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Crafting & Building reviews

1090 Crafting & Building games reviewed and scored, best first.

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1090 reviews

Idle Planets

A cheap, colourful space-mining idler that launched thin and slow in mid-2024, drew serious unverified complaints from its own playtesters about how feedback was handled, then went quiet for over a year before a genuinely substantial 2025 content update.

5.5 / 10

Reviewed

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Illuminaria

A genuinely distinctive robot-swarm base-management game with a satisfying resource loop and real accessibility care, undercut by a difficulty curve reviewers consistently call frictionless and a five-region structure that mostly reskins the same mechanics rather than building on them.

5.5 / 10

Reviewed

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Infinity: HexaDome Tactics

A turn-based tactics game built on the tabletop Infinity universe, praised for its campaign pacing and card-driven squad tactics, but held back on day one by a genuinely thin PvP population, weak single-player AI, and reviewer frustration with its paid, non-free-to-play model.

5.5 / 10

Reviewed

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Inn Tycoon

A NZ$17.49 semi-AFK tavern sim whose own reviewers keep naming the same superior rival, Tavern Master, unprompted — and whose staff AI several report collapsing once a tavern grows past a few dozen employees, with no update in the nine months since it left Early Access.

5.5 / 10

Reviewed

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Isles of Silence

An Early Access incremental colony game about hunting monsters for materials and growing a village of survivors, praised for its art and music but repeatedly criticised for a slow, fiddly idle rhythm and at least one reported progression-blocking bug.

5.5 / 10

Reviewed

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Just Die Already

A physics-based sandbox chaos game casting players as elderly retirees causing mayhem across an open world, Very Positive across its Steam reviews for its initial concept and atmosphere — undercut by an extremely consistent complaint that its novelty wears off within an hour or two, janky and unsatisfying physics interactions, and persistent multiplayer connectivity bugs.

5.5 / 10

Reviewed

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KERF: Sawmill Tycoon

A relaxing, first-person sawmill business sim with genuine cozy appeal and simple, intuitive minigames, undercut by poor worker management that forces players to handle nearly everything themselves, monotony that sets in well before full completion, and a handful of specific, reproducible bugs affecting replanting and customer visibility.

5.5 / 10

Reviewed

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Kin and Quarry

A charming, addictive incremental mining game with genuine build variety, undercut by three specific, widely repeated complaints, a mismatch between price and a three-to-six-hour runtime, a mid-game pacing wall reviewers consistently place around layer eight or nine, and developer-acknowledged late-game performance issues.

5.5 / 10

Reviewed

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Last War: Survival

The game built to match its own fake advertisement, and one of the highest-grossing mobile titles on earth. Rated 4.7 by nearly half a million people, mocked everywhere else as a bait-and- switch — and both of those are accurate descriptions of what happens after you install it.

5.5 / 10

Reviewed

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Lost Skies

A co-op sky-sailing survival sandbox from Bossa Studios -- spiritual successor to their abandoned MMO Worlds Adrift -- that pairs a genuinely loved grapple-and-shipbuilding core with a rushed five-month Early Access run, a save-corrupting bug streak that outlived the 1.0 launch, and a development pace that stalled for the better part of a year before recent fixes started landing.

5.5 / 10

Reviewed

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Low Magic Age

Low Magic Age recreates 3.5-edition Dungeons & Dragons rules with startling mechanical fidelity inside a procedurally generated sandbox world, and its most devoted fans call it one of the best tabletop-rules emulators ever made on PC. Nearly a decade after entering Early Access, it is still there, and a large, detailed body of reviews argues its content and story have never caught up to its rules engine.

5.5 / 10

Reviewed

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Machick

A charming wand-crafting survivors-like about magic chickens fighting an anti-magic toad army, whose developers patched intensely for its first month before support tapered off and eventually pivoted to announcing a sequel rather than fixing the bugs still reported years later.

5.5 / 10

Reviewed

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Made in Abyss: Binary Star Falling into Darkness

A survival-RPG built around one of anime's most punishing premises -- descend into a bottomless pit, and the climb back up gets progressively more gruesome -- undercut by clunky combat and a full-price tag that its own fans, almost unanimously, tell each other to wait out.

5.5 / 10

Reviewed

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Mixatro

Mixatro is a $1.99 merge puzzle game from solo developer Davopia Games that blends Suika Game-style ball-merging with Balatro-style roguelike deckbuilding upgrades, and this review's small, unanimous 3-review sample describes an addictive, relaxing loop backed by a genuine pre-launch demo cycle.

5.5 / 10

Reviewed

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My Dream Setup

A cheap, genuinely charming room-decorating sim that lets you build the desk and bedroom setup you actually want — held back by consistently reported save-corrupting bugs, frustratingly rigid room-building tools, an achievement that requires posting to Twitter/X, and a serious, specifically described Workshop moderation problem.

5.5 / 10

Reviewed

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My Truck Game

A genuinely satisfying physics-based off-road truck sandbox from a solo developer, comparable in spirit to BeamNG.drive, that shipped with real momentum in 2022 before slowing to a crawl and leaving real, unresolved bugs and unfulfilled Early Access promises still open.

5.5 / 10

Reviewed

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Necroking

A gorgeously animated necromancer deckbuilding roguelite whose art and central fantasy of commanding an undead horde win real affection, undercut by a difficulty curve reviewers describe as wildly miscalibrated between tiers and a strategic layer several call thin once its opening hours wear off.

5.5 / 10

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Nightingale

A gorgeous Gaslamp Fantasy survival-crafting game with a passionately invested fanbase, currently caught between real studio turmoil — confirmed layoffs and a Tencent acquisition — and a content-direction reversal that alienated some of its most dedicated long-time players.

5.5 / 10

Reviewed

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Night Swarm

A distinctive Hades-meets-Vampire-Survivors hybrid with a striking board-game-piece art style, undercut by a shallow late-game progression curve and a well-corroborated, undisclosed AI-generated content controversy that a large, high-upvoted share of its own audience treats as a dealbreaker.

5.5 / 10

Reviewed

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