Browse by genre

Roguelike reviews

339 Roguelike games reviewed and scored, best first.

Browse the reviews

339 reviews

Planetiles

A well-made, press-praised fusion of Dorfromantik's calm tile-placing and Tetris's spatial pressure, backed by a developer who delivered every update on its promised free roadmap, let down for a real minority of players by a lack of hook to keep coming back.

6.5 / 10

Reviewed

Read review of Planetiles

Politiks: Satirical Roguelite Deckbuilder

A solo-developer Early Access roguelite deckbuilder that casts you as a corrupt politician climbing from community leader to world leader, with fast five-to-ten-minute campaigns, a satirical Bloc-management system and cross-run meta-progression — reviewed here on a genuinely tiny early sample, but every one of the reviews it does have recommends it.

6.5 / 10

Reviewed

Read review of Politiks: Satirical Roguelite Deckbuilder

RACCOIN: Coin Pusher Roguelike

A charming coin-pusher-arcade roguelike deckbuilder whose single most-upvoted review isn't about the gameplay at all — a detailed technical audit documenting telemetry that fired before the opt-in screen and persisted after opt-out, which the publisher patched out only after the report went public — sitting alongside a separate, more ordinary complaint that the concept is more satisfying to describe than to actually play.

6.5 / 10

Reviewed

Read review of RACCOIN: Coin Pusher Roguelike

RIFTSTORM

A co-op PvE looter-shooter action RPG about squads of "Weavers" raiding hostile rifts for loot -- a Very Positive Early Access opener with a genuinely large review base, undercut for a vocal minority by an always-online requirement that costs solo players their progress on disconnect, and by a studio whose past Web3/NFT branding this review confirms is kept entirely separate from, and not required to play, the actual Steam game.

6.5 / 10

Reviewed

Read review of RIFTSTORM

Rogue Breaker

A single-run, high-score arcade roguelike that grafts Breakout's paddle-and-bricks loop onto item-build synergy from over 120 randomised pickups, with permadeath ending every attempt and no persistent carryover between runs. Released 5 August 2026 with no user reviews and no press coverage yet.

6.5 / 10

Reviewed

Read review of Rogue Breaker

Savara

A "Hades meets Monster Hunter" action roguelite from a small team at Ankama, the studio behind Dofus and Wakfu, built around slower, methodical part-breaking combat rather than fast Hades-style dodging -- Very Positive across 236 English reviews for its art and weapon-swap mechanics, but dogged from launch through mid-2026 by thin initial content and hit-detection complaints that a full year of free updates hasn't fully resolved.

6.5 / 10

Reviewed

Read review of Savara

Space Roguelike Adventure

A NZ$7.39 pixel-art sci-fi platformer whose energy-sword combat and moody planet-hopping presentation earn genuine, specific praise across its small but positive Steam corpus, undercut by a purchase-gated weapon ladder several reviewers call grindy and linear, five worlds that read as more similar than different, and a name that at least two players say oversells how much of a roguelike it actually is.

6.5 / 10

Reviewed

Read review of Space Roguelike Adventure

Swordmancy

A solo developer's entry into the Vampire Survivors mould gives its weapons a personality of their own, and arrives with a genuinely large unlock list for a two-day-old free release — the question this first look can't yet answer is how it plays at hour twenty.

6.5 / 10

Reviewed

Read review of Swordmancy

The Rangers In The South

A solo/small-team pixel-art roguelike ARPG that opened to a torrent of goodwill in January 2025 -- same-day hotfixes, a warmly received early roadmap, comparisons to Octopath Traveler and Ragnarok Online -- and sustained nine months of real content updates before its news feed went quiet in October 2025, leaving a genuinely appealing but structurally shallow five-zone game that a growing number of 2026 reviews now call abandoned.

6.5 / 10

Reviewed

Read review of The Rangers In The South

The Severed Gods

A turn-based roguelite that reviewers keep describing the same way — "Octopath Traveler meets Slay the Spire" — with a genuinely distinctive height-based combat system underneath. Two days into Early Access it's fighting real launch bugs, but few Early Access debuts respond to their players this fast or this openly.

