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Simulation reviews

1729 Simulation games reviewed and scored, best first.

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1729 reviews

Private Military Manager: Tactical Auto Battler

A genuinely clever mercenary-management auto-battler that KRAFTON's studio partner abandoned just 73 days into Early Access, confirmed by the developer's own announcement rather than review-corpus rumour — leaving a 3-4 hour prologue standing in for the game it was going to be.

4.5 / 10

Reviewed

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Realpolitiks

Realpolitiks lets players lead any contemporary nation through diplomacy, war, and economic maneuvering on a real-world map. Its ambition earns credit for scope, but an unusually large, specific, and detailed body of reviewer criticism argues nearly every one of its systems — war, diplomacy, economy, difficulty balance — is broken or badly oversimplified.

4.5 / 10

Reviewed

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R.E.G.O

A free first-person psychological horror investigation game about a night watchman uncovering a dark mystery on an isolated São Paulo farm, praised by a minority for its atmosphere and investigation hook but dragged down for most reviewers by a lack of save points, missing translations, and broken interactions.

4.5 / 10

Reviewed

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Row Divers

A cheap, short incremental dungeon-diving shooter about descending endless rows of monsters to upgrade a bow, Row Divers earns a Very Positive score largely on the strength of its low price and a handful of hours' worth of number-climbing satisfaction, but a real, corroborated share of its review sample reports shallow, repetitive content, nonsensical progression balance, and a completion-blocking bug that leave the experience feeling closer to a rough prototype than a finished game.

4.5 / 10

Reviewed

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Rustbound Review

A Hopeful Premise for the Post-Apocalypse Rustbound asks players to rebuild rather than just survive: scavenge a forgotten ruin, turn it into a working settlement, and grow a shop-

4.5 / 10

Reviewed

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Slime Must Grow

A short, relaxing incremental game about absorbing everything on screen that some reviewers find genuinely charming, undercut by specific technical bugs including a severe memory leak and a broken idle mode, unclear upgrade mechanics, and one detailed reviewer's unverified suspicion that its visuals and balancing show signs of AI generation.

4.5 / 10

Reviewed

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Sort the Court!

A beloved, critically adored kingdom-management decree game — genuinely charming, by all evidence a great little game — that simply does not respond to touch at all on the only build this shelf has any right to host, because the developer's actual touch-ready version is under an exclusive commercial licence with Poki.

4.5 / 10

Reviewed

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SunnySide

An ambitious, Kickstarter-backed farming and life sim set in a "Persona meets Harvest Moon" Japanese countryside, whose beautiful open world and genuine ambition win real, patient defenders even as a large, consistent complaint argues it launched in an unfinished, severely underperforming state, and whose developers have since publicly confirmed they lost creative control before regaining it to pursue a promised overhaul.

4.5 / 10

Reviewed

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Supermarket Simulator: Idle Tycoon Clicker

A dirt-cheap, small-studio click-and-expand supermarket tycoon that borrows its name from a much bigger, unrelated hit — with a genuinely hooky core loop for the few who've reviewed it, undercut by a bug that reportedly blocks the last fifteen levels and a string of rough-edge complaints, from missing achievements to an un-renamed Unity default company ID.

4.5 / 10

Reviewed

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The Diner at the End of the Galaxy

General Interactive Co.'s The Diner at the End of the Galaxy blends restaurant management with intergalactic territory wars, entering Early Access on 18 November 2025 to a Mixed reception split between genuine praise for its retro pixel art and creative mode, and a heavily repeated, since-confirmed complaint that its developer studio has been struck off and the game effectively abandoned within months of launch.

4.5 / 10

Reviewed

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The Soul Collector 2 - Idle Game

A three-person GDevelop sequel about executing villagers and farming their souls, honest and unpretentious about what it is — but every one of its handful of Steam reviews so far is negative, and they converge on the same two complaints, an achievement curve that backs both up.

4.5 / 10

Reviewed

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The Three Kingdoms: Rebirth

A big-budget FMV interactive drama set in the Three Kingdoms era with genuinely praised production values and a large cast of branching romance and strategy paths, undermined by a machine-translated English localisation reviewers describe as frequently nonsensical, AI-generated dubbing in multiple languages, and an always-online requirement that has locked some buyers out of the game entirely.

4.5 / 10

Reviewed

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Tidehaven: Ale & Trade

A medieval tavern idle sim with a genuinely distinctive multitasking-friendly overlay mode, undermined by a missing core idle-genre feature (no offline progress), severe reported bugs including a UI hitbox misalignment that makes the settings menu unreachable, and a dated, cross-reviewer pattern suggesting the developer stopped supporting the game months ago.

4.5 / 10

Reviewed

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United Penguin Kingdom

A charming, approachable penguin city-builder whose core progression is gated behind a live leaderboard ranking against other players and a reputation stat that decays over time — a bizarre design choice for a single-player game that reviewers say locks out anyone who didn't start early, on a game the developer stopped updating in December 2024.

4.5 / 10

Reviewed

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Blacksmith Master

An Early Access medieval smithy management sim from the makers of Tavern Master, praised for a satisfying early and mid-game production loop but widely criticized for shallow late-game content, frustrating logistics micromanagement, and a lack of real challenge.

4.4 / 10

Reviewed

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Visiting Grandma

Visiting Grandma is a $3.89 short first-person psychological horror walking simulator continuing an established series, and this review's Positive sample (12 of 14 reviews) describes a modest, unscary but well-liked hour-long story let down by a handful of specific, unpolished bugs.

4.4 / 10

Reviewed

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[Chilla's Art] The Ghost Train | 幽霊列車

Even loyal fans of the prolific Chilla's Art horror catalogue widely call this one of the studio's weakest entries — a tedious back-and-forth walking simulator with a genuine progression-blocking bug and a sound-based puzzle with no accessibility option for deaf or hard-of-hearing players.

4.3 / 10

Reviewed

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