Key art for Trenches - World War 1 Horror Survival Game

Game review

Trenches - World War 1 Horror Survival Game

5 / 10

Developer
Steelkrill Studio
Publisher
Steelkrill Studio
Released
20 January 2023
Platforms
Windows
Genre
Horror
Monetisation
One-time purchase, no DLC or in-app purchases.
Players
Supports co-op multiplayer per the store listing, though most reviews describe a single-player experience

The short version

Trenches puts you behind enemy lines in the First World War, tasked with escaping a maze of trenches while collecting items and evading a supernatural pursuer, from the first-person perspective of a soldier whose grip on reality is coming apart. Steam's aggregate reads Mixed, 69% of 99 English-language reviews, and this review read all 31 negative reviews plus a sample of the positive side to understand the split.

Both sides largely agree the atmosphere and sound design are genuinely well executed — several critical reviews specifically praise the audio work even while recommending against the game. The disagreement is about what's built on top of that atmosphere: a large share of negative reviews describe a thin "collect nine dolls while a Slenderman-style monster hunts you" loop, completable in under an hour, leaning on loud jump scares rather than sustained dread, and undercut by real performance problems — stuttering, freezing, and menu-navigation bugs reported across a meaningful share of the sample. What's unusual, and worth noting directly, is that the developer has kept updating Trenches for years after launch, including a full VR release in October 2025 — genuinely uncommon longevity for a budget indie horror title, whatever the review split says about the base experience.

Biggest strengths

  • A genuinely underused horror setting — WWI trench warfare — that several reviewers on both sides of the aggregate single out as a fresh, interesting premise rarely attempted in the genre
  • Strong atmosphere and sound design praised even by reviewers who ultimately don't recommend the game, including specific mentions of thunder and ambient audio landing real scares
  • Unusually long-term developer support for a budget indie horror title: continued updates for over two years after launch, culminating in a dedicated VR release in October 2025

Biggest weaknesses

  • The single most repeated complaint across the negative-review sample: the actual gameplay is a thin "collect nine dolls while a monster hunts you" maze loop, described by multiple reviewers as closer to a Slenderman clone than genuine survival horror, completable by several reviewers in well under an hour
  • Heavy reliance on loud jump scares rather than sustained atmosphere, undercutting the praised sound design according to several reviewers — one reports the game's own "No Jumpscare Mode" setting still triggers jump scares regularly
  • A real cluster of performance and stability complaints: stuttering every few seconds on multiple systems, freezes, and at least two separate reports of menus becoming unresponsive to mouse or controller input

Who it's for: Horror fans specifically drawn to the WWI setting and comfortable with a short, jump-scare-heavy experience rather than a sustained survival-horror campaign.

Our recommendation: A reasonable buy only if the specific WWI horror premise appeals strongly enough to outweigh a short runtime and a real chance of hitting a performance bug — check the developer's patch history before buying, since the game has clearly kept receiving attention long after launch.

5 / 10

Introduction

Trenches - World War 1 Horror Survival Game puts players in the boots of a soldier trapped behind enemy lines, escaping a claustrophobic maze of trenches while something inhuman hunts them through the fog. Developed and published by Steelkrill Studio, it launched on Steam on 20 January 2023 at NZ$12.39. Nearly four years later, its 99 English-language reviews sit at 69% positive, Mixed. This review read all 31 negative reviews in that sample, alongside a range of the positive side.

A setting worth taking seriously

WWI horror is a genuinely rare premise, and it's the single point both sides of the review sample agree on. Even reviewers recommending against the game credit its atmosphere: "the atmosphere of this game is executed really really well," reads one negative review, adding "this developer is fantastic in terms of atmosphere so I would keep an eye on them for the future." Positive reviews push further — "puts you in the shoes of what war can be like, not just during but post war and the health problems attached to it, eerie with fantastic atmosphere," reads one. The sound design draws specific, repeated praise across the aggregate: thunder, ambient trench noise, and a microphone-detection mechanic that punishes players for making real-world noise are called out directly by multiple reviewers as genuinely unnerving.