6.5 / 10

Reviewed

Read review of The Severed Gods

Villages & Dungeons

A solo/small-team deckbuilding roguelite auto-battler built around a deliberately minimalist "1+4" card system, Very Positive across 225 English reviews for genuinely addictive run-to-run strategy and a year-plus of monthly content updates -- while carrying an unusually loud and well-corroborated controversy over AI-generated art and music that the developers disclose openly on the store page rather than deny.

6.5 / 10

Reviewed

Read review of Villages & Dungeons

Whispers of the Eyeless

A dark fantasy strategy RPG that flips Darkest Dungeon's premise — you're the cult building up to destroy the hamlet, not the party defending it — wrapped in some of the most striking art in the genre and undercut by a tutorial that still can't explain its own systems more than a year after launch.

6.5 / 10

Reviewed

Read review of Whispers of the Eyeless

WorldWatch: Superhero Bullet Heaven

A satirical survivors-like about incompetent superheroes causing more damage than the threats they're fighting, backed by an unusually rapid Early Access update cadence — reviewed from a small, currently spotless but geographically narrow sample, with the caveats that honestly deserves.

6.5 / 10

Reviewed

Read review of WorldWatch: Superhero Bullet Heaven

Yaga

A hand-drawn Slavic-folklore action RPG about a one-handed, cursed blacksmith, still Very Positive on Steam seven years on -- but critics and players have agreed, with striking consistency since launch week, that the art, story and Romanian folk soundtrack are carrying a combat and crafting system that never got fixed.

6.5 / 10

Reviewed

Read review of Yaga

Yasha: Legends of the Demon Blade

A gorgeous Edo-period fantasy action RPG with three distinct heroes and fluid combat, whose shallow run variation draws real roguelite complaints -- and whose launch was upended a week in when its publisher abandoned the project, not the small developer some angry reviews initially blamed.

6.5 / 10

Reviewed

Read review of Yasha: Legends of the Demon Blade

DUST - Post Apocalyptic RPG

A genuinely addictive choose-your-own-adventure-style permadeath RPG ported from mobile, let down by a corroborated late-game softlock bug, rough mobile-port controls, and a store-page "constant updates" claim this review's own check found doesn't hold up.

6.2 / 10

Reviewed

Read review of DUST - Post Apocalyptic RPG

AFK Arena

The game that put "idle" in front of a whole generation of mobile RPGs is still being patched weekly seven years on, folded this year into a "Companions" relaunch that reunites its oldest servers — underneath the fresh coat of paint, its gacha economy is still one of the harsher ones in the genre it helped invent.

6 / 10

Reviewed

Read review of AFK Arena

Agrivore: Incremental Farming

A survivors-style auto-harvester where you point a magic weapon at crops instead of monsters, built around a skill tree and prestige loop that a majority of players clear in a single sitting — and whose own achievement data backs up the negative reviews' loudest complaint, that one starting crop breaks the balance for everyone else.

6 / 10

Reviewed

Read review of Agrivore: Incremental Farming

Arcane Idle

A solo-developer party idle RPG that opened Early Access three days ago with exactly three heroes, one boss, one roguelike dungeon mode called the Rift, and a developer who says outright that the price will keep climbing as content is added — reviewed against a build with zero Steam user reviews and a live player count in the single digits.

6 / 10

Reviewed

Read review of Arcane Idle

Arcane Survival

A 4-player co-op anime bullet heaven from Miki Games, built in Unreal Engine 5.5 and split across a roguelike Survival mode and a crystal-defending Defense mode — reviewed three days after launch against a store page with zero user reviews, no achievements defined and a character roster that doesn't quite match its own marketing copy.

6 / 10

Reviewed

Read review of Arcane Survival

Breachway

A promising fusion of FTL, Slay the Spire and Into the Breach that entered Early Access in September 2024 and remains there today, with real balance and RNG-punishment complaints from deeply invested fans set against a genuinely active, recently restructured development push toward a 1.0 launch.

6 / 10

Reviewed

Read review of Breachway

More genres

Full A–Z index →