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macOS game reviews

1087 games we have reviewed that run on macOS, best first.

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1087 reviews

Trees Inc

A tightly executed forestry incremental from Mobmonks, Positive across 43 reviews for a snappy, well-balanced core loop and satisfying prestige system — undercut by an extremely consistent complaint that its entire experience is over in two to four hours, a claim this review corroborated directly against remarkably high achievement completion rates spanning nearly the full progression curve.

6 / 10

Reviewed

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UnderMine

A polished, Zelda-inspired roguelike dungeon crawler about a peasant sent to investigate mysterious earthquakes, Very Positive across more than 4,300 reviews for its charm and presentation — undercut by an extremely consistent complaint that individual runs feel repetitive due to limited item impact, alongside a grindy meta-progression system several reviewers describe as padding rather than genuine depth.

6 / 10

Reviewed

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Wall World 2

Developer and publisher Alawar returns to its mining roguelite with Wall World 2, a bigger, mission-structured sequel to 2023's Wall World, earning praise for its expanded city hub, meta progression and new enemies from a Mostly Positive review base sharply divided by a dominant complaint that its mission-based structure and per-run upgrade resets betray what made the original's open-ended climb so appealing.

6 / 10

Reviewed

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WARSAW

A Darkest Dungeon-shaped tactical RPG about surviving the 1944 Warsaw Uprising, sold as a premium game in October 2019 — and, four years later, converted in place into a free game under a different publisher's name, with a chunk of its own systems stripped out and some recent buyers reporting they couldn't get a refund.

6 / 10

Reviewed

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War Thunder

The most technically ambitious combat sim on Steam — planes, tanks and ships in one engine, free to install, twelve years of updates. Its 35 add-ons total more than NZ$2,100, and after a decade the single most consistent thing players say about it is that the grind is designed to sell you out of itself.

6 / 10

Reviewed

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Whalefall

A free PSX-style survival horror game set in a deep-sea prison where cutting off a monster's limb makes it multiply — reviewed on its complete 16-review sample, which splits cleanly between reviewers charmed by its atmosphere and reviewers who call it an unfinished alpha.

6 / 10

Reviewed

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Wunderdoktor

Wunderdoktor dresses a click-heavy dexterity game in gorgeous gothic paper-cutout art and a premise straight out of a dark fairy tale — a traveling quack curing arachnocough and ghostly maladies. The presentation earns near-universal praise; whether the clicking underneath it holds up depends heavily on what genre you expected walking in.

6 / 10

Reviewed

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Yonder: The Cloud Catcher Chronicles

A deliberately combat-free, chore-and-exploration adventure that sold itself as a Zelda meets Stardew Valley hybrid -- reviewers who took that pitch literally have spent nine years saying the same thing, that the surface is genuinely lovely and almost every system underneath it is thinner than the comparison implies.

6 / 10

Reviewed

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Zombasite

Soldak Entertainment's zombie-apocalypse ARPG combines the "living world" monster-agenda simulation from Din's Curse and Depths of Peril with a permanent, traveling clan — beloved by longtime series fans for its systemic depth, but met with an exceptionally detailed, credible fairness critique from an equally devoted veteran fan.

6 / 10

Reviewed

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Gaia Maker

Gaia Maker is a free-to-play planetary terraforming sandbox built on real physics and geology, and this review's Positive sample (12 of 13 reviews) reads it as an affectionate, well-crafted homage to 1990's SimEarth rather than a genuinely new take on the genre, undercut by a balance curve several reviewers found too forgiving once mastered.

5.9 / 10

Reviewed

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Mad Experiments: Escape Room - Sanctuary Review: A Great Puzzle Box With No Save Button

A first-person, co-op-friendly escape room set in a cursed convent, praised for its atmosphere and clever, hand-crafted puzzles, but hampered by a single long environment with no mid-session save and a persistent 90-minute timer.

5.9 / 10

Reviewed

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Partyforge Idle

A Day-One Mixed Score, Split Between an Enthusiastic Early Fanbase and Launch-Day Server Trouble Partyforge Idle launched on Steam on 20 September 2026 from developer SDY, and at t

5.9 / 10

Reviewed

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Honeymancer

A solo-developed, honey-themed action-adventure that charms reviewers with its art, music, and cast almost unanimously, while facing the familiar Early Access growing pains of a repetitive core loop and thin current content.

5.8 / 10

Reviewed

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Monsters Idle RPG

A US$2.99 solo-dev idle collectathon — Pokemon's capture loop grafted onto a Forager-style island economy — that Steam's own review corpus calls "Mixed" for reasons that are mostly about launch-week polish, not the underlying design, from a developer who patched hard for five months and then quietly moved on to other projects.

5.8 / 10

Reviewed

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