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Simulation reviews

1719 Simulation games reviewed and scored, best first.

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1719 reviews

My Summer Car

A notoriously janky, deliberately punishing Finnish car-building and life simulator where players assemble a 1990s Datsun from scratch, Very Positive across more than 37,000 reviews for genuinely unmatched mechanical depth — undercut by an openly acknowledged developer philosophy of prioritising difficulty over conventional fun, severe persistent bugs many players say require third-party community tools to work around, and specific updates longtime players describe as actively removing convenience rather than adding it.

6.5 / 10

Reviewed

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National Transit

A nation-scale transport and economy sandbox that entered Early Access on June 23, 2026, praised by reviewers for a genuinely fresh premise, building infrastructure for an entire country rather than a single city, but held back by unbalanced late-game economy, underexplained mechanics, and at least one reviewer's detailed account of severe performance freezes.

6.5 / 10

Reviewed

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Next Reign: Kingdom

A cheap, thoughtfully interconnected medieval incremental kingdom-builder that most reviewers genuinely enjoy for its systems design and old-school pixel art, undercut by a resource-cap mechanic that at least one detailed, credible review says can hard-softlock progress, corroborated by a separate reviewer hitting a similar storage-cap bug independently.

6.5 / 10

Reviewed

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Nightsoil

Nightsoil casts you as an old gong farmer working his last night shift in cholera-ravaged 1854 London — a man who cleans privies and empties chamber pots for a living, accompanied

6.5 / 10

Reviewed

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Nightwater Review

Sticks and Stones to a Lighthouse in a Sea of Starlight Nightwater opens on a striking image: a solitary island floating on a sea of liquid void and starlight, ringed by impassable

6.5 / 10

Reviewed

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No-brainer Heroes 挂机吧!勇者

A 2019 semi-idle party RPG that most of its audience genuinely likes — except the small, verifiable slice of English-speaking buyers who kept hitting the same unresolved one-minute crash bug for five straight years, on a game whose developer stopped posting updates in 2021.

6.5 / 10

Reviewed

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nophenia

A short, Yume Nikki-indebted liminal-space walking sim from solo developer lane, praised for its dreamlike, PS1-styled environments and unsettling ambience, but repeatedly marked down by its own reviewers for linear, dead-end level design and technical stutter that a promising demo didn't fully resolve.

6.5 / 10

Reviewed

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Norland

A medieval colony sim that pitches itself as Crusader Kings' court intrigue crossed with RimWorld's colonist simulation -- a genuinely funny, genuinely ambitious generator of noble-house disasters, still rough enough after two years in Early Access that plenty of its own fans are telling each other to wait.

6.5 / 10

Reviewed

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Not Monday Cafe

A cozy idle cafe-and-farm widget game designed to sit at the bottom of your screen while you work, praised by most of its 605-review corpus as one of the cutest idlers around — undercut for a vocal minority by a genuinely broken pathfinding AI, heavy resource use, and a front-loaded pacing curve that leaves late-game players with nothing to do but wait.

6.5 / 10

Reviewed

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One-Eyed Likho review

Morteshka's first-person Slavic folk-horror walking sim sends a smith into a match-lit fever dream of fairy tales in search of evil, earning a "Very Positive" score for its striking monochrome art and voice acting, tempered by shallow puzzles and a very short runtime.

6.5 / 10

Reviewed

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Out of Ore

A genuinely satisfying Klondike gold-rush mining tycoon sim from a studio whose previous Early Access title was abandoned and delisted — a history that shadows this one every time a years-old bug resurfaces or a new paid DLC lands on what a chunk of the audience still calls beta.

6.5 / 10

Reviewed

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OxyRail

A cozy survival game built around a moving train OxyRail (listed on Steam as Oxygen Train) is an Early Access open-world survival and base-building game from OxygenTech Limited, se

6.5 / 10

Reviewed

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Palia

A free-to-play cozy MMO that survived its own studio nearly collapsing under it — Singularity 6 laid off around 40% of its staff across 2023 and 2024 before Daybreak Game Company bought the studio outright, and the game that emerged is still being patched roughly every three to four weeks in 2026. What it hasn't fixed is a monetisation model that increasingly charges real money to actually use rewards you already earned by playing.

6.5 / 10

Reviewed

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Pandora's Toybox

A roguelite god-simulator from BetaLab pitting pantheons including Greek, Egyptian, Norse, Mayan, Taoist, and Christian faiths against each other over a procedurally generated pixel world, Positive across a small sample of English reviews for its Populous-and-Black-and-White-flavoured depth, with a fair complaint about Chinese-only voice acting despite English text support.

6.5 / 10

Reviewed

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Paragon Pioneers

A solo developer's charming Anno-flavoured idle colony builder with a small but genuinely devoted Steam following -- reviewed here from every available English review rather than a sample, given how small that following is.

6.5 / 10

Reviewed

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PatriotMemoirs

A live-action interactive drama about a double-agent infiltrating a collaborationist spy agency in Japanese-occupied Shanghai in 1939, built on genuine branching and a day-cycle resource system, undercut by a narrative its own dedicated audience says leans far harder into romance than the espionage thriller it was sold as.

6.5 / 10

Reviewed

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Perfume Atelier

A cozy perfume-crafting sim where you grow your own ingredients, distil and blend essences, and sell bottled scents and candles to a parade of regular customers, with a satisfying core loop that outlasts its thin, RNG-heavy endgame.

6.5 / 10

Reviewed

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Pieces of Me

A psychological thriller-drama walking simulator from prolific indie horror developer EMIKA_GAMES, Pieces of Me is a spin-off of September 7th that earns strong loyalty from fans of the studio's catalogue for its atmosphere, visuals, and unflinching handling of heavy themes, but draws real, corroborated criticism for a short runtime, thin interactivity, and a story several reviewers found confusing or unearned given its dark subject matter.

6.5 / 10

Reviewed

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Placid Plastic Duck Simulator

A deliberately zero-stakes "watch rubber ducks float" relaxation toy that became a genuine viral hit and grew into a real cross-platform merchandising franchise, undercut by an unusually high GPU-usage bug that never fully went away and a paid-DLC-per-achievement model that expanded to ten separate purchases over four years.

6.5 / 10

Reviewed

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Planet Coaster 2

Frontier Developments' theme-park sequel launched into a genuinely well-documented content and feature regression from its predecessor — Steam Workshop removed, core PC1 content resold as DLC, a console-first UI — sitting Mostly Positive across more than 14,000 Steam reviews; this review can confirm, via a sustained year-and-a-half patch cadence through mid-2026, that Frontier did not abandon the game afterward, with a real, credited player-reported turnaround distinct from its rocky launch reputation.

6.5 / 10

Reviewed

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