and a payment rail that hands nothing to Apple or Google. It is the most transparently commercial version of one of the most commercial games in the genre, and it is also, on the merits, the better-built one.

5 / 10

Reviewed

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Insanity Clicker

PlayFlock's free asylum-horror clicker still has real atmosphere and a genuinely distinct art direction, but its own player base has spent a decade reporting the exact same progression wall around level 2000, and nobody at the studio has touched it since 2020.

5 / 10

Reviewed

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Sort the Court!

A beloved, critically adored kingdom-management decree game — genuinely charming, by all evidence a great little game — that simply does not respond to touch at all on the only build this shelf has any right to host, because the developer's actual touch-ready version is under an exclusive commercial licence with Poki.

4.5 / 10

Reviewed

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Clicker Guild

A free idle clicker whose distinguishing hook — randomly generated loot for a roster of heroes — is undermined by offline-earning bugs and a UI that stops registering clicks under load, problems that have gone unpatched since a developer post-launch silence multiple independent reviewers date to within days of release.

4 / 10

Reviewed

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Horror in the Asylum

A cheap first-person horror game with a couple of genuinely effective jump scares, sunk by a punishing, checkpoint-free trial-and-error structure and widely repeated accusations of being an asset-flip built from stock assets rather than an original production.

3.7 / 10

Reviewed

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Ninja Stealth

A basic but originally decent Flash-style stealth puzzler, now overwhelmingly defined by the developer's later addition of roughly 5,000 near-meaningless achievements — a widely condemned "achievement spam" update that reviewers say buried the actual game underneath it.

3.6 / 10

Reviewed

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Haunted Hotel

The rough, dated first entry in a long-running hidden-object franchise, with a genuinely interesting premise buried under low-resolution graphics, unremovable text, and repetitive puzzle design that reviewers consistently say hasn't aged well.

3.4 / 10

Reviewed

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Ragnarok Clicker

A competent Clicker Heroes clone wearing a Ragnarok Online skin, undone by the one thing an idle game can't survive — its own developer switching the servers off and quietly delisting it, while the store page still advertises the guild multiplayer that stopped working in 2019.

3 / 10

Reviewed

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Shop Heroes

A free-to-play shop-management RPG that ran on Steam for six years, was Mostly Positive the whole time, and then simply stopped existing — servers shut down in 2022, delisted from sale, quietly replaced by a mobile sequel. There is no version of this game you can buy or play today.

3 / 10

Reviewed

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