The Wanderer reading room

Game Reviews

Idle RPGs, MMOs, browser games and mobile RPGs, taken apart properly. Every review carries a score out of 10, what the game does well, what it does badly, and the kind of player it is actually for.

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The Elder Scrolls Online

Twelve years and eight chapters after launch, The Elder Scrolls Online still lets you start anywhere and stay relevant everywhere. Level scaling bought that freedom; the trade-off is a levelling arc with no real stakes and a monetisation model dense enough to need a spreadsheet. Reviewed with Season One: Return of the Thieves Guild live.

7.5 / 10

Reviewed

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The Elder Scrolls V: Skyrim

Fifteen years on, Skyrim's open world is still the reason people play it — walk in any direction and something is there. The systems underneath that world, from swordplay to loot to the dialogue tree, have aged a lot less gracefully, and Bethesda has spent a decade finding new ways to resell the same game. Reviewed as Skyrim Special Edition, the version Steam actually sells you today.

8 / 10

Reviewed

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Trimps

A free browser incremental that has been running since 2015 — trap creatures, build a war economy out of them, and watch a soft-reset loop of zones, portals and heliums turn into one of the deepest progression systems the genre has ever built.

7.5 / 10

Reviewed

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Valheim

A Viking survival sandbox that gates its whole progression behind biomes, each one resetting your sense of safety from zero. Five and a half years into Early Access, with a firm 1.0 date finally on the calendar, it's worth asking how much of that reputation still holds.

8.5 / 10

Reviewed

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Warhammer 40,000: Rogue Trader

A turn-based CRPG that hands you a voidship, a dynasty's fortune and the Imperium's blessing to do almost anything with both — built on a career system that turns absurd by the final act, and shipped rough enough at launch that its current, patched shape is a genuinely different game to review.

7.5 / 10

Reviewed

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Wartales

Shiro Games' open-world mercenary RPG treats a company of sellswords as a small business — wages, food, gear repair and prisoners are the real spreadsheet, and combat is what happens when that spreadsheet goes wrong.

8 / 10

Reviewed

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Dungeon Trail

Dungeon Trail is a small, retro-styled roguelike dungeon crawler built around a single clever idea: instead of leaving combat purely to the dice, you're given tools to cheat th

7 / 10

Reviewed

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Rusty Seas

Rusty Seas is a $19.99 furry-themed beat-'em-up from solo developer Don't Feed the Wuff, following a wolf girl named Mirig as she collects washed-up salvage and dunks rival

7 / 10

Reviewed

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Swiftrace Canyon

Swiftrace Canyon is a fast, momentum-based racing platformer starring a meerkat who really wants to win. Developed and published solo by Optimotter and priced at $11.99, it landed

7 / 10

Reviewed

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Tearscape

Tearscape is a $10.49 top-down action RPG from NERDS TAKE OVER that wears its influences proudly: Game Boy Color-era Zelda games on the exploration side, Bloodborne and the broader

7.5 / 10

Reviewed

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