Browse by genre

Roguelike reviews

1057 Roguelike games reviewed and scored, best first.

Browse the reviews

1057 reviews

Never Grave: The Witch and The Curse

A Pocketpair-published metroidvania-roguelite hybrid about a cursed witch's hat that can possess fallen enemies earns a Mostly Positive Steam debut for its charm and combat feel, while a large share of its review sample argues it never fully commits to either half of its genre mashup.

6 / 10

Reviewed

Read review of Never Grave: The Witch and The Curse

Not Sleep Hero Review

A Cursed Nap for the Whole Party Not Sleep Hero is a $5.99 turn-based strategy RPG built around a simple, mildly absurd premise: the game's Hero and their companions get pulled

6 / 10

Reviewed

Read review of Not Sleep Hero Review

Noxcode Review

Wake Up, Keep Moving, Don't Overthink It Noxcode is a solo-developer movement game with a premise so minimal it barely needs a story: wake up at the bottom of a procedurally ge

6 / 10

Reviewed

Read review of Noxcode Review

Nullpoint Protocol

A co-op roguelite boss-rush built around MMO-raid-style encounters, whose genuinely striking art, music, and boss design keep pulling reviewers back in even as pacing, balance, and a rough launch state hold it back from being an easy recommendation.

6 / 10

Reviewed

Read review of Nullpoint Protocol

Pesticide Not Required

A charming bullet-heaven roguelite that casts you as a frog defending your farm from corrupted critters while planting crops, fishing, and mining between waves, whose likable twist on the genre earns genuine affection undercut by a widely repeated, specific complaint that its weapon and build variety runs out well before its playtime does.

6 / 10

Reviewed

Read review of Pesticide Not Required

PinBall Escape

PinBall Escape (full title, Pinball Escape: The Library of God) is a $2.99 roguelike vertical pinball climber where a bickering Angel and Demon must flip their way to the top shelf of God's infinite library, and its single glowing review praises evolving mechanics and a forgiving, paddle-cushioned fall system, even as this review found several gaps, zero achievements, no visible post-launch patches, and a marketing/reality mismatch on the game's own visual style, worth flagging.

6 / 10

Reviewed

Read review of PinBall Escape

Pixel Descent

A pixel-art roguelite that bills itself as "Vampire Survivors meets Gauntlet," drawing real affection from arcade-era Gauntlet fans while a consistent share of newcomers expecting a faster bullet-heaven find its slow pacing, minimal stat upgrades and unfair-feeling enemy scaling a poor match for their expectations.

6 / 10

Reviewed

Read review of Pixel Descent

Puzzle Loot Review

A Twenty-Fourth Consecutive Launch Without a Single Review Puzzle Loot released on Steam on 21 August 2026 and has zero user reviews at the time of writing, extending this stretch&

6 / 10

Reviewed

Read review of Puzzle Loot Review

Rack and Slay

A genuinely inventive billiards-roguelike hybrid that lets you knock monster balls into holes across procedurally generated tables, executed with real physics polish, but held back for a real share of players by unpredictable cue-ball control and a build-variety ceiling reached faster than the genre's best examples.

6 / 10

Reviewed

Read review of Rack and Slay

Reborn: An Idle Roguelike RPG

A free, solo-developed idle roguelike that spent a full year in Early Access before its 9 May 2025 1.0 exit — Mixed at 64% lifetime across a small but genuinely long-playing corpus, whose own most-invested critics (one at over 4,700 hours) describe a game whose systems, especially crafting, arrive far too slowly for how much waiting it asks of you.

6 / 10

Reviewed

Read review of Reborn: An Idle Roguelike RPG

[REDACTED]

A stylish, well-produced isometric action roguelite set in the Callisto Protocol universe that reviewers repeatedly and directly call "Hades with guns," praised for its combat feel and presentation but marked down by a specific, unusual design choice that ramps difficulty up the more you play regardless of skill, alongside a confirmed, still-unresolved bug that can wipe an entire run's rewards.

6 / 10

Reviewed

Read review of [REDACTED]

Reenchant

Reenchant is a $5.99 cozy forest-defense game from developer Surfin Bird where players guide a Tree Spirit warding off lumberjacks at their own chosen pace, and this review's unanimous 5-review sample compares it favorably to the Kingdom series while consistently flagging a genuine, deliberately minimalist lack of in-game guidance.

6 / 10

Reviewed

Read review of Reenchant

RogueJack21

An addictive Balatro-flavoured blackjack roguelite whose reception is dominated by a heavily upvoted, evidence-backed dispute over undisclosed AI-generated art and music, alongside real complaints about RNG swings, repetitive builds, and crashes.

6 / 10

Reviewed

Read review of RogueJack21

Rogue Point

A 4-player co-op tactical roguelite shooter from the studio behind Black Mesa, whose jump from Early Access to "1.0" this week delivered almost exactly what one detailed reviewer predicted it would — one new map and a few new guns, not the broader AI, economy and content overhaul the developer's own Early Access roadmap had promised.

6 / 10

Reviewed

Read review of Rogue Point

Rogue Tower

A tower-defense roguelite whose constantly-expanding, self-branching map is a genuinely fresh idea, undercut for years by the one quality-of-life feature — a speed-up button — its developer never added before moving on to build a full, multiplayer-enabled sequel instead.

6 / 10

Reviewed

Read review of Rogue Tower

Samawa Idle

A NZ$7.39 idle tower-roguelite whose developer sold a $1.99 DLC for basic stat tracking, apologised and moved the information into the base game the same day the backlash hit — but whose most detailed, veteran-idle-genre critics argue the 2024 expansion buried the genre's core promise under RNG-gated progression and a zone-pushing "noob trap."

6 / 10

Reviewed

Read review of Samawa Idle

Sengodai

A card-battling roguelite deckbuilder about capturing land with teams of elemental "Gokai" monsters, praised for its distinctive Pokemon-and-Yu-Gi-Oh-flavoured card art and surprisingly deep land-control combat, while a real, recurring share of reviewers flag launch bugs, steep gold-grinding requirements and a confusing early tutorial.

6 / 10

Reviewed

Read review of Sengodai

More genres

Full A–Z index →