Key art for My Truck Game

Game review

My Truck Game

5.5 / 10

Developer
Chris
Publisher
Chris
Released
7 February 2022
Platforms
Windows
Genre
Simulation
Monetisation
One-time premium purchase; no ads, in-game purchases or premium currency found
Players
Single-player only; no online, co-op or PvP modes

The short version

My Truck Game is a solo-developed, physics-driven off-road sandbox where the appeal is almost entirely in the simulation itself: heavy trucks flexing over rough terrain, suspension and cargo reacting believably to every bump. Roughly 252 reviews sit at a Very Positive 82%, and reviewers consistently compare the underlying physics favourably to BeamNG.drive, crediting real technical skill in how vehicles behave rather than just look convincing.

What complicates that praise is momentum that clearly slowed after a genuinely active first year. This review's check of the developer's public patch history found frequent updates through May 2022 — new vehicles, maps, and control customisation shipping almost weekly — followed by a much sparser cadence through 2023 and a final logged update in October 2024, nothing since. At least one reviewer describes buying the game specifically on the strength of its Early Access promises and feeling those promises were ultimately dropped, and this review found no way to independently verify a separate claim that the solo developer moved on to an unrelated project. Reported crashes and an incomplete, grindy in-game economy round out the list of real, unresolved problems.

Biggest strengths

  • Genuinely impressive, believable vehicle physics that reviewers consistently and specifically compare to BeamNG.drive, crediting real technical craft in how trucks handle rough terrain
  • A dense, active first year of development, with this review's check of the developer's patch history finding new vehicles, maps and features shipping at a fast pace through May 2022
  • Real replay value simply experimenting with terrain and vehicle behaviour, independent of any structured objectives, according to reviewers who treat it primarily as a physics toy

Biggest weaknesses

  • This review's check of the developer's public patch history found a sharp slowdown after May 2022, with only occasional updates through 2023 and a final logged update in October 2024 — nothing since, as of this review
  • At least one reviewer reports buying the game specifically on the strength of its Early Access roadmap and feeling those specific promises were ultimately not delivered
  • Reported crashes affect reliability, with more than one reviewer describing the game as unstable during normal play

Who it's for: Fans of vehicle physics sandboxes and BeamNG.drive-style simulation who want a cheaper, trucks-focused alternative, and who are prepared to accept a project whose momentum has genuinely slowed. Less suited to players who specifically bought in expecting the Early Access roadmap to be completed.

Our recommendation: A genuinely impressive physics playground worth trying at its low price — go in with tempered expectations about further content, since the pace that built the game in 2022 hasn't continued.

5.5 / 10

My Truck Game strips a vehicle sandbox down to its most technically demanding element: physics. Heavy trucks and buses flex, bounce and struggle across rough off-road terrain, cargo shifts realistically under load, and suspension reacts to every bump — all built and maintained by a single developer working under the name Chris. It entered Early Access in February 2022, and its roughly 252 reviews since have settled at a Very Positive 82%, with reviewers converging repeatedly on the same specific point of comparison.

Physics that earn a specific, demanding comparison

The clearest, most consistent praise across this game's reviews concerns the vehicle simulation itself. Multiple reviewers independently describe it as feeling like "BeamNG.drive for trucks" — a genuinely demanding comparison, since BeamNG.drive is widely regarded as a benchmark for vehicle physics simulation. That comparison recurring across reviewers who don't appear to be echoing each other suggests real, independently-recognised technical quality in how the game's trucks actually behave, rather than a stray compliment from one enthusiastic fan.

A genuinely active first year

This review pulled the developer's public Steam patch history directly, and the game's first several months show real, sustained momentum: new vehicles and maps releasing at a fast, almost weekly pace through early 2022, a bundle release that September, and further content updates through 2023 and into October 2024. That's a solo developer who was clearly putting in real, visible work, and it's reflected in reviewers from that period describing genuine excitement about where the project seemed to be heading.

