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Games released in 2026

3120 games released in 2026 and reviewed here, best first.

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3120 reviews

project_Structure_01

project_Structure_01 is a $6.99 first-person exploration game from solo developer Vesa Härkönen set in surreal, brutalist liminal spaces, and this review's full 48-review sample, Positive overall, repeatedly compares its atmosphere favorably to the cult classic NaissanceE while raising a genuinely well-corroborated complaint that its recurring "duck" comic relief undercuts the mood it otherwise builds so carefully.

5.8 / 10

Reviewed

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Rogue Night

A cozy-crossed-with-roguelite survival RPG from Grey November Games that lands to a genuinely Mixed reception — reviewers who love its Zelda-like exploration sit against others who found its roguelite, town-building, and progression systems shallow or confusing at launch.

5.8 / 10

Reviewed

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Senpie

Senpie is a $4.99 pie-making shopkeeper game from developer StudioGrok that markets itself as a simple granny-run bakery, but this review found a richer yokai-and-anime "spirit bakery" concept hiding underneath, confirmed only by the developer's own extensive devlog history against a single, detailed, largely positive review.

5.8 / 10

Reviewed

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Subliminal

Subliminal is a $9.99 psychological horror game from developer Accidental Studios, publishers Gone Shootin and Infini Fun, and this review's large Mostly Positive sample praises striking visuals and a genuinely unusual take on the Backrooms genre while repeatedly documenting weak puzzle guidance, a short runtime, and a demo-to-full-game gap several reviewers describe as misleading.

5.8 / 10

Reviewed

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The Event Review

Waking Up With No Name in a Very Dark Asylum The Event is a first-person psychological horror game that drops the player into an abandoned asylum with no memory of who they are or

5.8 / 10

Reviewed

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The Walking Trade

The Walking Trade is a $11.99 shop-management sim set in a zombie apocalypse from developer Microwave Games and publisher PlayWay S.A., and this review's large Very Positive sample praises a genuinely addictive, distinctive core loop while repeatedly documenting rough launch bugs, weak tutorialisation, and erratic staff AI, offset by an unusually active post-launch patching schedule.

5.8 / 10

Reviewed

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VR # AVOID Review

A Wall of Holes Comes at Your Face, and You Have to Not Be There VR # AVOID has one idea, and it states that idea in its own title: a glowing grid wall, punched through with holes,

5.8 / 10

Reviewed

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We Gotta Go

A co-op horror comedy about frantically hunting for the only bathroom in a haunted mansion before your bowels betray you, funny enough with friends to justify its low price, but thin on content, technical polish, and post-launch support.

5.8 / 10

Reviewed

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Withered Haven Review: A Short, Cheap Scare With a Memorable Monster

Dark Snow Games' first-person psychological horror game delivers a 30-90 minute haunted-house loop built around a striking monster design and three branching endings, but reviewers are split on whether the story has enough underneath it to matter.

5.8 / 10

Reviewed

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Dawn Break

A budget third-person action RPG about a woman searching for her missing best friend with the help of a stolen quantum gauntlet, whose strong character customization and combat hooks sit next to a confusing, badly translated story and a rough, still-being-patched launch state.

5.7 / 10

Reviewed

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Exfil Void

Exfil Void is a $6.99 twin-stick extraction shooter from developer and publisher Emberline Studios, and while this review's sample is a single review, a clean twenty-achievement progression curve and two post-launch patches back up its lone reviewer's praise for the game's difficulty and pacing.

5.7 / 10

Reviewed

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Heroes Suck Review

You Are the Dungeon, Not the Hero Heroes Suck flips the tower defense premise into something closer to Dungeon Keeper: you're the Keeper of a mountain dungeon hired by a dwarf

5.7 / 10

Reviewed

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Megastore Simulator

A first-person retail management sim that many reviewers call a genuine step up from Supermarket Simulator, praised for its warehouse-scale logistics and an unusually responsive solo developer, but recently shaken by a food-spoilage update and a grindy economy that frustrate long-time players.

5.7 / 10

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Mors: Idle Reaper

Bank it or lose it all Mors: Idle Reaper builds its entire identity around one risk-and-reward decision, repeated constantly: keep hunting for a bigger reward multiplier, or cash o

5.7 / 10

Reviewed

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