Browse by genre

Strategy reviews

1335 Strategy games reviewed and scored, best first.

Browse the reviews

1335 reviews

Moose Miners

A charming automation game about a mining operation staffed entirely by moose — genuinely addictive for its first several hours and backed by one of the most sustained, hands-on support records covered in this lane, but missing the prestige loop and offline progression that experienced idle-genre fans say the whole category depends on.

6 / 10

Reviewed

Read review of Moose Miners

Natural Selection 2

Unknown Worlds Entertainment's asymmetric marines-versus-aliens hybrid remains, more than a decade later, one of the only games that genuinely fuses first-person shooting with real-time strategy commanding — a landmark design reviewers say has never been properly replicated, now weighed down by a shrinking, veteran-dominated community that a large and consistent share of reviewers describe as actively hostile to newcomers.

6 / 10

Reviewed

Read review of Natural Selection 2

Not Sleep Hero Review

A Cursed Nap for the Whole Party Not Sleep Hero is a $5.99 turn-based strategy RPG built around a simple, mildly absurd premise: the game's Hero and their companions get pulled

6 / 10

Reviewed

Read review of Not Sleep Hero Review

One Military Camp

A charming, Evil Genius-styled boot camp management sim whose base-building and art direction win consistent praise, dogged from launch through three years of updates by the same complaint — reviewers keep calling it a "waiting simulator" with too little strategy underneath.

6 / 10

Reviewed

Read review of One Military Camp

Panzer Corps 2

A worthy heir to the Panzer General lineage with genuinely deep turn-based combat mechanics, undercut for a large share of its own veteran fanbase by a removed branching campaign structure and a DLC pricing model several reviewers say fragments the full experience across a costly stack of add-ons.

6 / 10

Reviewed

Read review of Panzer Corps 2

Pro Cycling Manager 2022

The most-improved entry in years for a long-running cycling management series, adding a genuinely credited scouting system and reworked rider development, while a substantial share of its own longtime fanbase say it's still fundamentally the same game they've been buying since the 2010s.

6 / 10

Reviewed

Read review of Pro Cycling Manager 2022

PROHIBEAST

A real-time tactics stealth game set in a Prohibition-era Chicago populated by anthropomorphic animal characters, praised by genre fans for its Mimimi-inspired level design and characterful cast but held back at launch by slow saves, performance issues, and an officially disclosed use of AI-generated voice acting.

6 / 10

Reviewed

Read review of PROHIBEAST

Project Afterfall

MuHa Games' Project Afterfall, formerly Project Thea, carries the beloved Thea series into a Slavic-folklore retro-future wasteland, entering Early Access on 20 November 2025 to a Mostly Positive reception split between newcomers drawn to its immersive world and deck-based combat, and longtime Thea 1 and 2 fans who describe its writing, combat depth and length as a step down, compounded by a repeated complaint about the developer's disclosed use of AI-assisted text tools.

6 / 10

Reviewed

Read review of Project Afterfall

Prophecy of Ashen

A solo-developed dark fantasy tactical RPG wears its Baldur's Gate 3 influences openly, and its turn-based combat and choice-driven writing win real praise, but a Mostly Positive Steam sample is split hard on whether those choices actually matter, and consistently flags balance, UI, and technical rough edges as the price of its ambition.

6 / 10

Reviewed

Read review of Prophecy of Ashen

Railway Empire

Railway Empire asks players to build 19th-century rail networks feeding growing cities and competing against aggressive AI rivals, and the economic puzzle underneath that pitch is genuinely engaging by most accounts. Its own reviewers are unusually unanimous, though, that the actual act of laying track and signals — the one thing a railway game absolutely cannot get wrong — is executed badly enough to undermine the whole experience.

6 / 10

Reviewed

Read review of Railway Empire

Reenchant

Reenchant is a $5.99 cozy forest-defense game from developer Surfin Bird where players guide a Tree Spirit warding off lumberjacks at their own chosen pace, and this review's unanimous 5-review sample compares it favorably to the Kingdom series while consistently flagging a genuine, deliberately minimalist lack of in-game guidance.

6 / 10

Reviewed

Read review of Reenchant

Reverie Knights Tactics

A hand-drawn, isometric SRPG set in the Arton fantasy universe whose beautiful art and genuine tactical depth are matched almost evenly, review for review, by a resource-attrition system and a fixed four-character roster that a comparably sized share of players find punishing rather than rewarding.

6 / 10

Reviewed

Read review of Reverie Knights Tactics

RogueJack21

An addictive Balatro-flavoured blackjack roguelite whose reception is dominated by a heavily upvoted, evidence-backed dispute over undisclosed AI-generated art and music, alongside real complaints about RNG swings, repetitive builds, and crashes.

6 / 10

Reviewed

Read review of RogueJack21

Rogue Point

A 4-player co-op tactical roguelite shooter from the studio behind Black Mesa, whose jump from Early Access to "1.0" this week delivered almost exactly what one detailed reviewer predicted it would — one new map and a few new guns, not the broader AI, economy and content overhaul the developer's own Early Access roadmap had promised.

6 / 10

Reviewed

Read review of Rogue Point

Rogue Tower

A tower-defense roguelite whose constantly-expanding, self-branching map is a genuinely fresh idea, undercut for years by the one quality-of-life feature — a speed-up button — its developer never added before moving on to build a full, multiplayer-enabled sequel instead.

6 / 10

Reviewed

Read review of Rogue Tower

Runerock Arena

A turn-based gladiator-management RPG from the original creator of Finland's cult-classic Areena series, reviving a decades-old formula almost unchanged for a new commercial release — a warm nostalgia trip for longtime fans, but a thinner experience for newcomers once the hire-equip-fight loop's limited depth becomes apparent.

6 / 10

Reviewed

Read review of Runerock Arena

Sengodai

A card-battling roguelite deckbuilder about capturing land with teams of elemental "Gokai" monsters, praised for its distinctive Pokemon-and-Yu-Gi-Oh-flavoured card art and surprisingly deep land-control combat, while a real, recurring share of reviewers flag launch bugs, steep gold-grinding requirements and a confusing early tutorial.

6 / 10

Reviewed

Read review of Sengodai

More genres

Full A–Z index →