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Survival reviews

252 Survival games reviewed and scored, best first.

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252 reviews

Pixel Survivors: Roguelike

A NZ$6.95 Vampire Survivors-style bullet-heaven from Amrita, Very Positive across 470 lifetime reviews but carrying a consistent, dated accusation from its own players — 19 of the 52 most-helpful English negatives name Vampire Survivors directly, several call it a near-identical asset-flip, and the developer's own patch history shows active Early Access support stopping the moment 1.0 shipped in February 2023, replaced since by two entirely new games from the same studio.

5.5 / 10

Reviewed

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Sengoku Dynasty

A beautiful feudal-Japan village-builder that both its critics and its own defenders keep measuring against Medieval Dynasty — and finding wanting, with clunky combat, broken enemy AI and a grind so pronounced that building a single house can demand its own sub-loop of crafting.

5.5 / 10

Reviewed

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Skills & Raids

A solo-developed extraction RPG whose "Mixed" score understates a real design problem with its combat, and whose review section contains an unusual, specific pattern worth reporting plainly — at least two detailed reviews that read as substantively critical while marking the game recommended, explicitly out of sympathy for the developer.

5.5 / 10

Reviewed

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Stoneguard

Medieval survivors defend a magic stone from monsters dropped by an alien ship, sever limbs, fit prosthetics and forge weapons out of what they cut off. A genuinely strange five-dollar idea from two developers — and about four hours of Early Access with the AI still half-working.

5.5 / 10

Reviewed

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Storm Seas

A solo-developed 18th-century Caribbean trading sim that pairs a genuinely layered supply-chain economy with a rough, one-day-old Early Access build — Mostly Negative across its first ten Steam reviews, with independent day-one reports of unbeatable enemy encounters, brutal docking damage and helm controls that pull you off the wheel to do anything else.

5.5 / 10

Reviewed

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The Callisto Protocol

A visually stunning Dead Space spiritual successor that never fully recovered from a disastrous December 2022 performance launch — and whose save-corruption bugs, reported by reviewers three years apart, still haven't been fully resolved.

5.5 / 10

Reviewed

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Windbound

A gorgeous, Breath of the Wild-indebted survival roguelite about a shipwrecked warrior sailing between procedural islands — praised for its art and boat-building, undercut by a identity crisis between story, survival and permadeath that most players never resolve, since fewer than one in eleven ever finishes it.

5.5 / 10

Reviewed

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Amaranth Source Online

A tile-based, permadeath MMORPG built and coded almost entirely by one developer since 2017, released on Steam a day before this review with no cash shop of any kind, a single Frankfurt server capped at 500 players — and, at the moment of checking, three people actually on it.

5 / 10

Reviewed

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ARK: Survival Ascended

A ground-up Unreal Engine 5 remaster of one of survival gaming's biggest franchises, sold as a paid upgrade that a huge share of its own reviewers say carried over the original's bugs while demanding hardware far beyond what the visual improvements justify.

5 / 10

Reviewed

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Dig, Dig, Die

A budget co-op horror extraction game about looting a haunted graveyard from a flying pirate ship, filed under "Massively Multiplayer" on Steam despite capping every session at six friends with no public lobby browser — a genre tag its own launch-day reviewers are already pointing out doesn't hold up.

5 / 10

Reviewed

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DUCKSIDE

A genuinely fun DayZ-and-Rust-but-you're-a-duck survival shooter that veteran genre players praised for its fast, rewarding early loop, undone across two years by cheating that never went away, a controversial kernel-level anti-cheat rollout, and a development pace that Steam's own patch history confirms has gone quiet since mid-2025.

5 / 10

Reviewed

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Dwarf Delve

A mining extraction roguelite from a solo developer that launched broken enough to earn a "Mostly Negative" tag — softlocks, an unexplained tutorial, and rough performance — while simultaneously earning some of the most sympathetic, patient negative reviews this library has seen, because the developer has been visibly fighting to fix it in real time.

5 / 10

Reviewed

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iZolated

A pixel-art post-apocalyptic survival action RPG with genuine crafting and base-building depth, undermined at launch by game-breaking bugs including inventory resets on zone transitions, though the developers have kept working on it for nearly two years, including a full public reboot.

5 / 10

Reviewed

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Marauders

A WWII-flavoured, zero-gravity spin on Escape from Tarkov that launched with real promise in 2022, then spent four years wearing down that goodwill through persistent cheating, contested bans, and — as of an April 2026 developer post apologising for "the silence" — a 20-month content drought.

5 / 10

Reviewed

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Undawn

A free-to-play survival MMORPG whose zombie-apocalypse crafting loop has a genuine, deeply invested fanbase, undercut by a barely-adapted mobile interface and a monetisation structure reviewers document in granular, specific detail — including a viral account of a single player spending over $2,000.

5 / 10

Reviewed

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Cyber Farmer

A post-apocalyptic reskin of developer FreeMind's own hit Farmer's Life, swapping the horse and hand-sown fields for a legged robotic tractor and a seed-drone, and landing at a Mixed rating with its harshest reviews arriving in the week it left Early Access rather than the months before.

4.5 / 10

Reviewed

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Mercenaries of the Kingdom: First Blood

A genuinely inventive bullet-hell crossed with party-based mercenary management, backed by an enthusiastic Early Access community, whose developer went quiet after a July 2024 update and left recent reviewers describing a stale, sometimes broken game with no meta-progression to soften its brutal difficulty spikes.

4.5 / 10

Reviewed

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IdleTowerDefense

A NZ$10.49 idle-summon-and-defend game from solo Chinese developer CMY that has spent eight months on sale with almost no trace of a community — one lifetime Steam review, zero concurrent players at time of writing, and a store page whose own data (an identical icon on all seven achievements, a machine-translated description, mismatched tags) argues for caution more clearly than any review score could.

4.3 / 10

Reviewed

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