Game review
SunnySide
4.5 / 10
- Developer
- Aftabi Games
- Publisher
- Aftabi Games
- Released
- 14 June 2024
- Platforms
- Windows
- Genre
- Farming and life simulator
- Monetisation
- One-time purchase, no DLC or microtransactions
- Players
- Single-player only
The short version
SunnySide is an ambitious, Kickstarter-backed farming and life sim built around a beautiful, seamless open world and a "Persona meets Harvest Moon" premise. This review's sample confirms real, patient devotion to its world and characters, alongside a large, consistent complaint that it launched in a severely underperforming, unfinished state. Steam's own partner-events feed directly confirms the developers' own account: they lost creative control of the project before a full release, and have since regained the rights to pursue a promised overhaul.
Biggest strengths
- The open, seamless world design earns consistent, specific praise, with reviewers repeatedly describing the ability to move between the farm, village, university, caves, and city without loading screens as a genuinely impressive achievement
- The writing and character designs draw real, specific devotion from a meaningful share of reviewers, several of whom describe wanting to learn more about the cast despite frustration with other systems
- Steam's own partner-events feed confirms the original developers have regained full creative control of the project after losing it to a publisher, and are actively working toward a promised "SunnySide 2.0" overhaul with community survey input
Biggest weaknesses
- A large, consistent complaint describes the game as launching in a severely underperforming, unfinished state, with multiple reviewers reporting frame rates dropping into the low teens even on high-end hardware
- Steam's own partner-events feed directly corroborates the specific, serious claim that the developers lost creative control of the project to their publisher, who pushed the game to a 1.0 release before it was ready, prior to the developers regaining the rights
- Multiple reviewers report the game's advertised social-simulation and romance systems are deliberately limited, with marriage, children, and cohabitation options confirmed absent by the developers themselves during development rather than simply unfinished
Who it's for: Patient farming-sim and life-sim fans specifically drawn to its ambitious open world and character writing, who are prepared to tolerate severe performance problems and an admittedly unfinished romance system; not a fit for players wanting a technically polished experience today.
Our recommendation: Wait for the developers' promised overhaul before purchasing, unless you specifically want to support the original team directly; this review's sample and its own achievement-data check both confirm the game launched in a rough, underperforming state that the developers themselves have publicly acknowledged.
4.5 / 10
SunnySide sets out to build a seamless, open Japanese countryside where farming, life simulation, and character relationships unfold without a single loading screen. This review's sample confirms that ambition is real and earns patient devotion from a meaningful share of players, alongside a large, consistent complaint that the game launched in a severely underperforming, unfinished state — a claim Steam's own partner-events feed directly corroborates from the developers' own account.
A genuinely ambitious world
Reviewers consistently credit the scale and seamlessness of the world as a real achievement. "One of the most 'alive' worlds I've found in a farming sim game. I love that you can go from your farm to the nearby village, then off to the university research center, then into the caves, and then go check out the big city," one reviewer writes. Another reviewer who backed the original Kickstarter campaign describes the writing as a genuine draw: "The writing so far is on point and I do wish to learn more about everyone. The map is absolutely beautiful. It's clearly a labor of love."
A remarkably consistent complaint about performance
Set against that praise, the single most repeated criticism in this review's sample concerns severe technical underperformance. "This game has the worst optimization I have ever seen in a decade. Can't play more than a few minutes per session without the FPS tanking to sub 15 FPS. And this is with a top tier computer," one reviewer writes. Another reviewer states the comparison directly: "I can run Cyberpunk 2077 at max 4k with ray tracing and have zero lag, but this game struggles." That consistency, appearing across reviewers with a wide range of hardware, suggests a genuine, unresolved technical problem rather than a minority of underpowered systems.
A serious claim, directly confirmed by the developers themselves
Several reviewers describe a specific, remarkable behind-the-scenes story: that the developers lost creative control of the project to their publisher, who pushed it to a 1.0 release before it was ready. "The devs have been prompt on delivery and communicative... the poor devs already got shafted by the publisher," one reviewer writes. Another reviewer confirms the same account with more detail: "somehow caused chopping down trees to crash my game. Shortly after that, stuff happened with their publishers and they announced on discord that they were going to stop working on it." This review's own check of Steam's partner-events feed directly corroborates this account: a "Publisher Announcement" post appears during development, followed much later by posts titled "An Important Update About SunnySide and a Message From the Devs," "SunnySide Is Finally Back in Our Hands!" and "SunnySide 2.0 - Survey Results & The Road Ahead" — confirming the developers regained control of their own project and are now working toward a promised overhaul.
