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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

Push Pray Devote

Push Pray Devote is a short, text-free horror game from Japanese developers Actor and Nakamura Syuto that strips its "mysterious facility" premise down to a single repeated gesture — push a button, then pray — and this review's sample, gentle achievement data, and language-independent design all point to a small, deliberately unintimidating horror experience that delivers exactly what it promises.

6.5 / 10

Reviewed

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Quarantine Zone: The Last Check

A genuinely sharp Papers, Please-style checkpoint sim set during a zombie outbreak, undermined by widely and repeatedly corroborated launch bugs and softlocks that reviewers say persisted for months, a short campaign reviewers describe as poor value, and a specific, strongly disliked post-launch direction of unremovable streamer and franchise cameo content.

6.5 / 10

Reviewed

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Quiet in the Library

A hidden-object horror game from solo developer froggyrs about working the night shift in a library while an intruder lurks, drawing a small but entirely positive English review sample that praises its tense, unique atmosphere and skill-based progression while repeatedly flagging a severe, corroborated audio-accessibility problem in its core threat-detection mechanic.

6.5 / 10

Reviewed

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Rancher: A New Life

A first-person ranch sim that spent a year in public demos before its Early Access launch, and it shows — the "done" list is unusually long for a day-one build. What isn't done yet is co-op, and the recommended specs ask for more GPU than a cozy farm game should need.

6.5 / 10

Reviewed

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Ranch Simulator: Build, Hunt, Farm

A large-scale ranching, farming and hunting sim that exited a long Early Access run in 2023, praised for its satisfying core loop and remarkable five-year development history — held back by long-standing vehicle handling jank (only very recently reworked), a persistent animal- health bug, and real reviewer frustration over paid content expansions.

6.5 / 10

Reviewed

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Ready or Not

A tense, tactically excellent SWAT shooter whose lifetime score is still recovering from a massive, well-documented 2025 review-bomb after the developer retroactively censored the PC version to match a new console release — recent sentiment suggests the wound is healing, but slowly.

6.5 / 10

Reviewed

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Retro Arcade Shop Simulator

An Early Access management sim about building and running a retro arcade across ten rooms, praised by a large early review sample for its customisation and progression, but undercut by disclosed AI-generated art assets several reviewers found genuinely off-putting, a tedious manual restocking loop, and a reported autosave bug.

6.5 / 10

Reviewed

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Retro Gadgets

A genuinely inventive Lua-scripted sandbox for building retro-styled electronic gadgets, held back by a punishingly steep learning curve and a real Early Access wobble that's only recently given way to substantial, active development again.

6.5 / 10

Reviewed

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Reverse T-gotchi

A first-person psychological horror game that flips the Tamagotchi premise so the player is the pet, earning a small but unanimously positive launch reception for its striking concept and genuine scares, tempered by one reviewer's honest note that the localisation feels rough.

6.5 / 10

Reviewed

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Roadside Research

A gas-station management sim where you're secretly aliens gathering intel on humanity — a great hook for a group of friends on a Friday night, let down by how little the alien half actually changes about restocking shelves and running a till.

6.5 / 10

Reviewed

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Road to Omaha: College Baseball Dynasty

A deep, text-and-menu college baseball GM sim built by a single active developer, earning real devotion from dynasty-management fans logging dozens to well over a hundred hours, while a recurring progression-blocking bug locked several dedicated players out of their saves entirely.

6.5 / 10

Reviewed

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Rod of Asclepius

Rod of Asclepius casts the player as a Roman army doctor in a crumbling 4th-century frontier province, and this review's tiny but glowing sample finds genuinely striking historical writing wrapped around a turn-based medical RPG that multiple reviewers, and the solo developer's own words, describe as only the first of several planned chapters.

6.5 / 10

Reviewed

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Rune Factory 5

The farming-RPG series' first fully 3D entry, loved by a devoted fanbase logging hundreds of hours -- while a wide, well-documented share of reviewers, including many of its own biggest fans, argue the jump to 3D cost the series more than it gained.

6.5 / 10

Reviewed

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Scale the Depths

A cozy incremental fishing game from Glass Gecko Games, casting players as a fishmonger who catches, cleans, and sells creatures across four themed zones, Very Positive across 1,840 reviews for its satisfying cleaning minigames and charming art — with a widely repeated complaint that upgrades and money reset to zero at every new zone.

6.5 / 10

Reviewed

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Scratch Off!

A Balatro-inspired roguelike that swaps poker hands for scratch cards, building a deck of coins and modifiers to scratch your way past an ever-rising rent payment, praised for a genuinely addicting core loop once it clicks but held back by harsh early-run RNG and a thin content pool that several reviewers had already exhausted within a couple of hours.

6.5 / 10

Reviewed

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SEDAP! A Culinary Adventure

A chaotic Overcooked-style co-op cooking game built as a genuine love letter to Southeast Asian cuisine and culture, SEDAP! A Culinary Adventure earns wide praise for its charm, art, and inventive ingredient-hunting twist, but a real split in its review sample reports rough launch-state bugs, punishing later-game difficulty, and sprawling level design that turns cooking into a memory-test scavenger hunt.

6.5 / 10

Reviewed

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Shadows of Forbidden Gods

A genuinely unprecedented solo-developer grand strategy game where you play a secretive evil god corrupting a living, Crusader Kings-style simulated fantasy world from the shadows — praised almost unanimously for a concept unlike anything else in the genre, undercut by consistently, harshly criticized UI and mechanical clarity problems that went largely unaddressed for years before a modest, deliberately cautious fix arrived.

6.5 / 10

Reviewed

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Shieldwall

A third-person ancient-warfare squad battle sim casting you as a Roman commander leading testudo formations and javelin volleys across historical campaigns — genuinely fun in short bursts, but held back by a lopsided unit cap, no campaign save system, and a post-launch update cadence that slowed to a crawl after leaving Early Access.

6.5 / 10

Reviewed

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Ship, Inc.

A cozy package-packing sim from the makers of Lost but Found, charming enough to hook players for the first several hours before a well-corroborated slice of its Very Positive review pool ran into item-physics bugs and a hollow, reward-free endgame.

6.5 / 10

Reviewed

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SLUDGE LIFE 2

A surreal, first-person vandalism sim sequel to the cult-favourite SLUDGE LIFE, praised for preserving its predecessor's distinctive humor, music and slacker-utopia charm — but criticized by a substantial share of returning fans for falling well short of its own marketing promise to be "twice as dense," delivering a shorter, easier, less surprising experience instead.

6.5 / 10

Reviewed

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