High Times Review
Six Years of Donuts and Baggage High Times launched on Steam on July 23, 2026, from solo-turned-small developer Yangyang Mobile, following a 2024 Kickstarter and a long public demo
8 / 10
Browse by genre
540 Farming & Life Sim games reviewed and scored, best first.
540 reviews
Six Years of Donuts and Baggage High Times launched on Steam on July 23, 2026, from solo-turned-small developer Yangyang Mobile, following a 2024 Kickstarter and a long public demo
8 / 10
A coming-of-age sci-fi RPG about growing up on an alien world across ten years and card- battle skill checks, praised by a huge share of its own audience as genuinely moving, undercut for a specific minority by a replay-driven structure several reviewers say betrays its own central promise that choices carry across lives.
8 / 10
A free browser incremental that hides its difficulty in storage caps and the calendar rather than big numbers — you are never fighting an enemy in Kittens Game, you are fighting your own granary.
8 / 10
A two-person indie team's cozy-creepy library-organizing game asks solo players or groups of up to four to shelve an ever-growing collection of books by their own logic while fending off rats, skeletons, and the occasional poltergeist, and its nearly unanimous praise centres on exactly how good that sorting loop feels.
8 / 10
An Early Access cozy creature collector that fuses Stardew Valley-style town life with roguelike dungeon-diving combat and Nimbit creature raising with genuine trait inheritance, drawing a Very Positive early reception for its unusually polished launch and inventive genre blend, tempered by one detailed reviewer's warning that its dungeon, raising and town systems currently compete for the player's time rather than reinforcing each other.
8 / 10
A cozy-spooky, first-person Slavic-folklore mystery walking sim about a childhood visit to a grandparents' village, earning a unanimous Positive launch reception for its atmosphere and storytelling, tempered by honest early-release bugs and a natural episodic-format cliffhanger.
8 / 10
A Farming Idler That Lives on Your Taskbar, Not Your Screen The desktop-companion idler has become a small, crowded genre since games like Rusty's Retirement proved that people
8 / 10
A Pomodoro focus timer fused with a tiny idle farm, overwhelmingly loved by a review corpus full of people describing real help with procrastination, ADHD and depression — held back from a perfect score by a specific season-transition bug that can quietly lock progress, and a content ceiling dedicated users eventually hit.
8 / 10
A solo-developed 2D life-sim RPG about an addict artist trying to raise her little sister, striking in how honestly it portrays addiction's daily grind without romanticizing it, undercut in its English release by an uneven translation and a few logic gaps in its otherwise tightly balanced systems.
8 / 10
One of the most-loved games on Steam at 98% across 155,976 reviews — and the two loudest criticisms on its store page are complaints about an Early Access build it left behind nine years ago.
8 / 10
A cozy management game about dying, and one of the few games that earns the crying its reviews describe. The management half is fetch quests and minigames — which is the honest thing to tell you, because the store page sells it the other way round.
8 / 10
A free, gorgeously produced student-made puzzle game that reworks Portal's core idea around size- and gravity-altering television screens, praised almost unanimously for its craft and charm, with its biggest criticism being that its 30-minute runtime leaves players wanting far more.
8 / 10
A minimalist build-by-day, defend-by-night strategy game from a two-person studio that became a genuine indie hit — reviewed on its full post-1.0 record, including an achievement curve that maps exactly where players stop, and the small, sold-off, still-supported story behind it.
8 / 10
A tactics RPG built on genuine terrain manipulation and a persuasion-driven branching story, from the producer behind Bravely Default and Octopath Traveler — and a game whose own Steam reviews argue at length about just how much dialogue sits between its battles.
8 / 10
A Love Letter To 2000s Dress-Up Games Trinket Bag Maker, released March 20, 2026 by developer and publisher Mgtt Studio, is a $2.99 cozy sandbox with one job: let players design th
8 / 10
A wordless puzzle game that tells a person's life story entirely through the boxes they unpack across eight house moves -- BAFTA Game of the Year winner and Overwhelmingly Positive on Steam, with a value complaint so uniform across five years of reviews that even most of its fans raise it unprompted.
8 / 10
Nippon Ichi Software's farming sim from the team behind Yomawari blends Stardew Valley- style rural life with unsettling Japanese folk horror, earning a perfect "Positive" score for its atmosphere and story, tempered at launch by a missing English localization and rough keyboard/mouse controls.
8 / 10
A Half-Hour Walk Distilled Into a Warioware Collection walk released on July 18, 2026, from solo developer bilge, and at $1.99 it has quietly become one of the most purely beloved
8 / 10
A narrative "cozy" tea-shop game from The Stanley Parable creator's studio that deliberately refuses catharsis in favour of sitting with discomfort — a design choice its own highest-voted review frames precisely as "this is therapy, not catharsis," which a substantial minority of players found genuinely frustrating rather than illuminating, especially a mechanic that wipes everything a player has built at the end of every act.
8 / 10
A cozy horror farming RPG blending Stardew Valley's daily rhythm with genuine Junji Ito-and-Lovecraft-inflected dread, released after years of anticipated demo and Patreon alpha development to overwhelming, cross-language enthusiasm, tempered by a specific, repeated complaint about tedious permanent stat debuffs and a real cluster of interface and quality-of-life rough edges.
8 / 10
The Latest Postcard From a Beloved Hidden-Cat Franchise Travellin Cats in USA is the newest entry in solo developer Patrick's long-running "Cats Hidden in..." series,
7.9 / 10
A cozy bakery management game built around a genuinely clever hook: customers describe what they want in riddles and clues rather than by name, turning every order into a small deduction puzzle.
7.8 / 10
Read review of BakeryDiary Review: A Cozy Deduction Puzzle Disguised as a Bread Shop
A NZ$4.99 sandbox life-sim RPG about being a cow — juice anything, weave anything into a basket, burn everything, and grind 13-odd skills across a warm, sincerely queer world. Small review sample, but a startlingly consistent one.
7.8 / 10
A cozy, fully voiced visual novel about running a family flower shop and helping customers through the language of flowers — near-universally loved for its warmth, voice acting, and bouquet-crafting hook, with only light, specific complaints about pacing and polish.
7.8 / 10