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Strategy reviews

1335 Strategy games reviewed and scored, best first.

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1335 reviews

Othercide

A striking black-white-and-blood-red tactical roguelite that reviewers near-unanimously call one of the best-looking games in the genre, undercut by a widely repeated complaint that its boss encounters and checkpoint placement cross from punishing into unfair.

6.5 / 10

Reviewed

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Outhold

A tight, well-liked tower-defense incremental whose deep upgrade tree turns out, according to a remarkably consistent chorus of its own reviewers, to be less about creative build freedom and more about puzzling out the one specific combination each of its ten levels actually demands.

6.5 / 10

Reviewed

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Out of Ore

A genuinely satisfying Klondike gold-rush mining tycoon sim from a studio whose previous Early Access title was abandoned and delisted — a history that shadows this one every time a years-old bug resurfaces or a new paid DLC lands on what a chunk of the audience still calls beta.

6.5 / 10

Reviewed

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Pandora's Toybox

A roguelite god-simulator from BetaLab pitting pantheons including Greek, Egyptian, Norse, Mayan, Taoist, and Christian faiths against each other over a procedurally generated pixel world, Positive across a small sample of English reviews for its Populous-and-Black-and-White-flavoured depth, with a fair complaint about Chinese-only voice acting despite English text support.

6.5 / 10

Reviewed

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Payday 2

Overkill's four-player cooperative heist shooter remains a genuinely beloved, still-active classic more than a decade on, but its reputation is inseparable from one of gaming's longest-running monetization sagas — a 2015 microtransaction backlash, a partial walkback, and a fresh 2025 subscription and DLC price-hike controversy that reviewers say has burned through much of the goodwill the earlier reversal earned back.

6.5 / 10

Reviewed

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Persona 5 Tactica

The Phantom Thieves trade the Metaverse for a grid-based tactics spin-off, carrying over Baton Pass and weakness-exploiting combat into cover-based skirmishes. Sharp presentation and a near-unanimously praised soundtrack sit on top of a short campaign that most of its own reviewers say is priced for a much longer game.

6.5 / 10

Reviewed

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Planetiles

A well-made, press-praised fusion of Dorfromantik's calm tile-placing and Tetris's spatial pressure, backed by a developer who delivered every update on its promised free roadmap, let down for a real minority of players by a lack of hook to keep coming back.

6.5 / 10

Reviewed

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Politiks: Satirical Roguelite Deckbuilder

A solo-developer Early Access roguelite deckbuilder that casts you as a corrupt politician climbing from community leader to world leader, with fast five-to-ten-minute campaigns, a satirical Bloc-management system and cross-run meta-progression — reviewed here on a genuinely tiny early sample, but every one of the reviews it does have recommends it.

6.5 / 10

Reviewed

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Pyrene

A card-on-a-board roguelike dungeon-crawler where you navigate a grid of monsters and loot rather than a traditional hand of cards, earning passionate comparisons to Slay the Spire from genre veterans, while an equally substantial portion of the same audience describes real, specific balance problems that can make an entire run's outcome hinge on its opening minutes.

6.5 / 10

Reviewed

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Quarantine Zone: The Last Check

A genuinely sharp Papers, Please-style checkpoint sim set during a zombie outbreak, undermined by widely and repeatedly corroborated launch bugs and softlocks that reviewers say persisted for months, a short campaign reviewers describe as poor value, and a specific, strongly disliked post-launch direction of unremovable streamer and franchise cameo content.

6.5 / 10

Reviewed

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RACCOIN: Coin Pusher Roguelike

A charming coin-pusher-arcade roguelike deckbuilder whose single most-upvoted review isn't about the gameplay at all — a detailed technical audit documenting telemetry that fired before the opt-in screen and persisted after opt-out, which the publisher patched out only after the report went public — sitting alongside a separate, more ordinary complaint that the concept is more satisfying to describe than to actually play.

6.5 / 10

Reviewed

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Ready or Not

A tense, tactically excellent SWAT shooter whose lifetime score is still recovering from a massive, well-documented 2025 review-bomb after the developer retroactively censored the PC version to match a new console release — recent sentiment suggests the wound is healing, but slowly.

6.5 / 10

Reviewed

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Redemption Reapers

A dark-fantasy SRPG that plays like Fire Emblem's positioning and team-attack system taken further, whose combat and soundtrack draw real praise from committed players — while a launch price its own reviewers called unjustifiable still shadows the game even after patches and a permanent, deep discount.

6.5 / 10

Reviewed

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Regalia: Of Men and Monarchs

A Kickstarter-funded tactical RPG that blends turn-based combat, kingdom management and a visual-novel-style social system, praised almost everywhere for its writing and cast -- and dragged down consistently, across nearly a decade of reviews, by crashes, harsh save limitations and RNG that a meaningful share of players call broken rather than merely unlucky.

6.5 / 10

Reviewed

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Relief

A Journey to the West-inspired roguelike deckbuilder with a stylized adult art style, praised by genre veterans for distinct, deeply-designed characters that hold up even after hundreds of hours in Slay the Spire, but held back by uneven character balance and a mature presentation that limits who it's appropriate to recommend it to.

6.5 / 10

Reviewed

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