A pace that didn't hold, and promises some feel went unmet

What tempers that early momentum is what happened afterward. The same patch history shows updates growing considerably sparser through 2023, with the most recent logged update landing in October 2024 and nothing since. At least one detailed reviewer connects this directly to their original purchase decision, saying they bought in specifically because of the game's Early Access roadmap and promises, and feel the developer ultimately "gave up" on delivering them. A separate claim in that same review — that the developer moved on to build an unrelated, more casual project instead — is one this review could not independently verify through the tools available to it, so it's worth treating as an unconfirmed account rather than an established fact, even though the broader pattern of slowed development it's describing is corroborated by the patch history itself.

Real, specific technical rough edges

Beyond the pacing concerns, reviewers report concrete problems with the current build. More than one describes crashes affecting normal play, and the in-game economy is reported as underdeveloped — at least one reviewer specifically requests an unlimited-money option, noting there's little meaningful use for earnings once basic needs are covered. Those are the kind of practical, game-design gaps that ongoing Early Access development is meant to address over time, and their persistence alongside the slowed update pace reinforces the sense of a project that stalled before reaching a more complete state.

A toy worth the price, on its own terms

It's worth being fair to what the game delivers today rather than only what it hasn't finished. One recent review frames it plainly as "more of a tech demo and developmental showcase than a game," and for players approaching it with that framing — a genuinely impressive physics playground rather than a structured, content-complete simulator — reviewers describe real, ongoing satisfaction simply testing trucks against difficult terrain. At roughly NZ$8.89, that's a reasonable trade for what's actually there, even without the fuller roadmap some buyers were originally expecting.

Small, specific moments that show off the simulation

Reviewers who enjoy the game tend to describe it through specific, small anecdotes rather than generic praise, and those anecdotes are themselves a useful window into how the physics actually behave in practice. One reviewer recounts driving fast through a desert map and watching their truck's steer axle physically detach and roll away behind them mid-drive — recounted as a genuinely memorable moment rather than a complaint. That kind of emergent, unscripted physics event is exactly what draws players to this specific genre of simulation, and its presence here, told with evident enjoyment rather than frustration, is a meaningful sign the simulation is doing its job even when things go wrong in the process.

A steep, self-aware barrier to entry

More than one reviewer frames the game explicitly as a niche product rather than a polished commercial release, with one review opening bluntly: "this is a game made by Chris — deal with it." That framing, read alongside the "tech demo" characterisation elsewhere in this game's reviews, suggests a meaningful share of the existing audience has already recalibrated their expectations around what a solo-developed physics sandbox realistically can and can't offer, rather than judging it against a full commercial simulator's production values. That's worth knowing before buying: the game's warmest reception comes from players who approached it with that framing already in mind.

Where it lands

My Truck Game delivers genuinely impressive, well-regarded vehicle physics from a solo developer, backed by a real and active first year of visible progress. But a development pace that's slowed sharply since, unresolved crashes, an underdeveloped economy, and at least one buyer's account of unmet Early Access promises are fair, real limitations. A 5.5 credits a technically accomplished physics sandbox while being honest that the fuller game its early momentum suggested hasn't arrived, and doesn't currently appear to be coming.

Pros and cons

Pros

  • Genuinely impressive, believable vehicle physics that reviewers consistently and specifically compare to BeamNG.drive, crediting real technical craft in how trucks handle rough terrain
  • A dense, active first year of development, with this review's check of the developer's patch history finding new vehicles, maps and features shipping at a fast pace through May 2022
  • Real replay value simply experimenting with terrain and vehicle behaviour, independent of any structured objectives, according to reviewers who treat it primarily as a physics toy
  • Cheap at roughly NZ$8.89 for a solo-developed physics sandbox with real technical ambition

Cons

  • This review's check of the developer's public patch history found a sharp slowdown after May 2022, with only occasional updates through 2023 and a final logged update in October 2024 — nothing since, as of this review
  • At least one reviewer reports buying the game specifically on the strength of its Early Access roadmap and feeling those specific promises were ultimately not delivered
  • Reported crashes affect reliability, with more than one reviewer describing the game as unstable during normal play
  • The in-game economy is reported as underdeveloped, with at least one reviewer specifically requesting an unlimited-money option because there's little else to meaningfully spend earnings on

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 6.5 / 10
  • Progression 4 / 10
  • Performance 5 / 10
  • Value 5.5 / 10
  • Originality 6 / 10
  • Accessibility 4.5 / 10