Where the negative reviews converge

Despite that shared respect for the atmosphere, the negative-review sample converges tightly on what sits underneath it. "This is absolutely not a survival horror game by definition... it's basically Slenderman with a WW1 coat of paint," reads the most detailed critical review, describing a collect-nine-items loop through a maze rather than a sustained horror campaign. Length is a recurring complaint tied to that same criticism — one reviewer reports completing the game in 41 minutes, another describes it as "a real quick game where you just run around collect so many dolls and the game is over," with zero built-in replayability since the game has no Steam achievements to chase. Several reviewers specifically fault the jump-scare density for undercutting the praised atmosphere rather than building on it — one notes that even the game's own "No Jumpscare Mode" setting still triggers scares roughly every five minutes.

A separate, real cluster of complaints centres on performance and stability: multiple reviewers independently report stuttering every five to ten seconds regardless of graphics settings, at least two describe menus becoming entirely unresponsive to mouse or controller input, and one details losing all mapped keybinds mid-session. A no-checkpoints design compounds the frustration for several reviewers, who report having to restart the entire short campaign from zero after any single failure.

An unusually long support tail

What sets Trenches apart from most budget indie horror titles in this library is what happened after launch. Steelkrill Studio's own news feed shows updates continuing well past the initial release window — version 2.5.1 in September 2023, version 2.6.0 in March 2024, and version 2.6.1 in July 2025 — culminating in a dedicated Trenches VR release in October 2025, nearly three years after the original launch. That's genuinely uncommon longevity for a game at this price point, and it means at least some of the specific bugs described in older reviews may since have been addressed, even though this review can't verify which ones without a fresh playthrough. It's a real point in the developer's favour regardless of how the base game reads today.

Verdict

Trenches picks a genuinely underused horror setting and executes its atmosphere and sound design well enough that even its critics say so. But the game built on top of that atmosphere is thin by its own critics' consistent account — a short, maze-based item hunt leaning on jump scares more than dread, with real performance bugs reported across a meaningful share of the sample. The developer's multi-year commitment to patching and eventually porting the game to VR is a genuine, rare positive worth crediting — but it doesn't fully answer the core complaint that there simply isn't much game here once the atmosphere wears off.

Pros and cons

Pros

  • A genuinely underused horror setting — WWI trench warfare — that several reviewers on both sides of the aggregate single out as a fresh, interesting premise rarely attempted in the genre
  • Strong atmosphere and sound design praised even by reviewers who ultimately don't recommend the game, including specific mentions of thunder and ambient audio landing real scares
  • Unusually long-term developer support for a budget indie horror title: continued updates for over two years after launch, culminating in a dedicated VR release in October 2025
  • Supports co-op multiplayer per the store listing, for players who want to experience it as a group rather than solo

Cons

  • The single most repeated complaint across the negative-review sample: the actual gameplay is a thin "collect nine dolls while a monster hunts you" maze loop, described by multiple reviewers as closer to a Slenderman clone than genuine survival horror, completable by several reviewers in well under an hour
  • Heavy reliance on loud jump scares rather than sustained atmosphere, undercutting the praised sound design according to several reviewers — one reports the game's own "No Jumpscare Mode" setting still triggers jump scares regularly
  • A real cluster of performance and stability complaints: stuttering every few seconds on multiple systems, freezes, and at least two separate reports of menus becoming unresponsive to mouse or controller input
  • No checkpoints: reviewers report having to restart from the very beginning after any failure, which compounds frustration given the jump-scare-heavy design
  • Several reviewers explicitly say the marketing and trailers oversell the amount of unique environment and content actually in the game

Category scores

Category scores are the reviewer's read on each area. They inform the overall score but do not average into it — the number at the top of the page is a judgement, not a calculation.

  • Gameplay 4 / 10
  • Sound 7.5 / 10
  • Performance 4 / 10
  • Originality 6.5 / 10
  • Replayability 2.5 / 10