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Dungeon Crawler reviews

259 Dungeon Crawler games reviewed and scored, best first.

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259 reviews

Crown Trick

A gorgeous turn-based roguelike built on a clever Crypt of the NecroDancer-style hook — enemies only move when you do — undercut by a build variety and content depth that a remarkably consistent share of its own fans say runs dry well before the game stops asking you to replay it.

6.5 / 10

Reviewed

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Cuisineer

A gorgeously illustrated hybrid of dungeon-crawling roguelite combat and restaurant management, openly inspired by Recettear — widely praised for its art, food design and addictive dungeon loop, but held back by weapon balance complaints, a restaurant loop some call too automated, and an onboarding experience reviewers describe as confusing.

6.5 / 10

Reviewed

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Dawn of the Ashen Queen

A real-time, grid-based dungeon crawler filling a genre niche that's gone almost extinct since the Dungeon Master and Eye of the Beholder era — genuinely loved by nostalgic fans and backed by well over a year of continued patching, though undercut for some players by inconsistent technical bugs and one credible, unverified suspicion about AI-generated art.

6.5 / 10

Reviewed

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Devil Spire

A solo-developed, pseudo-3D dungeon crawler built as a genuine throwback to King's Field and Hexen rather than nostalgia bait, whose creative item-combo depth and years-long honest support run are undercut by a real, still-unaddressed seizure-risk visual effect and a back half that several reviewers say never escalates past its own strong opening hours.

6.5 / 10

Reviewed

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Drag'N Dungeon

A grid-free tactical auto-battler where a debut studio builds its progression entirely around unlocking a permanent roster of up to 40 voxel heroes across 90-plus numbered challenges — a real meta-progression system wearing a much busier genre label than its mechanics actually earn, checked against a launch weekend with zero player-count evidence either way.

6.5 / 10

Reviewed

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Duncrush Review

Click to Kill, Click to Climb Duncrush strips the dungeon-crawling RPG down to its most basic verb: click on monsters until they die. The store page is upfront about that simplicit

6.5 / 10

Reviewed

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Dungeon Dev

A genuinely inventive puzzle premise — secretly designing a dungeon to lose in a way that satisfies each invading hero's specific class desires — undercut in its back half by a well-documented complaint that solving devolves from logic into brute-force trial and error.

6.5 / 10

Reviewed

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Dungeons 3

A Dungeon Keeper-inspired dungeon-management strategy RPG that has held Very Positive across roughly 12,600 Steam reviews since October 2017 — genuinely funny and frequently deep-discounted, but sitting under a persistent "repetitive and shallow next to the games it's imitating" complaint, plus a years-old camera-zoom gripe the reviews themselves can't agree is even still a problem.

6.5 / 10

Reviewed

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Dungeons & Donuts

A co-op fantasy action-RPG that opened Early Access to a rare thing in this library — a completely unanimous English review sample. Every review so far is short, enthusiastic, and upfront that it's judging a promise more than a finished game.

6.5 / 10

Reviewed

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Dungeon Siege

A genuine early-2000s hack-and-slash classic whose Steam release is missing real, checkable content from the original 2002 game — multiplayer, the ending cutscene, and the Legends of Aranna expansion are all absent by default — a severe, well-corroborated product-completeness problem this review found reported consistently from 2015 through 2026.

6.5 / 10

Reviewed

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Dungeons of Aether

A turn-based dungeon crawler from the Rivals of Aether universe whose art, music and writing draw near-universal praise, while its central dice-drafting combat system is the subject of a genuine, ongoing argument between reviewers who find real strategic depth in it and those who describe the same mechanic as a tedious, exploitable stalemate generator.

6.5 / 10

Reviewed

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Dungeons of Blood and Dream

A grotesque, wonderfully strange PS1-horror-flavoured roguelike dungeon crawler with one of the most original mechanics in the genre this year — undercut hard by a long list of crashes, save corruption and frame-rate collapses that its solo developer left largely unaddressed for a year and a half.

6.5 / 10

Reviewed

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Everfall 2: Idle Dungeon RPG

A solo developer's second attempt at an idle dungeon-crawler swaps out the save-corrupting mess of the original for a genuinely deep six-hero, four-party build system — but the review sample is still small, and the rough edges that sank the first game haven't all been sanded off.

6.5 / 10

Reviewed

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Frayed Knights: The Skull of S'makh-Daon

A comedic homage to old-school first-person party CRPGs like Wizardry and Pools of Radiance, praised for genuinely funny writing and a combat system that mocks genre tropes rather than just repeating them — undercut by a detailed reviewer's account of a well-intentioned anti-save-scumming system that creates new problems while solving the one it targets.

6.5 / 10

Reviewed

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Going Under

A satirical dungeon crawler casting the player as an unpaid intern battling through the ruins of failed tech startups with office supplies, Very Positive across more than 2,100 reviews for its sharp corporate-satire writing and art — held back by a consistent, specific complaint that its combat feels imprecise and clunky, and a steep difficulty and content drop-off in the game's back half.

6.5 / 10

Reviewed

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Grim Quest - Old School RPG

A dark-fantasy dungeon-crawling gamebook that started life on mobile, whose atmospheric writing and build variety earned real long-term goodwill despite mobile-era balance carryover and an ending several of its own fans call an outright letdown.

6.5 / 10

Reviewed

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Hand of Fate

A genuinely inventive hybrid of deckbuilding, tarot-card dungeon crawling and real-time action combat, Very Positive across more than 3,200 reviews for its distinctive tabletop presentation — undercut by an extraordinarily consistent complaint that the real-time combat is clunky and shallow, and a separate, well-corroborated complaint that random-event outcomes skew punishingly against the player as runs progress.

6.5 / 10

Reviewed

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Hellslave

A dark-fantasy dungeon crawler that spent 2022 as an underappreciated curiosity and 2025 as a giveaway ahead of its sequel — and the two waves of reviews it produced tell almost opposite stories about the same game.

6.5 / 10

Reviewed

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Heroes Of Loot: Gauntlet Of Power

A fast, pick-up-and-play dungeon-crawling take on the survivors-like formula from the long-running Heroes of Loot series, whose omnidirectional weapon-evolution twist earns real praise while its harshest critics argue the underlying assets and simplicity haven't moved on much since the original 2015 entry.

6.5 / 10

Reviewed

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Horripilant

A jumpscare wrapped in a clicker "Horripilant" casts the player as an amnesiac knight clawing through a forsaken dungeon, mixing point-and-click horror puzzling with idle

6.5 / 10

Reviewed

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