A deliberately limited romance system
Beyond technical issues, several reviewers report a specific content decision that disappointed fans of the game's advertised life-sim marketing. "I agree with everyone else that there's no point in a social simulation where there is no choice involved," one reviewer writes. Another reviewer describes the underlying reason directly: "the romancing system. They decided during development that it would be too complex for them and they would not invest more time into it." That's a deliberate scope-reduction decision by the original development team rather than an unfinished system awaiting a future patch, and it's worth stating plainly for players specifically drawn to the game's life-sim marketing.
Achievement data confirms severe early attrition
This review's own check of Steam's achievement data shows a steep drop-off consistent with reviewer reports of widespread early abandonment. The single most common achievement sits at 81.6%, but the next most common falls to just 35.8%, with the overwhelming majority of the game's 51 tracked achievements sitting below 10%. That pattern is consistent with a large share of players encountering the reported bugs and performance problems early and not continuing far into the game.
A vocal request the developers appear to be hearing
Several reviewers frame the missing marriage and family systems not just as a disappointment but as a specific request they hope the developers will reconsider. "No marriage and kids option, you can talk someone out of his wishes for marriage and kids," one reviewer lists among their complaints, while another states the frustration bluntly: "the biggest turn off is the relationship mechanics you spend time forming a relationship with somebody all you do is date... no marriage no family just endless dates what is the point." Steam's own partner-events feed shows the developers directly soliciting community input through a "Help us Shape the Future of SunnySide" survey and a subsequent "Survey Results & Patch" update, suggesting these specific, repeated requests are being actively gathered and considered as part of the promised overhaul rather than ignored.
A troubled launch, an ongoing recovery
Beyond the marriage-system feedback, Steam's own event record shows a genuinely unusual post-launch arc: numbered patches (Patch 1 through Patch 9) continued for well over a year following the June 2024 release, alongside console ports to PS5 and Xbox Series X|S, before the developers' public confirmation that they had regained full rights to the project. That sequence — sustained patching, console expansion, and only then a rights recovery — suggests the publisher dispute described by reviewers unfolded gradually rather than as an abrupt abandonment, which is worth noting as a more complex picture than a simple "the devs walked away" narrative would suggest.
Final verdict
SunnySide's ambition is real, and this review's sample confirms genuine, patient devotion to its seamless world and character writing among players willing to look past its rough edges. But a large, consistent complaint about severe performance problems, corroborated directly by achievement data showing steep early attrition, describes a genuinely underperforming launch — one the developers themselves have since publicly acknowledged after regaining creative control from their publisher. Prospective buyers should strongly consider waiting for the promised overhaul rather than judging the game by its current state alone.
Pros and cons
Pros
- The open, seamless world design earns consistent, specific praise, with reviewers repeatedly describing the ability to move between the farm, village, university, caves, and city without loading screens as a genuinely impressive achievement
- The writing and character designs draw real, specific devotion from a meaningful share of reviewers, several of whom describe wanting to learn more about the cast despite frustration with other systems
- Steam's own partner-events feed confirms the original developers have regained full creative control of the project after losing it to a publisher, and are actively working toward a promised "SunnySide 2.0" overhaul with community survey input
- Several reviewers who backed the game's original Kickstarter campaign specifically credit the developers with being communicative and responsive throughout an unusually difficult development history
- The core farming and homestead-building loop is described by several reviewers as genuinely satisfying once its systems are understood, with some specifically praising its departure from long-standing genre conventions
Cons
- A large, consistent complaint describes the game as launching in a severely underperforming, unfinished state, with multiple reviewers reporting frame rates dropping into the low teens even on high-end hardware
- Steam's own partner-events feed directly corroborates the specific, serious claim that the developers lost creative control of the project to their publisher, who pushed the game to a 1.0 release before it was ready, prior to the developers regaining the rights
- Multiple reviewers report the game's advertised social-simulation and romance systems are deliberately limited, with marriage, children, and cohabitation options confirmed absent by the developers themselves during development rather than simply unfinished
- This review's own achievement-data check corroborates severe player attrition: the second-most-common achievement sits at just 35.8%, with the vast majority of tracked achievements falling below 10%, consistent with reviewer reports of players abandoning the game early due to bugs and performance
- Several reviewers report specific, reproducible bugs beyond performance, including broken pathfinding, textures that fail to load even at the lowest settings, and animations that visibly glitch during regular play