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RPG reviews

787 RPG games reviewed and scored, best first.

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787 reviews

Fire Emblem Shadows

A shadow-dropped mobile spin-off that swaps Fire Emblem Heroes' gacha for a genuinely fairer season-pass model and grafts on an Among Us-style hidden-traitor mechanic, an experiment critics almost universally say fails on its own tactical terms — Metacritic's second-worst reviewed game of 2025 — even as its App Store audience rates it considerably more kindly.

4.5 / 10

Reviewed

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Gladiator's Arena

Afil Games' budget arena survivor puts a gladiator through waves of beasts and rivals with seven selectable weapons and stack-your-own-build upgrades. It's cheap and the hook works for a while, but a defense-stacking exploit, a stuck small window and a three-year-old broken achievement drag it down.

4.5 / 10

Reviewed

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Godfall

A PS5 launch title that charged a premium at the dawn of the $70 console generation for a repetitive looter-slasher critics rated Weak — and one that, six years on, still requires an internet connection to play solo, from a studio that shut down in January 2025 with no offline mode ever announced.

4.5 / 10

Reviewed

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Legend of YMIR

A Norse-mythology MMORPG with genuinely impressive Unreal Engine 5 production values, undercut by a blockchain-token economy that turns nearly every meaningful upgrade into a real-money or crypto-market transaction.

4.5 / 10

Reviewed

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Loot of Idle

A cheap pixel-art idle item-stacker whose Early Access launch was marked by a level-scaling bug that independent reviewers in four different languages describe breaking their save, and a developer who reportedly responded to critics with a public video rather than a patch.

4.5 / 10

Reviewed

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Mercenaries of the Kingdom: First Blood

A genuinely inventive bullet-hell crossed with party-based mercenary management, backed by an enthusiastic Early Access community, whose developer went quiet after a July 2024 update and left recent reviewers describing a stale, sometimes broken game with no meta-progression to soften its brutal difficulty spikes.

4.5 / 10

Reviewed

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New Arc Line

A party-based steampunk-versus-magic RPG that launched into Early Access with real Arcanum and Baldur's Gate 3 comparisons in its favor — and then, by this review's full read of its negative sample and its own public patch history, went almost a year without a real content update, turning early "great potential" reviews into a wave of "the game is dead."

4.5 / 10

Reviewed

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Rune Legacy Idle

An OSRS-flavoured idle RPG with co-op and PvP that borrows Melvor Idle's whole formula and genuinely improves on its art, undone by a save system that has been erasing players' progress since launch day and, months later, still isn't reliably fixed.

4.5 / 10

Reviewed

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SCP Operations

A cheap turn-based tactical RPG built on the SCP Foundation universe that reviewers say barely delivers the SCP content its name promises, hampered by disclosed AI art and thin, three-hour content, with a development history that appears to have gone quiet well over a year ago.

4.5 / 10

Reviewed

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Spire Horizon

An open-world skeleton-adventure RPG with genuine visual ambition and a charming premise, whose solo developer announced its "last major update" the same month it exited Early Access — leaving repetitive quests, unfinished UI text and AI-sounding narration exactly as they were at launch.

4.5 / 10

Reviewed

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The Relic: First Guardian

A Korean-myth action RPG built around a genuinely interesting idea — no levels, just relics, unique weapons and eighty tragic bosses — arrives with no PC graphics options, weak Metacritic scores on both platforms, and a pre-launch AI-art controversy the director says is fixed and plenty of players say they can still see.

4.5 / 10

Reviewed

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Two Worlds II HD

A genuinely ambitious 2011 open-world fantasy RPG wrapped around one of PC gaming's most notorious publisher track records — phone-activation DRM demanding personal information, retroactively injected microtransactions, and an account requirement reviewers report is still being newly enforced on decade-old purchases in 2026.

4.5 / 10

Reviewed

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最后的仙门 The last Practice Sect

A Xianxia-flavoured hybrid of tower defense and bullet-hell idle combat, sold on Steam with a promise of thirteen fully-voiced languages that its own small English review sample says never actually arrived, from a developer whose visible support stopped within a month of launch.

4.5 / 10

Reviewed

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Lonely Knight - Idle Roguelike RPG

A free mobile-style idle roguelike with a genuinely playable core loop, sixteen separate paid DLC packs, and a cluster of high-vote negative reviews alleging the developer paid a third-party site for fake positive reviews — an allegation this review couldn't independently confirm, but couldn't ignore either.

4.3 / 10

Reviewed

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Clicker Heroes 2

The paid sequel to one of idle gaming's founding games spent almost six years in Early Access, tore up its own design twice, and was quietly pulled from sale in 2024 without ever reaching version 1.0. A look at what it tried to build and why it never finished building it.

4 / 10

Reviewed

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DIMENSION REIGN - ROGUELIKE DECKBUILDER

A genuinely inventive two-character roguelike deckbuilder that spent two years earning real enthusiasm in Early Access, then went silent — the developer's own news feed shows a "temporary suspension of regular updates" posted in May 2022 that was never followed up on, and the word "Abandoned" is now the single most common one-word review title in its history.

4 / 10

Reviewed

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Dungeon Clicker

A 3D incremental Action RPG that opened Early Access with real presentation and a genuine spark of promise in 2021, then stopped receiving updates entirely a few months later — a cautionary tale about buying into Early Access on faith rather than track record.

4 / 10

Reviewed

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Grave Keeper

A mobile idle-grind game ported to Steam with its microtransactions stripped but its free-to-play repetition intact — genuinely fun in short, cheap-sale bursts, but widely described as overpriced for what's essentially a phone game with crash bugs and missing sound effects.

4 / 10

Reviewed

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Guild Quest

An idle guild-manager that has sat labelled "Early Access" on Steam since January 2017 with no update since that September — still installable, still free, and still collecting reviews from players logging hundreds of hours in a game its own developer stopped touching almost nine years ago.

4 / 10

Reviewed

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Hyper Light Breaker

Heart Machine's 3D open-world spin on Hyper Light Drifter had a genuinely promising Early Access launch built on fluid combat and Breath of the Wild-style exploration -- then, nine months later, the studio laid off its team and confirmed development had ended, leaving a paid, unfinished game permanently stuck without a final boss.

4 / 10

Reviewed

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Idle Big Devil

A competent, aggressively monetised gacha idle RPG that ran for almost four years — until the developer shut its servers down for good on 31 July 2025 and deleted every account. It can no longer be bought, downloaded or played.

4 / 10

Reviewed

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Idle Zombies Clicker

A NZ$1.59 zombie-themed idle clicker with a defined 50-level endpoint, a prestige system added by later patches, and a review corpus that's split between genuine affection for its low-poly charm and recognition that it's one of at least four near-identical releases from the same developer in 2022.

4 / 10

Reviewed

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