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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

Snakecremental

A NZ$5.99 solo-developer hybrid that bolts a proper node-based skill tree onto Snake, making the run itself the resource loop rather than the thing an idle game politely ignores — checked against a 433-review corpus that agrees almost unanimously on where the game turns from clever to punishing.

6.5 / 10

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S.T.A.L.K.E.R. 2 Heart of Chornobyl

A visually stunning, atmospheric return to the Zone whose biggest problem is the one thing longtime fans wanted most — its signature "A-Life" living-world simulation shipped broken or absent, according to a majority of this review's negative sample, and persistent performance problems have outlasted more than a year of patches.

6.5 / 10

Reviewed

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STAMPED

A psychological-horror bureaucracy sim that asks you to cross-check contradictory paperwork against a company terminal and stamp APPROVED or REJECTED — Papers, Please's mechanic wearing a haunted-office coat, from a developer who shipped two other small horror games the same fortnight.

6.5 / 10

Reviewed

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StarSavior

A turn-based hero collector that grafts Uma Musume's training sim onto Honkai: Star Rail-style combat, with presentation to match — undercut by optimisation problems and a PvP ladder that leans harder on spending than its otherwise generous gacha deserves.

6.5 / 10

Reviewed

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Star Trucker

An Americana-infused space trucking sim that launched without control remapping — locking out at least one player with a physical disability entirely — before a fast fix and nearly two years of steady, ongoing support. This review reads the whole arc, not just the rocky opening week.

6.5 / 10

Reviewed

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Starvester

A solo-developed space factory incremental with a five-hour campaign and a clean ending instead of an endless ladder. The idea is refreshing; the execution runs out of steam exactly when the prestige system should be taking over.

6.5 / 10

Reviewed

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States of Power

A solo-developed WWII grand strategy wargame that strips Hearts of Iron-style nation-management down to something reviewers repeatedly call accessible and genuinely fun, undercut by specific, unresolved mechanical gaps around diplomacy, unit death and population that keep it feeling like an early, unfinished sandbox rather than a complete strategy game.

6.5 / 10

Reviewed

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STICKER/BALL

A chaotic pool-and-dice roguelike from developer bilge, rated Very Positive across an English review sample for its addictive, overstimulating combo-building loop and distinctive Y2K aesthetic, tempered by fair, corroborated complaints about unclear item descriptions and an overwhelming sticker pool that undermines deliberate build strategy.

6.5 / 10

Reviewed

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Subside

A genuinely stunning VR free-diving and snorkeling simulator that experienced divers and casual VR owners alike describe as one of the most convincing underwater experiences available, held back for a real share of players by a thin, exploration-only gameplay loop that wears thin faster than the visuals do.

6.5 / 10

Reviewed

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Suitcase Stories

Suitcase Stories is a short, narrative-driven object-packing puzzle game from Brazilian studio Creative Hand in which you fit cherished mementos into suitcases across seven chapters of a life, and this review's small sample finds a genuinely cozy, honestly-scoped experience whose early achievement-sync and performance issues the small team has been actively patching since launch.

6.5 / 10

Reviewed

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Sunset Sprout

Fontty Games' Sunset Sprout drops a burnt-out office worker onto a tropical island to rebuild an abandoned farm, earning a Positive reception for its clicker-adjacent, hands-on production loop and relaxed tone, in a small but enthusiastic review corpus that treats it as a low-stakes, mouse-friendly alternative to Stardew Valley rather than a rival to it.

6.5 / 10

Reviewed

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SupermarCAT

A cozy supermarket management game from solo indie developer Honshu Howl Gaming Company where every employee, customer, and thief is a cat, drawing a very small but unanimously positive English review sample that credits its addictive, relaxing management loop and charming cat theming, tempered by a fair complaint about AI-generated marketing.

6.5 / 10

Reviewed

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Super Starship

Super Starship is a solo-developed, lo-fi space exploration game from developer Les Bird offering a persistent, million-star, 18-million-planet universe to freely explore and claim, and this review's largely positive sample finds a chill, No Man's Sky-at-home experience whose real bugs and rough rover controls have been the subject of an unusually relentless, weekly patch cadence.

6.5 / 10

Reviewed

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Table 9

A short, cheap "spot the anomaly" horror game set in a looping European-style cafe where you serve coffee to nine tables while watching for creeping changes in the environment, praised for its eerie atmosphere and genuinely well-hidden anomalies but held back by a shallow single location and a couple of technical hiccups.

6.5 / 10

Reviewed

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Take That Hill

A digital adaptation of a real tabletop primer used by Fight Club International's professional military wargaming network — a 20-minute hex-and-counter hill assault built to teach the genre's core mechanics, shipped day one with zero user reviews and no achievement data to check its claims against.

6.5 / 10

Reviewed

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Tavern Keeper

Game Dev Tycoon studio Greenheart Games spent roughly a decade building a storybook tavern-management sim with a genuinely funny, combative narrator, and while its charm and staff micromanagement win over the vast majority of its Early Access audience, a large and detailed share of players say the current build runs out of meaningful content and progression well before its five-star ambitions are realised.

6.5 / 10

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Tennis Manager 26

A deep, Football Manager-inspired tennis academy sim from Rebound, Mostly Positive across 46 reviews for its genuinely engaging player-development systems and smooth match engine — held back by a fair complaint about premium pricing versus a shallow MyPlayer mode and a repeated request for a proper doubles mode.

6.5 / 10

Reviewed

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